Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: ismilealot on <04-20-14/2333:38>

Title: ( IC ) Neverland
Post by: ismilealot on <04-20-14/2333:38>
Standard expectations : Stuff straight from the book:
Morality: While I think characters should have some disagreements over morality I'd like everyone to have the same general direction, being good. I don't want to deal with particularly evil, sick or twisted characters. Generally speaking characters should not want to leave a trail of bodies on every run. I don't expect everyone to run around with only non-leathal weapons, this is a dystopia after all, but whether it because a character wants to avoid drawing the attention of the cops, or because they feel every life is sacred, wonton killing has heavy consequences. This is just one example I"d like to avoid violent psychopaths for characters. On the flip-side and to a lesser degree I don't expect there to be many Paladins in the Sixth world. If you want to be one of those runners who's out fighting the good fight, that's great! But a character that's particularly preachy isn't gonna work well with the guy who's just there to get a paycheck. I don't expect all the characters to be best friends, but you have to have similar moral foundations in order to work with each other.

Racisim This is a big part of the Sixth World and I have no problem implementing it against you guys. And I suggest that you consider the prejudices your character might have. Whether it something as mild as thinking trolls are kinda freaky looking or that Sasquatches aren't people no matter what anyone says. Consider prejudice tied to ethnicity and gender as well. While never hitting a woman is chivalrous and great and all that, it does come with preconceived ideas. The same can be said for many ethnicity, the great ghost dance wasn't THAT long ago, maybe your character assumes all natives are magic, or maybe you have a native character who remembers that it wasn't that long ago that white-man called for the extermination of Natives and magic was the only reason it didn't happen. And as a game it's ok for your character to express in-character prejudices. However, there are two instances of Racism I don't want in our game. First nothing from players, simple as that. Racist OOC comments will make you not welcome in this game. Second is where it disrupts the flow of game overly much. An elf supremacist, might be fun to play, an elf hater might be fun to play. But, why are they in the same party together? And would they really trust each other enough to function,or stay together after this one job is over?

Violence I touched on this a bit with morality. But there are a few lines that need to go here too. Graphic detail is unnecessary. One can describe graphic violence without graphic detail and thanks to Hollywood I'm pretty sure most of us can picture something worse then what we could type out. Even then graphic violence should have an effect on a character, much like killing. It's one thing to see a guy take a bullet or a beating. But a character finding someone who had been tortured to death after several days will at the very least be making some composure checks.

Sexuality I've found that role-playing and being behind a character can be a great safe and interesting way to explore sexuality. I've also found a tendency for gamers to be very immature about it. So please feel free to make a character with an alternative sexuality. In a world of magic and crazy body modifications, of poverty and decadency, of virtual reality and survival, sexual freedom is pretty much the norm. However picking up a hooker on every other street corner, or trying to hit on every person you meet with a 6 charisma is annoying and slows down the game, so feel free to role-play the sexuality of characters with a few limitations. First no need for explicit detail, if that's what you want they have different forums for that. We're here to role-play not fap. Second there will be no IC Rape, not with force, drugs or mind control. Feel free to have it as part of your characters history but it will not happen IC. Third as with racism, I don't want to see any OOC homophobia, transphobia etc. If someone want to make an LGBT character go for it, no one here will give you drek for it, if they do they're out.

 My thanks to Moneyspider for posting these excellent ground rules. While obvious to me, I'm very aware that without the obvious all sorts of drek hits the air circulation device.

Second. Players, please post your characters here. I'd like characters only as the first 5-6 entries.
Title: Re: Neverland
Post by: Triskavanski on <04-22-14/0126:42>
The professor

https://docs.google.com/document/d/1tgQ-iLAXol29WtNeOzczuAoRTyXxpRbRrm0Msq-4Bho/edit
Title: Re: Neverland
Post by: jim1701 on <04-22-14/0322:05>
Name: Tobias Jones
Alias: Doc
Race: Dwarf
Sex: Male
Nationality: UCAS (SINless)
Lifestyle: Low (1 month prepaid)
Starting Cash: ¥175 + (3d6 x ¥60)
Current Karma: 0
Link to worksheet (https://drive.google.com/file/d/0B7Q9wPlDPVCrd1U1YjhaMWtzVWM/edit?usp=sharing)
Link to character sheet (https://drive.google.com/file/d/0B7Q9wPlDPVCrRWRtSkxMTTRnUVk/edit?usp=sharing)

Description:  Of average height and slender build for a dwarf Tobias sports a heavy tan and a weather beaten look that indicates a great deal of time spent in the outdoors.  Other distinguishing features of note is the fact that he's bald as an egg and sports a neatly trimmed van dyke that he tends to stroke when contemplating a particularly difficult problem.  Tobias can most often be found wearing comfortable work clothes on the order of work boots, cargo pants, pull over shirt, armor jacket, leather gloves and an old battered panama hat.  When the situation warrants it he will also strap on an ancient, but still deadly, Ruger Warhawk.  Just to keep the opposition honest, of course. 

Height: 1.19m
Weight: 51kg
Eyes: Brown
Hair: Bald (facial hair brown)
Personality:  Tobias can often appear absent minded though when the pressure is on or when he is working on his research there is no doubting his ability to focus.  In social settings Tobias has no problem holding his own and is always willing to regale those around him with tales of the places he has been, the people he has met, the things he has seen and the critters that have tried to eat him.  It is When he comes across an interesting piece of arcane lore or some object of historical significance that his true obsession comes to the surface.  Running the shadows might pay the bills but it is in the delving of secrets and the pursuit of rare knowledge that is his true passion.

Background:  Tobias was born and raised in a small community a couple hours from Denver deep in the Rocky Mountains.  He will tell you community but really the it was more of commune than community.  Tobias' parents along with the other residents were all a bit radical in their thinking that corporations were a corrupting influence on metahuman society and they wanted nothing to do with it.  They stayed off the grid, conducted their research for the sake of research and raised their kids to follow in their footsteps.  More or less anyway.  Tobias was a particularly talented mage, much like his father, but also a particularly lazy student except concerning subjects that piqued his interest.  Then one summer Tobias two things happened.  The first was The final straw came when Tobias discovered the field of archaeology.  He devoured every scrap of text available on the subject and eventually declared his intention to leave home to pursue his research in the field like any good archaeologist.  Not surprisingly his parents were not overly supportive of his decision and over the next several days the arguments were long, loud and numerous.  Finally, Tobias packed up his few belongings and stormed out of the house never to return. 

Arriving in Denver broke, SINless and without a clue as to how the outside world worked it was a minor miracle that Tobias was not picked up at any of the various boarder crossings.  But with a lot of luck and not a little paranoia Tobias managed to stay out of trouble and (more importantly) out of jail for several days.  Things probably would have still ended badly if not for a chance encounter late one night.  Walking to his squat Tobias saw a couple gangers working over a Dwarf in an alley.  One Earth Elemental later and it was the gangers laid out on the ground and the older dwarf, Mr. C as he called himself, professing his gratitude.  Mr. C got Tobias a job with a talismonger he knew, Sally One Eye.  Sally gave him the job of helping her collect and process reagents for sale to the local magic community.  Mr. C also helped him find a place of his own in the PCC sector community of Lakewood.  It did not take Tobias long to realize, however, that if he were going to make enough money to pursue his research he was going to need to do a lot more than harvest reagents.  Eventually Tobias secured his first shadowrun commission and never looked back. 

Over the next decade or so Tobias would run the shadows building up a stake until he had enough money to either finance a small expedition of his own or buy into a larger expedition.  He did several digs in China, South America and Europe and after each one he managed to end up back in Denver broke and more or less empty handed but still satisfied he had managed to delve a little deeper into the past each time.  Ever undaunted Tobias would return to the shadows long enough to earn enough money for the next dig and it was off to work the next site.  Never in it for the bling Tobias would have been content to continue this cycle indefinitely had it not been for that last dig in South America.  To say that things went badly in South America is like saying Nanothrax is a nasty cold.  They had just started working the dig when the expedition was overrun by pack of feral beast spirits.  Tobias had taken seven, well equipped, veteran researchers into that jungle and when he came stumbling out a month later he had two half dead, gibbering wrecks with him.  For the first time Tobias had learned a lesson that was not to his liking.  If you are going to go digging up ancient secrets in the sixth world you damned well better have the power to blow the living drek out of whatever it is that didn't appreciate you digging it up in the first place.  So now he's back in Denver running the shadows and biding his time until he has the power to do just that, assuming he lives long enough of course.

