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[SR6] Thrown Melee weapons AR

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LukeZ

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« on: <05-07-23/0419:44> »
What is the total AR of Thrown Melee weapons (when thrown at Near range), like a Knife?
A) Knife DV:2P AR:6+STR/1/—/—/—
B) Knife DV:2P AR:6+STR/1+STR/—/—/—
A or B?

It's only me, or adding STR to Melee weapons AR makes those weapons much more effective (in Edge gain) than other weapons (with fixed AR)?

Xenon

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« Reply #1 on: <05-07-23/1243:17> »
You typically gain a tactical advantage by using a melee weapons at near range (at least if you put some focus in Strength). Other weapons that are also good at near range include throwing weapons, pistols, SMGs and sawed-off shotguns.


Unarmed have an AR of Strength + Reaction. Melee weapons have an AR of listed AR + Strength (or listed AR + Reaction for whips) and can typically not be used beyond near (3 meters - or 5 meters with Long Reach). And if they can be thrown into close distance they are often limited to just 20 meters. With a strength of 5 a Knife have an AR of 11 / 6 / - / -

Thrown weapons (and other ranged weapons) have the AR that is listed. Throwing knives, for example, have an AR of 10 / 9 / 3 / -  / -

LukeZ

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« Reply #2 on: <05-08-23/0425:38> »
Ok, thanks