Off-topic > General Gaming
dresden files RPG: I'm going to hell and i dont care
Critias:
--- Quote from: PeterSmith on ---Let's see if it passes my first test, the "Other media brought in as an RPG" Test:
Are the characters from the books statted out?
--- End quote ---
The second of the core books, "Our World," is pretty much nothing but statted out characters from books, with brief histories of each one, and comments from the (in-universe) peanut gallery in the margins.
PeterSmith:
--- Quote from: Critias on ---The second of the core books, "Our World," is pretty much nothing but statted out characters from books, with brief histories of each one, and comments from the (in-universe) peanut gallery in the margins.
--- End quote ---
Then I will pass on the system. IMO, characters from the source material should not be statted out. I've heard too many nerd fights over who could beat up source material characters with their uberCharacter, it got old a looooooooooooong time ago.
FastJack:
I'm not passing on the system (not doing anything right now since my budget only allows for Pathfinder & Shadowrun at the moment--with the occasional Battletech), but I agree with Peter on the statting out of the big names. For some reason, as soon as players see a characters stats, most will go right to "I can beat him/her up!"
Doc Chaos:
Sure they can. With maybe the exception of Harlequin, NPCs are just people. They can die. But players tend to forget, the hardcore NPCs have LOTS of ressources and friends. Beat up one, face a hundred on your way home.
Caine Hazen:
I'd actually give the system a look Peter, before writing it off. Because the system favors story over stats, and beacuse the level of play across the board is different between players and "offical" npcs, there wil always be differences a storyteller can play off. All wizards in the game begin with the exact same powers, but how they are developed by the player and GM will determin a lot of what they are limited by. There are no set "spell lists" so there is no determining which spells are more powerful than which others.
Really, you do yourself a disservice by not checking out what they did with the rules for this game. If you have the type of payers who can't handle gaming without "power gaming"; I feel bad for you. And if you've lurked too long in places where the ubercharacters go to harp on one another based on stats, this may well bring you back to the light of good roleplaying (vs roll-playing).
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