Priorities
A
B
C
D
E
| Magic
| Attributes
| Metatype
| Skills
| Resources
| Magic 6; Rank 5 magic skill x 2
| 20
| Dwarf (1)
| 22
| ¥6,000

Attributes
BOD
AGI
REA
STR
WIL
INT
LOG
CHA

EDG
MAG

Initiative
Physical
Astral

3
2
3
3
7
5
5
5

1
7
 

  8 + 1d6
10 + 2d6
Limits
Physical:
Mental:
Social:
Astral:

4
8
8
8
          Attribute-Only Tests
Composure:
Judge Intentions:
Lifting/Carrying:
Memory:

12
10
  6
12

Positive Qualities
Exceptional Attribute [Magic]
Mentor Spirit [Snake]
     Negative Qualities
Incompetent [Firearms]
Spirit Bane [Spirits of Beasts]
Mild Addiction [Psyche]
Contacts
Sally One Eye [Human Talismonger]
Mr. C [Dwarf Fixer]
Joe Bains [Ork Bartender @ The Mine in Lakewood]
Connection
4
3
2
     Loyalty
3
3
2

Active Skills
Spellcasting [Detection Spells]
Summoning
Alchemy
Counterspelling
Binding
Ritual Spellcasting
Arcana
Astral Combat
Assensing
Perception
Etiquette
Survival
 
Knowledge Skills
Magic Theory
Local Area Knowledge
Archaeology
 
Language Skills
English
Spanish
Mandarin
German
 
Spells
Lightning Bolt
Stunbolt
Combat Sense
Mind Probe
Clairvoyance
Clairaudience
Increase Reflexes
Heal
Influence
Levitate
Attribute
Magic
Magic
Magic
Magic
Magic
Magic
Logic
Willpower
Intuition
Intuition
Charisma
Willpower
 
 
Logic
Intuition
Logic
 
 
Intuition
Intuition
Intuition
Intuition
 
Class
Combat
Combat
Detection
Detection
Detection
Detection
Health
Health
Manipulation
Manipulation
     Rank
6[+2]
6
1
5
1
1
4
1
3
3
4
1

 
3
3
5

 
N
3
3
3

Drain
F - 3
F - 3
F
F
F - 3
F - 3
F
F - 4
F - 1
F - 2
     Dice Pool
13[15]
13
8
12
8
8
9
8
8
8
9
8

 
8
8
10

 
N
8
8
8

Gear
Fake SIN, Rating 4 (alias Henry Jones)
Fake permit to practice magic, Rating 4

Magic Lodge, Rating 6 (Hermetic tradition)

Hermes Ikon with Sim module, Device Rating 5
Survival Gear
Micro-Transceiver
Trodes (unless otherwise noted, tucked inside hat)
Standard Cred Stick
Reagents, 30 drams

Armor Jacket (Armor 12 | Nonconductivity 4 | Fire Resistance 4 | Chemical Protection 4)

Ruger Super Warhawk (Throwback model)

Five doses of Psyche
>> Vector: Ingestion | Speed: 10 min | Duration: (12 - Body) hrs | Addiction Type: Psychological
>>Effect: +1 Intuition | +1 Logic | +1 Mental Limit

Title: Re: Neverland
Post by: Celtibero on <04-22-14/0748:48>
Name: James Cussack
Alias: "Deadeye"
Race: Human
Sex: Male
Nationality: UCAS (SIN)
Lifestyle: Low (2 month prepaid)
Starting Cash: ¥272 + (3d6 x ¥60)
Current Karma: 0

Physical description and other pertinent data: although in his late twenties he looks a bit older, weather beaten, round head, shaved head and sporting a goatee. present a distinct scar on his right cheek, crosses from close to his ear lobe to the middle of the face, left pinky finger missing, appears to retain full hand movements functionality. recovered from serious wounds resulting in Right arm replacement obviously cybernetic. implanted datajack on left temple. thoroughly upgraded, no Milspec cyber or hardware known, handle with care if apprehension is required, use of deadly force recommended.

Character Sheet https://drive.google.com/file/d/0B-RC72AFpqTcQTdtTUxLb2syN2c/edit?usp=sharing (https://drive.google.com/file/d/0B-RC72AFpqTcQTdtTUxLb2syN2c/edit?usp=sharing)

Brief Backstory
James Cussack is a ex-UCAS military intelligence operative, he was a Sargent acting as a warrant office in the service, usually conducting field operation, surveillance, both physical and matrix, while he was not your top of the line decker or corporate spider he did have enough skills to make a difference for his team. But that was to no avail when a set of faulty information, an order arriving too late from the chain of command, a couple of trigger happy rookies turned what had supposed to be a simple neutralization of a couple of smuggling operatives into a nasty firefight with a gang of milspec armed smuggling ring. the objectives had been simple at first, neutralize the two operatives and retrieve either their commlinks or any files present at the site. security wad supposed to be lax and numbers in favour of James team, The hierarchy, in particular major Hogan, had shared his doubts about the whole operation, but the information James had was solid, or so he though.

The whole thing was a bust, faced with overwhelming fire-power, without magical support, the matrix position jeopardized, it was FUBAR if one had to put in twentieth century terms. in a matter of seconds two men where down, prvt. Carl Ingram (no relation to the manufacturer) and prvt. Spencer Jade, the riggers, providing surveillance and fire support, position jeopardized, as if someone knew exactly how, when and how many would be at the derelict warehouse. It all stank, extracting the platoon was no easy feat, but the men did it, the whole operation turned into a fiasco, two men down and Sargent on the fast track to a court martial.

It was all circumstantial, even the drug use charges, the military have most of the grunts on any a sort of chemical cocktail, even if you do take them (which may have been the case) it should make no much worst that the drek already on your system. In the end james accept to take a dishonourable discharche instead of having to face court martial, he later received a curt message from his father "i had already lost one son, now i am father without sons", that hurt him way more than the discharge, but old man Master Sargent Marshall Cussack was never a easy man to get along with, his expectation always too high, his standards always too strict, he was the true archetype of a drill Sargent, something he carried from his professional life into the upbringing of his children.

James "dead" brother had goblinized during SURGE, it was a shock to James at the time, at first he no longer considered Michael his brother, the effect that turn him into a troll barely making him recognizable in the eyes of his brother. Later as he perceived the social bias that hit his brother, James tried to correct his error, it was not fair in the eyes of the teenager the level of pain the society inflicted upon another that did not had any say on its fate. But some things are hard to correct, his brother fuelling with hatred by the way he was being treated, fuelled by the unfairness of it all ran away a couple of eyes later, while his father never blamed nor ostracised Michael he could not forgive him the inability for not facing the problems and running away, so his blunt statement was that he only had one son left after Michael ran away.

James troubles piled on him when Kelly kept pushing him to use his contacts and skills to help the ork underground, it became a recurrent issue with them, along with the alcohol and drugs. Since he had left the military James had been adrift, Kelly being a militant member for metahuman rights kept pushing James to take a active stand, "By God James, after you how you treated your brother it only makes sense if you amend it by helping other metahumans! why cant you lift your finger to help those in need!", that was usually the flavour of the discussions, after a while Kelly took a stand, she could no longer be with him if he did not take action in her cause, at first the military had been a good excuse for him not to, but having left it... James had ran out of excuses in her book. they broke up their engagement, it was not a pretty thing.


James was left to pick up the pieces of his life afterwards, no home, no fiancée, no service, it all just became a slow spiral down into the abyss of despair that the sprawl is known to be. is he self-destructive? by all means, no. many would just say he is just an angry man adrift in a world that kicks more often than it pulls you up, like someone once said "when you're down even the dogs come to piss on your leg".

A few noteworthy events did arise, there was that job for the mafia, it was supposed to be a simple protection, but as they say "there are no milk runs", that became evident when the safe-house their employer had picked to stash the accountant (no more details about the nature of the person where provided, as if saying he was an accountant sufficed) was attacked by the pawns. James is not a person to directly flaunt the law, its not something he does callously, but if the pay is right and there are no innocent victims involved it just becomes another day in the shadows. His right arm got short pretty bad, from the six man crew only tow where left standing, 3 dead, another severely injured. what had been a simple keep-the-target-safe ended as a fight-for-your-life, its not much of a story really, just a heads up on how he lost his right arm, the Don, at his Capo bequest Robert "Scrimshaw" O'Donnel, arranged for a replacement, some of it was paid by the Mob, some of the improvements by James personal fund, we could say it was a bonus payment for a tougher than expected job (and also one that had not to be split among so many interested parties), while the operation did took some of his edge (no one goes through that kind of trauma and comes back as they where) the right arm more than compensated for it, better than his squishy one had ever been, faster, stronger, that's cyberware for you, it may have some disadvantages, but sometimes the advantages are more than welcome in James line of business.

