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GM Screen - Avoiding Grenades in SR5

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GMFunkytown

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« on: <06-03-16/0920:05> »
Hoi chummers!

Have you found yourself standing helpless with an armed grenade at your feet? Well, arm yourself with the tools to try and escape and save yourself! The latest GM Screen video is on Avoiding Grenades!

Check it out!

https://youtu.be/V0VOKO5AByE

Aaron

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« Reply #1 on: <06-03-16/1444:04> »
The witty writing and the wry delivery had me chuckling through the whole video. Kudos.

AJCarrington

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« Reply #2 on: <06-03-16/1702:19> »
Man, I really need to get caught up with these... ::)

&#24525;

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« Reply #3 on: <06-03-16/1857:28> »
Catching up is great.

Medicineman

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« Reply #4 on: <06-04-16/0248:38> »
...or you simply walk (AGI x 2 Meters, no Action at all ) or Run (AGI x4 Meters ,Free Action) away
when its your Turn.
 
with a simple Dance
Medicienman
« Last Edit: <06-04-16/0254:30> by Medicineman »
http://english.bouletcorp.com/2013/08/02/the-long-journey/
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https://www.youtube.com/watch?v=h1V7fi5IqYw
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https://www.youtube.com/watch?v=-RYlAPjyNm8

Aaron

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« Reply #5 on: <06-04-16/1120:31> »
...or you simply walk (AGI x 2 Meters, no Action at all ) or Run (AGI x4 Meters ,Free Action) away
when its your Turn.

Fair point. I mean, if it's sitting at your feet it's probably on a timed trigger, which means you've got an entire Combat Turn to get away from it. It's obviously not impact, or you'd need to reference a different video.

If it was on a wireless trigger, and the shooter hadn't had a chance to trigger it yet (that's a Free Action, ne?), then you'd want the interrupt actions in the video, I think.

GMFunkytown

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« Reply #6 on: <06-05-16/1136:56> »
...or you simply walk (AGI x 2 Meters, no Action at all ) or Run (AGI x4 Meters ,Free Action) away
when its your Turn.

Fair point. I mean, if it's sitting at your feet it's probably on a timed trigger, which means you've got an entire Combat Turn to get away from it. It's obviously not impact, or you'd need to reference a different video.

If it was on a wireless trigger, and the shooter hadn't had a chance to trigger it yet (that's a Free Action, ne?), then you'd want the interrupt actions in the video, I think.

The rules seem to imply that you can do this BEFORE the grenade comes to a stop or reaches its final destination. In fact, the rules make a point of noting that in some cases you'll need to declare the direction that you run BEFORE knowing the end location of the grenade, and scatter may screw you anyway.

Mittensworth

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« Reply #7 on: <06-05-16/2323:08> »
Hey GMFunkytown, could you do a GM Screen some time on Rigging, Drones and Driving rules?  And another GM Screen on Sensors and any rigger specific actions like Sensor Attacks or Sensor Lock?

GMFunkytown

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« Reply #8 on: <06-06-16/2308:43> »
Hey GMFunkytown, could you do a GM Screen some time on Rigging, Drones and Driving rules?  And another GM Screen on Sensors and any rigger specific actions like Sensor Attacks or Sensor Lock?

I've got vehicle / rigger stuff being worked on. You'll definitely see it in the future!

Mittensworth

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« Reply #9 on: <06-07-16/0034:36> »
Excellent!  I'm looking forward to it!