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[OOC] Neverland

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Triskavanski

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« Reply #180 on: <07-16-14/1215:32> »
Alrighty, So I've got a turn to wait then.
Concepts are great, but implementation sucks. Why not improve it?

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Csjarrat

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« Reply #181 on: <07-16-14/1234:14> »
i'll hang on and see what happens with ericen's driving checks before i post up. if we can put some distance between us then I won't need to go to plan B (don't worry smiles, grenade launcher isn't plan B :ŹD )
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ismilealot

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« Reply #182 on: <07-16-14/1902:31> »
(don't worry smiles, grenade launcher isn't plan B :ŹD )


Awww *pouts*
« Last Edit: <07-16-14/1904:34> by ismilealot »
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Csjarrat

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« Reply #183 on: <07-18-14/1014:56> »
sorry guys, was going to try and take out a key component but realised the alpha was still full of gel rounds (wouldn't have even scratched the paintwork!).
I'll get em on the next pass!

int for next pass:
12 +2d6 int (2d6=5) 17
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ismilealot

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« Reply #184 on: <07-18-14/2307:11> »
Ok Gents, roll initiative. Ag, all I did was think on your turn. With your actions being fairly independent go ahead an pls take your turn and then roll init. Trisk if you have any free actions speak now or forever hold your peace.
« Last Edit: <07-18-14/2310:16> by ismilealot »
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Ericen

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« Reply #185 on: <07-19-14/1245:57> »
Shades hot sim int


Initiative: 12+4d6 28
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Triskavanski

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« Reply #186 on: <07-19-14/1254:13> »
Matrix Hot-Sim Initive: 8+4d6 20


Nope i have no free
Concepts are great, but implementation sucks. Why not improve it?

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Agonar

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« Reply #187 on: <07-20-14/1036:17> »
For the previous turn, not sure how many actions I would have had lat turn.  Average is 3.  1 would have been used to switch to VR, the other two for something, so here's 2 actions for the previous turn

1) Free Action: Swap Track with Baby Monitor.  Complex Action: Hack on the Fly (One of the spy drones)
Hack on the Fly vs drone (Limit 6): 14d6t5 4

IF that succeeds, second action will be another HotF, this time going for 2 marks at the same time.
Hack on the Fly (2 marks) vs drone (Limit 6): 10d6t5 2
Using another point of Edge to reroll failures
Edge reroll: 8d6t5 0
No luck with the reroll, so total 2 Hits

target defends each roll with Intuition + Firewall.
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Agonar

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« Reply #188 on: <07-20-14/1036:37> »
new turn
Hot SIM VR Initiative: 10+4d6 23
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ismilealot

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« Reply #189 on: <07-21-14/0005:11> »
Rigger Init #1 Rigger init: 5+3d6 21   21
Driver Init #1  Driver Init #1: 6+2d6 12   12
Decker Init  Decker Init: 14+3d6 25   25
Surprise Package Init  Surprise Package: 2d6 9   9

So, the initiative order is : Ericen 28,  Decker 25,  Agonar 23,  Rigger 21,  Trisk  20,  CJ 17,  Driver 1  12,  Surprise package  9.

I will be rolling the actual init of the surprise package when we get to that point, but wanted a slightly random element as to when you first encountered it.
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