Personality


//Knight Errant #host701// Filenumber 569.7//
//File description: text transcript from surveillance operation #7.AF.748//

who? "Deadeye"? yes i can give you some pointers about him, former UCAS military Sargent, former UCAS Department of Strategic Intelligence operative, currently gun for hire and private dick at your service, whatever gets food on the table and a regular fix. not a mean person nor one without conscience, the military and the dishonourable discharge and his breakup with his long time fiancée have turned him into somewhat callous. one can say he is not a peoples person but so wouldn't you be if you had been through the same drek, so yeah, he can be gruff, its true he sometimes can get a bit violent, but hey, its a violent world chummer, at least he wont kick you when you're down, unless you deserved it of course, and yes, cross him and he might just geek you if he can get away with it, but you shouldn't complain, you would do the same to him if you where in his shoes, right chummer?

//end file//

Known relatives:

Father - Marshall Cussack - retired UCAS Master Sargent

Mother - Melissa Hawthorn~Cussack - Deceased

Brother - Michael Hawthorn~Cussack ; A.K.A. Arthur Ronson,  A.K.A."Mauler" Brinn, A.K.A Malak Zulbaljin; born 2048; SURGE affected - goblinized, Troll, awakened; unknown whereabouts, known connection to anti-Humanis groups, arrest warrants in UCAS and CAS pending for terrorist activities against alleged humanis activists.
Title: Re: Neverland
Post by: Ericen on <04-22-14/2043:19>
Anatar "Shade" Shadowstar

Dwarven Rigger

ABILITIES:

Body: 5
Agility: 4
Reaction: 5 (6)
Strength: 3
Willpower: 5
Logic: 5 (7)
Intuition: 5
Charisma: 4
Edge: 1
Essence: 1.5

Initiative:  10 (11) +1d6 (2d6)

Matrix Initiative:

AR: 10 (11) +1d6 (2d6)
CS: 10 (12 ) + 3d6
HS: 10 (12 ) + 4d6

LIMITS:

Mental: 7  (9 )
Physical: 6 (7 )
Social: 5

Physical Condition Boxes: 11
Stun Condition Boxes: 11
Overflow: 5

Cyber/Bio Ware:

Control Rig Rating 3
Synaptic Booster Rating 1 +1 Reaction. +1 Die
Cerebral Booster. Rating 2 +2 Logic
Data jack
Cyber Eyes. Rating 4 (16)
Image Link. (Free)
Flare Compensation. (1)
Low Light. (2)
Thermographic. (2)
Vision Enhancement Rating 3. (3)
Vision Magnification (2)
Smart link. (3)

QUALITIES:

Jury Rigger
Human Looking

SKILLS:

Active:

Pilot:
Ground Craft: 3
Walker: 3
Water Craft: 3
Air Craft: 3
Aerospace:
Exotic Vehicle:

Gunnery: 4
Electronic Warfare: 3
Armorer: 5
Computer: 2
Hardware: 2
Software: 2
Engineering (Group): 5

Pistols: 3
Automatics: 3
Blades: 1
Unarmed Combat: 1



First Aid: 1
Perception: 1
Negotiation: 1
Etiquette (Street): 1
Swimming: 1

Knowledge:

Drone Design: 5
Vehicle Chop Shops: 4
Automotive Mechanics:  4

Languages:

English: N
Japanese: 4

CONTACTS:

Andi "Siren" Star, Elven Fixer.(Connection: 4, Loyalty: 2)
Bonnie "Boom Boom" Lancaster, Human Arms Dealer (Connection: 4, Loyalty: 2)
Steve "Servo" Thompson, Dwarf Drone Dealer (Connection: 4, Loyalty: 2)

GEAR:

Fairlight Caliban Commlink  (Device Rating: 7)
Armor Jacket (trench coat) (Armor 12)
Ares Crusader II (Machine Pistol, Acc 5 (7) , DV 7P
Silencer
Concealable Holster (Conceal -1)
5 Clips
APDS Ammo: 400
Ares Predator 5 (Heavy Pistol, Acc: 5 (7), DV 8P, AP -1)
Silencer
Concealable Holster (Conceal -1)
5 Clips
APDS Ammo: 150
Normal Clothes (jeans/shirt) x3
Satellite Link
Micro Transceiver

Fake SIN (UCAS) Rating (5)
Fake Pistol License (5)
Fake Drone License (5)
Fake Carry & Conceal (5)
Fake RCC Deck License. (5)
Fake Cyber/Bio Ware License. (5)

Shops:


Rigger Command Console:

Lone Star Remote Commander: Device 6, Data Processing: 6, Firewall: 5

Computer Software:

Autosofts:

Clear Sight: R6
Electronic Warfare: R6
Evasion: R6
Stealth: R6
Targeting: R6
Maneuvering: R6
For Each Drone Type (Pilot: Maneuvering)

Rigger Programs:

Encryption
Signal Scrub
Toolbox
Virtual Machine

Armor
Biofeedback Filter
Guard
Shell
Sneak
Wallpaper

Life Style:

Low

Vehicles:


Drones:

Shiawase Kanmushi (1) Handling: 4, Speed: 2, Accel: 1, Body: 0, Armor: 0, Pilot: 3, Sensor: 3

MCT-Fly Spy (1) 4, 3, 2, 1, 0, 0, 3

GM- Nissan Doberman: 5, 3, 1, 4, 4, 3, 3
Standard Weapon Mount: Ares Alpha: (Assault Rifle):Acc: 5 (7), DV: 11P, AP: -2
                                                                     Grenade):Acc: 4 (6), DV: 16P, AP: -2. HE

Drone Ammo:  (4,400.00)

300 Clip APDS
20 Clip High Explosive Grenades


Karma: 0

Nuyen: 775

Appearance:

Height: 4'3"
Weight: 72 pounds
Eyes: Metallic Green
Shade wears blue jeans, t-shirt (silk screened Asian dragon), Puma athletic shoes green in color with black markings. Also a deep green overcoat. He is soft spoken, but very quick witted. He looks like he is constantly appraising what ever situation he is in.

Origin:

Anatar Shadowstar was born as a young boy into a very poor family. As he was growing up his mother had a BTL addiction that left her useless to her children, Anatar learned to beg and steal for food to feed his sister and himself. When he had reached the ripe old age of 13 his mother died and left him fending for his little family.
Now he was forced to up his effort to keep the place they called home and food on the table for his sister and him. Then that fateful day when he got caught trying to take a cred stick from a drug drop that went bad. Anatar grabbed it when it hit the ground when the rival drug pin was geeking the drop man.
He actually got away a full 2 blocks before the black nightsky rolled up on him, that is when the world ended, he was dragged into the back of the limo and beaten terribly. He was told the cost of theft was death or servitude. They pulled up to his doss and he was told since you are not answering for your crime I will choose for you.
That is when the huge troll bodyguard came from the building holding his sister, the suited man nodded and Anatar watched as his sisters brain was removed from her skull with a large caliber bullet. I spun on the suited man screaming and swinging until I was struck unconscious. The next thing I remember is waking up in more pain than I can ever remember. Then after I could finally stay awake and focus the suited man walked in. I tried to leap from the bed to strangle him for killing my sister but I found out I was restrained.
He then sits down and explains what he has done to me, he said you will become my driver and body guard. I start to laugh and say the minute I am free I will end you, he shows me a button and says you even think of crossing me and I push this detonator to the cortex bomb in you brain. When you have paid off your debt to me I will remove the bomb, but know the cost of the enhancements are great and you will owe me for years.
So my career started as a rigger, I learned control and fighting, I strived to learn everything, to be the best of the best. I started doing off site jobs when I knew it was safe. Started saving cred till I could get the bomb removed without Slick Sammy ever knowing. Then years later the day finally came. Sammy went to his vacation home, I had the procedure done when he was out of the country without me. Then he returned and that day had finally come. I was taking him on his daily pickup route and I had the Roto drone waiting. He stepped out and the ares alpha turned him to Swiss soy cheese. Now alone in the world with just the starting equipment I could gather and hide I turn to the shadows looking for a home and a family.
Title: Re: Neverland
Post by: ShadoWarrior on <04-23-14/0836:54>
Nathan Ford aka Handsome Jack (Face)

Race: Elf
Bod: 3
Agi: 6(7)
Rea: 2
Str: 2(3)
Wil: 5
Log: 5
Int: 5
Cha: 8
ESS: 3.97
EDG: 1
Condition Monitor P/S: 10/11
Overflow: 3
Armor: 11 (suit) or 15 (duster)
Limits: Mental 9, Physical 4, Social 9
Physical Init: 7+1d6
Active Skills:   Automatics 6(7) [14], Con 5 [13], Etiquette 5 [13], First Aid 2 [7], Forgery 3 [8], Gymnastics 2 [9], Intimidation 2 [10], Leadership 5 [13], Locksmith 2 [9], Navigation 2 [7], Negotiation 5 [13], Perception 6 [11], Pilot Aircraft 2 [4], Pilot Ground Craft 3 [5], Pistols 1 [8], Sneaking 1 [8]
Knowledge Skills:   Business 3 [10], Corporations 1 [8], Fences 2 [9], Fixers 2 [9], History 1 [8], Law 1 [8], Law Enforcement Tactics 1 [8], Politics 1 [8], Psychology 1 [8], Runner Hangouts 1 [8], Sprawl 2 [9], Street Clinics 1 [8], Street Gang Identification 1 [8]
Languages: English N, Sperethiel 2(4)
Qualities: Allergy (silver, moderate), Analytical Mind, Distinctive Style, First Impression, Photographic Memory, Prejudice (outspoken vs. orks), Quick Healer
Contacts: Club owner (connection 4, loyalty 3), Fence (connection 3, loyalty 2), Fixer (connection 4, loyalty 3), Street Doc (connection 2, loyalty 3)
Gear:   Actioneer Business Clothes (nonconductivity 6), Armor jacket (fire resistance 6, nonconductivity 6), Concealable holster, Quick-draw holster, 2 Silencers, 10 spare clips, Trodes, Miniwelder, Gas mask, Flashlight, Containment manacles, Lockpick set, Biomonitor, Medkit (rating 3), Medkit supplies, Antidote patch (rating 6), Stim patch (rating 6), Trauma patch, Bug scanner (rating 6), Transys Avalon commlink [w/sim module], Low Lifestyle (1 month w/extra security), Suzuki Mirage,  Credstick (silver), Fake SIN (rating 4: "Thomas Magnum"), Fake SIN (rating 4: "Neil Caffrey"), 2 Fake driver's licenses (rating 4), 2 Fake pilot's licenses (rating 4), 2 Fake gun licenses (rating 4), 2 Fake concealed carry licenses (rating 4), Earbuds (capacity 3) [w/audio enhancement 3], Goggles (capacity 6) [w/flare compensation, image link, vision enhancement 3, vision magnification], Damper (alpha), Smartlink (alpha), Muscle Replacement (rating 1; alpha), Mnemonic Enhancer (rating 2; alpha), Orthoskin (rating 3), Reflex Recorder (Automatics, alpha)
Weapons:   Defiance EX Shocker, Ares Crusader II, HK-227, FN HAR (w/ex. smartgun, bipod), Taser dart (20), Regular ammo (150 rounds), Gel rounds (250 rounds), Stick-n-Shock (150 rounds)
Notes: Natural low-light vision
Starting cash: 1,650¥ + (3d6x60)
0 Karma



Physical Description: He's a tall (6'9"), slender elf who appears to be in his early twenties (he's actually 27) with shoulder-length platinum blonde hair and piercing emerald green eyes. He usually wears a well-tailored, expensive-looking dark blue business suit (complete with white pocket square) over a white cotton shirt sporting a black silk bow tie and gold cufflinks, and a pair of old-fashioned lace-up black Oxford dress shoes. His voice is a soothing tenor quite good enough for a career in music, if he were so inclined. He often affects an upper-class British accent, to go along with his dandy appearance. He's gone to some lengths to make sure that none of his cyber/bioware enhancements can be detected by the unaided eye.

When walking, he glides from place to place with an almost supernatural smoothness of motion. When not taking a client's limo or public transit, he rides a shiny new cherry-red Suzuki Mirage street bike.

Background: Handsome Jack was born Nathan Ford on June 2, 2048 in the UCAS sector of Denver, the bastard son of an elven diplomat and a female human staffer. His mother, not wishing to surrender her child to the elves, had fled to Denver without ever having told the father that she was pregnant. She was killed later that year in one of the many Humanis Policlub attacks when a suicide bomber detonated himself in the Chinese restaurant where she worked as a hostess. A fire rescue crew later found the squalling infant, miraculously alive and intact, buried under tons of rubble. Baby Doe was given the nickname "Handsome Jack" by a paramedic and the name has been with him ever since. Once he was old enough to walk, the too-bright and difficult child for most humans to deal with was bounced from one foster home to another, never in one place for more than a few months before his restlessness and mischief would land him into more trouble than he could finagle his way out of. By the age of seven, SINless, he was learning to survive on the streets using his wits and considerable charm. His eidetic memory made him an excellent and valuable messenger-spy, able to repeat what he heard word for word, complete with vocal inflections, and to accurately describe or sketch anything that he'd seen.

He has a cozy (euphemism for small) low-rent flat in the Sioux sector, just outside of the Hub. He has a complete set of false IDs and licenses under the names "Thomas Magnum" and "Neil Caffrey", the former alias used for most activities (such as paying rent or buying food) while reserving the latter alias for when he's engaged in blatantly illegal endeavors.

Personality: As he got older, and arguably wiser, he became ever more adept at manipulating people to his benefit. First doing so instinctively, then as an intellectual game, he's been treating people as pawns for so long that it's debatable whether he's even capable of having an honest relationship with someone else. He works for whomever is willing to pay him and asks few questions other than the amount of his pay. He's apolitical, except for an outspoken dislike of orks, whom he views as ugly and stupid brutes.
Title: Re: Neverland
Post by: ismilealot on <04-25-14/1828:11>
CSJARRAT'S Character :Derren Smith:
Weapons specialist and all round gun-nut.
Now late in his 4th decade, Derren looks quite the grizzled vet, a greying beard flecked with ginger hairs dominates his face and his greying mane hangs down to his shoulders, framing a face full of lines as well as a few scars.
He grew up the son of a farmer in the Boulder foothills, north west of Denver, born into a family that loved the great outdoors and every Americans' right to own a firearm.
His father collected guns and introduced Derren to them at a young age, setting up an impromptu target range in the far fields.
He became very competent and eventually competed in regional championships in the non-assisted .22 rifle category, winning a small trickle of prize money in local events.
Derren eventually signed up for a tour with the UCAS military, following in his fathers footsteps, but his good family standing granted him a cushy position in the logistics corp. The position thoroughly bored him and he sought refuge from the boredpom out on the shooting ranges.
His excellent marksmanship skills made him eligible for transfer to a sharpshooter team, being one of very few soldiers able to place a tight grouping at 800m+ unassisted.
Common sense prevailed however and he turned the position down, realising from the mangled bodies that came back from active ops that the heat of combat wasn't as glamorous it was made out to be.
He served two years honourably and then bailed out, falling into private security work for the big-wigs in Denver as a contractor after a short stint as a weapons trainer for DocWagon.
10 years in the biz honed his skills and paid the bills, allowing him to live a reasonably comfy life until his firm was bought out by a rival.
The firm was asset-stripped, its major contracts re-assigned to the parent company and the staff subsumed, fired or re-assigned out-of-state.
Derren had made a name for himself as one of the "old guard", easily racking up the best professional record of successful "client safety events" and was an example of.
He was the first to go after militantly opposing the contractual changes to pay and pensions under the new management.
Out of work, it wasn't long before the people he once protected clients from sought out his skills in circumventing the practices he once helped put in place for corporate protection.
Once in the shadows, it wasn't long before a run went south. An extraction in Aurora failed horribly after the Decker was fed misinformation or just plain didnt do his homework well enough. Derren would never find out in person, thanks to the APDS sabot that ended the Decker's life.
The opposition was overwhelming and the small runner team was heavily outmatched. Only Derren and the {face/decker/sam/whatever} got out of the shitstorm alive, both scattering to the winds.
Derren hit the Seattle Barrens and laid low for a year, carefully building up his contacts, gear and doing odd-jobs to cover the cost of the bills.
The 1 year lease on his flat is nearly up and its time for him to get back out there and repair his rep, plus find a way to keep a roof over his head.

Weapon Specialist SR5

Priorities:

A- Attribs (24)
B- Skills (36/5)
C- Resources (140k)
D- Meta (human, 3)
E- Magic (0)

Attribs:
BOD 4 (+3)
STR{5}(+3)             24/24
AGI{6}(+4)
REA{8}(+4)
CHA 3 (+2)
INT 4 (+3)
LOG 4 (+3)
WIL 3 (+2)

EDG 5 (+3)
ESS 1.45

Qualities: 25 base karma
+ve: Ambidextrous (-4)
-ve: SiNner: National (+5)
     Common, Mild allergy: Bee sting (+10)
     Bad Rep: previous run went wrong (+7)

net +1 for 26
-10 on gear, 26 to spend.
_____________________________________________
Skills:

Groups:
Stealth 3       5/5
(Urban +2 for sneak bought with 7karma)
Athletics 2

Individual:
Automatics 6 (SMG +2)       36/36
Pistols 6 (Semi-auto +2)
Long Arms 3 (Sniper Rifle +2)
Blades 2 (Knives +2)
Heavy weapons 2 (Grenade launcher +2)
Armourer 4 (Firearms +2)
Perception 3
Negotiate 1 (Bargaining +2)
Pilot ground 1 (Wheeled +2)

Karma:
First aid 2 (6)
Locksmith 2 (6)
Demolitions 2 (6)
Computer 2 (6)
Throwing weapons 1 (2)

16 Karma spent
_____________________________________________
Gear: +10 Karma for 160k

Augmentations:
Smartlink 0.2ESS 4,000
Flare Compensation 0.1ESS 1,000

Wired reflexes(used) R1 2.5ESS 29,250
Reaction Enhancers(used) R2 0.75ESS 19,500
Muscle replacement R1 1ESS 25,000
(89,250 spent   -4.55 ESS)
_____________________________________________
Weapons + Armour:

Lined Coat (9) 900
-Chemical Protect 3 750
-Nonconduct 3 750            2400

Helmet (+2) 100
-Microtransceiver 200
-Image Link 25
-Motion Sensor 100
-Biomonitor 300
-Flashlight 25                 650

Clothing                        50

x3 Streetline Special          360
(Composite Materials + Throwback)

Fichetti Security 350         1900
Internal Smartgun 350
-Gas Vent 3 600
-Hidden Arm slide 350

Fichetti Security 350         1900
Internal Smartgun 350
-Gas Vent 3 600
-Hidden Arm slide 350

Ruger SuperWarhawk 400
-Internal smartgun 400
 +Image Mag 250
-Flashlight 25
-Quick Draw holster 175       1250

Ares Sigma-3 1,000
(integral foregrip/smartgun/stock/PSM2)
-Gas Vent 3 600
-Flashlight 25                1625

Cavalier Arms Crockett EBR 10,300
(integral sight-removed)
-External Smartgun 200 (top)
 +Vision Mag 250
-Silencer 500
-Bipod 200                   11,450

Enfield AS-7 1,100
-External Smartgun 200
 +Vision Mag 250
-Gas Vent 3 600
-Shock pad 50
-Flashlight 25                1,575

Ares Alpha 2,650
(Integral Smartgun/GL/RC2)
-Gas Vent 3 600
-Airburst link 600
-Shockpad 50
-Flashlight 25                3,925

Ares Antioch-2  3200
(integral smartgun)
-Airburst Link 600            3,800

Combat Knife 300
-Concealable sheath 150         450

29,510 spent
118,460 total
___________________________________________
Electronics + ID:
Transys Avalon (DR6) 5,000
-Trodes 70
-Subvocal mic 50
-Hot-sim 350
-Fake SiN R4 10,000
 +Fake Weapons License R4 800
 +Fake Vehicle License R4 800
                        16,720
Monocle R4 480
-Image Link 25
-Vision Mag 250
-Vision Enhance 1 500
-Low Light 250            1505

Headphones R5 250
-Audio enhance 2 1000
-Spat recog 1000
-SSF R1 250               2500

Gold Credstick (100k)      100
-105NY embedded

20,825 spent
139,285 total
___________________________________________
Vehicles + Drones:

C-N Jackrabbit car (S3/A2/Seats 2) 10,000

149,635 total
___________________________________________
Ammo:
Hold out:
20 rounds regular     40

Light Pistol:
240 rounds regular   480
x4 spare clips        20

Heavy Pistol:
20 rounds APDS       240
x2 speed loaders      50

SMG:
150 rounds regular   300
x3 spare drum         15

Shotgun:
50 Explosive slugs   400
50 Flechette rounds  325
50 Stick-n-shock     400
x4 spare drum 20

Sniper Rifle:
40 APDS              480
x2 spare clip         10

Assault Rifle:
240 rounds Regular   480
x4 spare clips        20
150 rounds Gel       375
x3 spare clips        15

MiniGrenades:
6 gas grenades       240
 +CS gas             120
6 gas grenades       240
 +Neuro-stun 8       360
6 Smoke              240
6 Flashbang          600
6 HE                 600

6330 spent
156,565 total spend
____________________________________________
Misc:
Respirator R6 300
Survival Kit 200
Gecko tape gloves 250
Armourer tool kit 500
Medkit R2 500
Low Lifestyle (1 month) 2000

3750 spent
159,695 total spend
____________________________________________
Contacts, CHA x 3 = 9
Black market arms Dealer 4,2    ('Mac. Scottish guy, runs a store out of the barrens. late 30's, tall, cybered human. Has sourced a few bits of kit for Derren, enough to have built a little bit of rapport)
Street Doc 2,1 ('Paddy. Texan, pretends he's Irish cos of some long lost connection to Tir. Has run some maintenance on Derren's kit but not hugely friendly. Runs a clinic on the south Barrens.)
____________________________________________
Knowledge skills INT + LOG x2 = 16pts
-English N
-Mandarin 2
-Local Gangs 3                 16/16
-Local Bars/Restaurants 3
-Security Detail procedures 3
-Firearm modifications 3
-Bike racing 2
Title: Re: Neverland
Post by: ismilealot on <04-25-14/1837:45>
@ Deadeye  You receive a message on your commlink. "I've got a job for a crew with some very special talents. An extraction against a well guarded high value target. I'm looking for a crew good enough to get this job done as the Johnson has a very tight window of opportunity. If you're interested you can meet me at the Soycaf bar on 3rd and Martin. in 2hrs I'll be wear'n the obnoxious trilby. I don't want a word from you on the job. If you're in you'll lift my SIN and use it to buy yourselves a soycaf. Then follow me out. You're good enough to do that, then I'll share the details. But, I'm eyeing another crew as well and this is strictly a competition for the job."

@ Derren Smith you rec'v the same message on your commlink.

Thought 
Speech
Matrix 
Astral

.

Title: Re: Neverland
Post by: Celtibero on <04-25-14/1918:43>
Looking at the the flashing message popping on his AR visual display James cant stop thinking a job is a job, but who the drek...nevermind, nevermind, just check it out.

Fishing for a smoke and lighting it with his keepsake zippo, the smell of the lighter fuel on his nostrils and a thought crossing his mind Why cant the Johnson's just do like other people and make standard appointments?? Sweet bloody Jesus.... well the costumer is awaiting... cant leave the bread provider waiting for too long.

Calling up the Seattle maps on his AR display Ok 30 minutes drive, What will you be having, sir? the voice on the speaker next to his car chiming, a female voice from inside the Stuffer Shack place, selecting the menu ARO and looking at it makes for a easy choice, not much time to loose eating, the chow can wait an hour or two, mentally selecting the double dose of soykaf seems like the natural selection of beverage to have on the way trip.

Thank you Sir, please insert the credstick and your order will be waiting for you at the boot the voice chimes again, complying and moving his car up to the boot the small box that serves as dispenser pops open to reveal the cup with the double dose of soykaf, grabing it with his left hand and depositing on the cup holder on the dashboard James just grumbles a small thank you.

Except for a couple cars that where in front of him on the line, the place is nearly deserted, from what James can see there are only a couple costumers inside, a lonely hobo in filthy clothing peddling for spare change, with a even filthier credstick on his hand, is the only "patron" on foot on the outside of the Stuffer Shack. Loosing his tie one step further (not that it was tight to start with) James just takes another lungful of smoke and exits the Shack, destination: Soycaf bar on 3rd and Martin.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <04-26-14/1149:29>
Derren felt the buzzing of his commlink in his pocket as he loaded the last of the shopping into the boot of the car, slamming it shut with a heavy thud.
Sinking into the drivers seat, the AR panel engages with his image link and his new messages feed pulses orange as it grabs his attention.
"read new messages"
The soft female voice read the message clearly and concisely as he pulled out of the lot, glancing at the time
lift my SiN? thefuck? he needs a decker not a shooter. Can't be the only one this message went out to though...
"compose reply: Assuming we win the contract, do we need to be ready to go right away, or have we some prep time on this?"
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-26-14/1202:11>
It only takes a few moments before you feel the soft buzzing of your commlink signaling a new message. "The crew awarded the contract will have less than 5 days to plan, prepare and execute the job." "I need and expect a high degree of professionalism as well as skills." "You're the first to ask questions, the mark of a good leader." "I look forward to seeing your team in action this afternoon."

Thought 
Speech
Matrix 
Astral
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <04-26-14/1232:35>
Meanwhile, in a nondescript location located at some place livable within a part of the city, was a guy with two arms. Yes, two of them. And two legs. Like many guys in fact! So it really wasn't all that amazing, but was amazing was what that man was doing with his two arms! Carefully this man waved them around, anyone not looking through augmented reality would think he was crazy, but ever since the invention of blue tooth, there has been this ability to hide crazy in technology!

Witnessing through Augmented Reality, charts of information were floating about him, as a mechanical dog sat near his legs, apparently turned off for the moment. Upon these charts was information of various businesses, public records and the like, as The Professor, the name the man liked to be called, was very much a bit of a nosey pants person.

Now this nondescript location does have one description within it, This place was not the professors home, but rather a relatively private location for him to conduct his business of business. "Lets see... " he remarked, before shrugging slightly. "Ah yes, right, need another assistant!" he turns away from the information and looks at the mechanical dog and back to an empty space within the location. Extending a hand outwardly, data begins compiling in that location...

Quote
Compile Data Sprite (http://orokos.com/roll/186459): 12d6t5 5 Level 6
Resist Fade vs level 6 data sprite (http://orokos.com/roll/186461): 13d6t5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-27-14/1030:49>
The day is turning muggy. Weather displays are calling for rain this evening and well into the night and you can feel it in the air. As you pull up to the soycaf bar you see it's one of the trendy newer bars with full landscaping outside and inside the AR is well blended with the meatspace. You know that instead of an honest cup of Joe with day old nosh you can get an overpriced gourmet blend with unpronounceable additives designed to "cater to all the senses" and a menu that takes far to many liberties with "eclectic combinations of delicacies from around the globe." The clientele looks to be either the well-healed in a rush or those trying to look like they can afford this stuff and taking their time with their cup in order to be seen. As you look around for your "obnoxious trilby" you don't spot anything. Trends go in & out, and right now hats of any type are mostly out in favor of gear and implants. You don't have long to wait though, and then you're in no doubt about the obnoxious part. He strolls from the bathroom, a massive, and massively muscled troll, he's wearing a halter top, a green feather boa with gold tinsel and a short neon plaid skirt in green, yellow, black and pink. You're not sure how he's walking in those platform heels but at least he's got the legs for them. The trilby is a bubblegum pink with long neon metallic feathers jauntily jutting from the brim. He comes from the restroom area and boldly strides to the bar where he orders a Sylvan Sunrise with Borealis effecta in an effemete voice. The poor counter staff, a teen elven girl who'd been effecting a bored wordly air prior to that moment is so non-plussed, she has to make the cup over twice as she gets several ingredients wrong and is loudly corrected by the troll regarding his order. He pays for it with a mirrored credstick he fished from his halter top with a wink at the counter girl as he loudly tells her. "I take advantage of ALL the gifts God gave me honey." and with an incongruous swish of his hips he sashay's to a seat where he has full view of the outside. The other customers in that area suddenly find that they're running late for something, anything, and quickly vacate the area.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-27-14/1106:14>
and when you thought you had seen everything... shaking his head James walks slowly to an empty table, checking the AROS he decides to investigate if the Troll is carrying a 'link or any type of device that could be carrying a SIN.

//deck configuration
//ASDF: 3413
//load program: Virtual machine
//load program: Exploit
//load program: Stealth
//Running silent: No

Displaying on his field of vision James double checked his implanted deck configuration, time would be of the essence as he would be running it without his Baby Monitor program, thus he would have to use his judgement if it came to doing any sort of illegal action (and starting to alert GOD in the process)

ok now let us see what we find... sweet Jesus... the clothes...
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-27-14/1143:17>
no Data Bombs, good... but strange.... the 'link is slaved to another device... time to get some additional information the old way.

//compose message: who's making the invitations to the party?
//send message: last commcode message received

//compose message: greetings, I have not seen eard of you for quite a bit on the shadowland BBS, as i recall you had a knack for tweaking some hardware, there is the chance i might have need of your services again, it might be a job it might be nothing. reply as soon as you can. appreciated.
//send message: the professor

now... lets double check this.. guy?... drek.... what the heck do i call him?!? time to double check the target.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-27-14/1153:37>
One of the wait staff, a human male comes up to you and places a crystalline glass with water in front of you on beaded coaster. "Are you ready to order sir? Or would you like to see today's specials?"

Thought  
Speech
Matrix 
Astral
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <04-27-14/1255:20>
The reply came through as Derren had finished unloading the shopping back home.
Thank fuck for that... didn't want to have to lug the big guns down to that end of town..
Deciding discretion was the better part of valour, Derren kicked the kitchen rug away and pulled up the hatch to the small basement, flicking on the bare energy efficient bulb to cast a weak light over his weapon racks.
The light had increased in strength by the time he'd descended the ladder and he reviewed what he'd need for the meet later.
Nothing too flashy, nothing too heavy.
He grabbed his bowie knife and concealable sheath and a streetline from his pistol rack, hand hovering over one of his trusty fichetti's.
It's just a meet, in a nice part of town.. You wont need her.
He got as far as the ladder before doubling back; grabbing the fichetti, a full spare clip and the arm slide it was clipped into.
My team? I haven't got a fucking team...
Secreting the weapons about his person, he changes into some slightly smarter clothes and pulls his long coat on over the top.
There's no way I can get that SiN off his 'link without a decker. Wonder if he's got the wrong bloody number?..
Derren pushes the door to the apartment shut, kicking the accumulated RFID advertising spam away from the letterbox and hit each of the three door locks in order.
He crossed the underground parking lot, dodging the drips from the ancient and unmaintained pipework and climbed into the little commuter car, once again firing up the AR display and pulling into traffic.
Glad to leave the damp stink of the parking lot behind him as the weak sunshine hit his arm through the window, he knew this meet was going to be weird. For one thing, he was gonna end up there solo at this rate. And without either a deck or a means to use one.
Mentally opening a message terminal, he weighed up his options. The only decent decker he really knew of was an old acquaintance from his days in the forces. He knew he'd fallen into the shadows, but it was just as likely that he'd be on the opposing team; if that wasn't just some bullshit ruse to hurry things along of course..
//<<Matrix Message protocol:: James>>//Hey buddy. I know its a longshot, but you're the best decker I know. Any chance you've had a cryptic job offer today?//

Waiting on the reply whilst stuck in traffic, he drummed his fingers on the steering gear; somewhat analogous to old-style airplane controls.
If we get this job we'll need a mojo-slinger. Any target worth his bread is gonna have some kind of mojo to deal with...
//<<Matrix Message protocol:: Tobias>>//Hoi chummer, look I know its been a long time since our paths last crossed pal, but I was wondering.. where you at nowadays? you still playing the game? hit me up if you're anywhere near Seattle. Might just have some work for you, details are sketchy at the mo though.//
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <04-27-14/1327:04>
Quote
Sprite Resistance Check (http://orokos.com/roll/186717): 6d6t5 2
Compile Successful, 3 tasks. Starting OS

The Professor smiles a bit as a small book appears floating in midair, flickering lightly as the matrix doesn't seem to quite like it. He opens his mouth, just as he does, a message appears floating in his vision. "Ah mail, I like mail." he remarks to himself, opening it up to read its contents. "Good, jobs. Jobs are good. "

//compose message + Audio: Jaaaaames! Hows my favorite gunner? You need a group? I've got numbers, contacts, and such. I know a guy who does the most wonderful Indiana Jones impersonation. I'm in on it!
//send message: James
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-27-14/2003:49>
not bothering to take his black shades James slightly turns his head towards the waiter Not now, ill look at the menu ARO, still waiting for someone.

And we have a message and another one... Jesus...crawling out of the woodwork are we?


Darren... yes i remember him... Cryptic message? what are you buddy... a medium?

//compose message: Back in town Sir? you should get out more often if i am the best decker you know sir. Going into the paranormal business, medium maybe Sir? yes i did. Soycaf bar on 3rd and Martin?
//send message: Darren

//Compose message: fast response, Soycaf bar 3rd and Martin. as soon as you can, yesterday would be fine. who's this Jones from Indiana?
//send message: The Professor

Ok now... back to business

http://orokos.com/roll/186711 1 hit -» matrix perception (the grid he´s using)
http://orokos.com/roll/186718 1hit -» matrix perception (last matrix action performed and when)
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <04-27-14/2152:49>
//Compose message: fast response, Soycaf bar 3rd and Martin. as soon as you can, yesterday would be fine. who's this Jones from Indiana?
//send message: The Professor[/color]

The professor hails a cab from the matrix, moving down to the steets. While waiting for the taxi he begins sending another message.


//Compose message: Of course, I'm always right on time. Even when I'm  late. Indiana Jones is an old Trid from before the thingy. Which reminds me, I know a face. A Jack, not a Jack Harkins, but he's close enough. We met at one time, and he likes me thingy. What information do you have?
//send message: James

And with that he gets into the cab, using the matrix to look around that area to begin with.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-28-14/0007:34>
@ Celtibero With the number of hits you're able to tell it's global grid and the last action was a message out to a number. Wait, you recognize that number. Not surprising though, it's the comm-code you just got from Derren.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <04-28-14/1213:34>
Thank fuck for that...

<<Reply:: James>>//Yeah, been attending them psychic nights every Wednesday Ha! No, in all seriousness it was the longest longshot I had. You got a crew together already? My invite was a little presumptuous about my "team"...//
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-28-14/1239:18>
After dealing with the waiter James casually gets up from his table, looking around he moves to the rest room area now i just need some peace and quiet and the back to a wall... bloody hell... new message. The new message from the Professor flashing in James AR embedded cybereyes display.

in quick succession another message comes through This one needs to bee answered, stopping by the restroom door James quickly composes the return message to darren

//compose message: No clue about who´s on who´s team, might as well work with you sir, talked with a  fellow that's savvy with machines, on his way to the caffe, Johnson last message was to you, so he/she contacted us both.
//send message: Darren

entering the restrooms James quickly scans his surroundings looking anything suspicious or out of place

http://orokos.com/roll/187133 2 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-28-14/1304:26>
@ Celtibero On the way to the restrooms you pass the fading hint of a very expensive perfume. You had a date once, well if you can call it that, with a woman who traveled in far swankier circles than you're able to afford. She wore it. When you'd complimented her she'd smiled and just said, "It's Haley's Passion." Like that was supposed to mean something to you. Most of her conversation had been like that. Full of references to stuff as if you were supposed to know. You'd looked up the stuff quickly as she'd mention it and referenced it, and that particular one. Haley's Passion, a parfum for 5,000 nuyen an ounce had let you know right away she was not your kinda girl. But, better to put your mind back on business. The smell disappeared the moment you entered the men's room. The décor was turn of the millennium European style, complete with waterfall against the backwall. As you look around the place is clean. Looking very carefully you spot a very small and very discrete spy-cam made to look like one of the tile carbuncles. The way it's set into the wall makes you think it's a security cam for the business. But it's placed at a very good angle for viewing most of the traffic in & out.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-28-14/1318:27>
Cam... nice... well let them figure i am just taking a dump Opening one of the stalls James makes himself confortble on the toilet seat, closing the door and locking ithe checks the deck configuration again here goes nothing switching to VR the world fades away, the jump into the matrix almost seamlessly, dots, icons and data... funny place really...  james thought as the virtual landscape replaced the real world view, his sense enhanced by the speed of thought and his meat body limp in the bathroom stall, let's make this quick shall we?

//set grid hop
//destination: Global network

//Icon search started James started keeping an eye out ofr anyone with a device entering the restroom, just in case...

Better keep an eye out for incoming people into the restroom


http://orokos.com/roll/187146 2 hits grid hop Vs 6 dice
http://orokos.com/roll/187147 1 hit Matrix perception roll
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-28-14/1411:50>
@ Celtibero. The world changes around you as you enter the grid. A world far more personal and elegant and sleazy and dangerous and casually uncaring. Persoanl icons and businesses begin appearing all around you. Funny and silly and businesslike and elegant. More personal than a smile and more informative than a blog you can learn more here in a minute than in a week of knowing someone.  Above you when you look for it you can see the global grid. To your eyes it's a metroplex whose highways are traveling at the speed of light. You pause a moment to gather yourself and jump onto one of those lanes. You feel yourself try to connect and are thrown back. Drek, missed it.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-28-14/1759:07>
i really hate when that happens.. ok one more time before i loose patience, damn grid and damn Megas Thought James as soon as the grid spat him back to the public one.

http://orokos.com/roll/187257 2 hits on grid hop -» hack on the fly
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-28-14/1809:58>
Today may not be your day. This time you nearly get hit by one of the lightning streaks you tried to hop onto in the grid. Ofc, it's not really like that, just a handy mental reference for hopping on, but still, you're not definitely not in.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-28-14/1815:10>
Oh for... God damn it... calm down breath deep and refocus...drek!

//safety override protocol: activate hot-sim

Loosing his temper James de-activated the safety net on his DNI, it was risky but that would give him an extra edge, as the safety protocols dissipated his brain meshed with the matrix in real time

//set grid hop
//destination: Global network

Here we go you bastard

http://orokos.com/roll/187267 8 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-28-14/1820:11>
You're in total control. Your brain is free. It's a rush like nothing else you've ever felt every time you do this. You grab that lightning ball of info and you own it.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-28-14/1838:44>
Ok, brighter now, more resolution... I'll hand it to the corps.. the service is flawless, now the tricky part, 'link visible, slaved to another device... but as they say, if you can see it you can hack it.

http://orokos.com/roll/187275 (12 dice + 2 hot-sim +2 exploit +5 edge -» using push the limit)
http://orokos.com/roll/187276 (2 d6 reroll) total 6 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-29-14/1247:15>
There it is. What you're looking for. A tiny bit of code fragment that's left-over from an over-write by an update. But that update was to a core reader program, and this fragment will let you access it, bypassing most of the security. You reach out and tug gently on it and it unspools before you and you access the device as smoothly as a lover sliding into bed.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-29-14/1306:34>
Easy.. way too easy... and wait... oh for...drek there it was, the targeted file and there also was a protection on it So much for making this one a silent run thought James.

//Stop program: Stealth
//Run program: Baby monitor
//Crack file protection: target SIN file

And there comes GOD... fraggers... The crack file was bound to alert the Grid Overwatch Division no matter if it was sucessful or not, thus now it was a question of time for James, and time was about to run short.

http://orokos.com/roll/187509 3 hits
http://orokos.com/roll/187510 1 hit

Title: Re: ( IC ) Neverland
Post by: Csjarrat on <04-29-14/1623:43>
//That sounds good man, see you in the bar.//
Derren pulls into the nearest bay and stashes the fichetti under the driver's seat, out of sight.
He tucks the holdout into his beltline, concealing it under his long coat and shirt, clipping the concealable sheath around his right ankle where it was obscured by his boot.
He opens the door and steps out into the balmy evening air, crossing the road and heading for the door.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-30-14/0023:47>
You're able to open the file and lift the SIN, The credstick associated with it has 500 nuyen attached to it. Your baby monitor feels the first tremors, like a spider feels the first tremors on it's web.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <04-30-14/0638:43>
James looked at the feedback, the display on his persona field of sight showing how close GOD was from catching up on him Still plenty of time, and job is done, time for meat world.

//safety protocol: Enable Cold-Sim
//set DNI mode: AR
//Reboot device: affirmative

As his senses senses slowed down, his persona, a kid carrying a hunting rifle, quickly faded and the shiver of the meat world returning his flesh sense rapidly took over from the subtle (or not so subtle sometimes), the familiar buzz of his implanted deck stopped for a couple of seconds, the device in his head restarting and the diagnose window in his cybereyes display popping up and starting the reboot function.

Done and Done... crap i really hate going hot on this thing... the rush just too damn good...

//composes message: Kaf w/ ID on its way, call back other team if they where on the way, i have what you wanted. waiting on crew, ETA 50m tops.
//send message: Troll Johnson
 
//compose message: i have the item the Johnson wanted, care to assemble a crew Sir (if you where not doing so already)? briefing in 50m tops? ill secure the perimeter.
//send message: Darren

Having taken care of things, his deck rebooted and GOD off his case, it was time to leave the restroom and wait for Darren, The professor and whoever Darren contacted for this job, then it would be a matter of getting a briefing and accepting or not.

http://orokos.com/roll/187824 addiction roll for hot sim -» 5 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <04-30-14/1228:22>
@Celtibero You see the troll check his comm and then savoring a last sip of coffee he gets up casually and walks out the door turning right after he steps out. You can see him as he passes by the large glass window he was just sitting by. As you're looking up you see Derren, or at least you think it's him. He's put on a bit of weight since his army days and everyone looks different in civvies. He's heading towards the door.

@Csjarrat You see a massive troll in a get-up far more suited to a hooker in a Barrens LGBT bar than here walk out the door and turn right. He's walking towards the far parking lot on that side. You lose site of him quickly as he passes behind some tall bushes in the landscaping. The incongruity at the site of him is jarring. This is an upper middle-class neighborhood with business in banking, stocks and insurance. You can't imagine any customer agreeing to meet him here.

Title: Re: ( IC ) Neverland
Post by: Csjarrat on <04-30-14/1248:09>
Shit, that's got to be the mark...
Derren follows the brashly dressed man at a distance, trying to keep a low profile
//Did our guy just leave??//
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-01-14/0631:03>
// yes he did, that's the big flashy mark sir//

As the troll leaves the coffee shop James starts following in its footsteps hoping Darren, it looked to James it was him, will follow suit.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-01-14/1059:56>
@ Celtibero You hear the barrista say, "Oh wait sir, you forgot your caf. Magellan Sunrise dark."  She's holding out the cup and smiling at you. "This is my favorite. But I have to have the creamy caramel shot with it. Otherwise it's to strong."
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-01-14/1128:30>
By the time the reply came through derren had already got the shop 50 paces behind him, on the trail of the elaborately dressed mark.
//you spread the word on the job to anyone else yet? We're a bit light on bodies for a big job.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-01-14/1304:25>
You've lost sight of him for the moment. The bushes are obscuring your view. But there's only 2 ways he can go and both are fairly open to view. To your left you hear the distinctive purr of a Mirage. It rolls slowly past you as it's driver looks for a parking spot.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-01-14/1307:52>
James looks somewhat surprised at the barrister The what? right... thanks honey. grabbing the cup and exiting the building James quickly looks for the Troll or Darren.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-01-14/1418:38>
You lost sight of the troll when she passed by the glass. He must be around the building towards the parking lot on that side. Derren is in the parking lot out front veering towards the side of the building that the troll left on.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-01-14/1441:50>
Gone? i think not Mr. she.... James quickly scans the location in a 360º angle, its easy to loose someone visually but a commlink with a mark can be spotted anywhere.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-01-14/1527:45>
The professor soon arrives, a bit besmirched.

//compose message: Well, do we have a face man yet or not? If not, I need to send out some messages and hopefully they'll be around. And we might also need an actioneer too.. So, I'll send a message to the archeologist I know. A convention is coming up and he might want to be able to afford it, shouldn't be a problem right?
//send message: James
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-02-14/0700:14>
Yet another message flashing in his AR display Jesus... what's with all this messaging??

//activate thought to voice
//set outbound destination: The professor

you arrived, good, tracking the Johnson, big troll crossdresser, cant miss him, I am at the front of the building. face would be nice but we need a debriefing, over.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-02-14/0924:52>
You scan for the icon and find it quickly around the side of the building. Suddenly you hear a startled feminine yelp, and then a clatter.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-02-14/0931:15>
Derren jogs to the junction, trying to keep the bushes between him and it until the last second before taking a good look right and left for the garishly dressed mark.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-02-14/1615:00>
@ Derren You don't see him. But you do see a slender elven woman getting up off the ground near a car. "Hey!" She shouts, turning around to face some bushes. "Watch where you're going!" she looks down at the ground and then shouts again. "And I've got your comm if you want to come back here and abologize!" You see the garish trilby on the ground this side of the bushes.

@James The icon remains around the building.

@The Professor You've arrived in an affluent area of town with upscale business. Things always look so different than VR. There when you'd checked this area out the businesses had far more personalization. This soycaf bar had had a wonderful atmosphere of a lagoon by a waterfall with a tiki bar floating in it and merfolk that took your order and delivered your drink. Reality is just sad in comparison.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-02-14/2134:55>
What the... Earing the yelp and the following noise James quickly turns on his wires, left hand with a cup of coffee and right cybernetic hand reaching for the gun on the jacket holster, not drawing it, but as his mother used to say "better safe than sorry" quickening his steps he turns the corner of the building, the Johnson marked 'link clearly visible on his AR display.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/0853:45>
The woman brushes herself off and adjusts her clothing muttering to herself. Then gathering her things she looks up and sees the two of you. She stops and picks up the MARKed comm and says, "Did you see what happened?" "I want a witness in case that freakshow tries to com back and say I stole his comm."  She walks towards you visible angry. "I don't know why we pay taxes to have KE when animals are left free to roam." Then as she comes closer she looks both of you in the eye one after the other and says, "Did you see what happened?"
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-03-14/1040:29>
Listen lady, I didn't saw anything, but you might as well hand over that 'link as it isn't yours. James was not a metahumans rights activist, that had been Kelly, but calling them animals? That was unacceptable. 
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-03-14/1253:11>
The professor sends out the messages to "The Face" and "Archeologist."

//messsage Audio:

Hello, its your favorite professor with a job for you,
I don't have the details, their quite over due.
Come down the the soy cafe, 3rd and Martin
Its like school, a hidden kindergarten

We can talk about times gone past
with a hint of high  upperclass
While we wait for this johnson chap
I still need to get better at gentlman's rap
 

Snickers softly to himself as he sends the message, the professor pulls out his little flash light and waves it around a few times before finding a seat to sit in. "I'll just wait here for James." he murmers softly to himself.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-03-14/1319:36>
Ignoring her plea for a second, Derren had to get a bead on where the ridiculously dressed man went.
Where did he go?! which way?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/1537:54>
@The Professor The tables outside are glass topped with a wrought iron appearance. Each has the theme of a different country under the glass. The chairs cushions keep them from being cold, but the umbrella over the table is large enough to cast some shade and is a welcome relief from the heat.

@Derren Still about two meters away from you as she's walking towards you she looks at you and says, "He went that way." pointing at some bushes that obscure the next parking lot from view, and then turns toward James.

@James Looking at you indignantly she say, "I most certainly will not!" she glares at you. "It may not be mine. But it most certainly isn't yours!" Whatever that clown was, guy, girl, I have no idea, he dropped it when he knocked me over running through the parking lot. He was probably running from the police!" she says with a toss of her head. "So unless you're it I'm not handing anything over!"
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-03-14/1638:53>
The professor sits, crossing his legs as he waits for service, James, the Johnson, the others or something interesting to happen to cause him to wander off.

In the meanwhile, he decides to use up his sprites data search abilities before GOD came down on it and him. 

Quote
Assisting the Sprite's Matrix Perception (http://orokos.com/roll/188980): 10d6t5 5
Sprite's Matrix Perception, -2 due to public (http://orokos.com/roll/188981): 16d6t5 4


Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-03-14/1702:40>
Lady where is he and just give me the bloody thing, why you holding on to it anyway? Asked James, this was getting too far suspicious for him, maybe she was just a bigoted lady, maybe there was more to it or maybe not.

judge intentions roll http://orokos.com/roll/188876 1 hit
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-03-14/1916:26>
Derren nods his thanks and bursts through the bushes at running speed, forcing branches and twigs out of hay as he looks around for the mark
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2032:45>
@ The Professor You find yourself by the lagoon once more. This time comfortably ensconced in a giant seashell. A mermaid swims up to you, large kelp green eyes contrasting with pale blue skin and emerald green curly hair held back with a coral tiara. The delicate scales flash, coruscating gently in the sunlight. "Welcome to My Paradise Cup." "Would you like to see a menu?" she says. All around you ICON's are appearing. You see James' ICON, it's on the other side of the lagoon. Multiple ICON's representing people are scattered around the tiki bar and lagoon in different style of chairs ranging from seashells and hammocks to mermaids. As your vision goes outward you see the myriad ICON's of people, as well as the much larger ICON's of businesses. One is obviously a small news station as a headline feed is being displayed in the form of scruffy town crier. Hmmmm, a massage parlor for discriminating guest under undue business stresses must have just opened as their advertisement lacks a bit of polish, no doubt they meant that to be suggestive, but for the kind of upscale clientele they seem to want to attract the back of the masseuse really should be more "finished". James's ICON isn't moving and neither is another ICON near him, a neon pink trilby. But the ICON that was near him of a wooden mannequin in a standing position, sporting a top hat and monocle is suddenly rushing away.

@Derren You crash through the landscaping, at least the mulch isn't fresh, it always leaves a bit of a stink behind when it is, and you come through out the other side. It's only a few meters to the next parking lot. Looking around you don't spot him. But this parking lot and the one that's across the road are both more than half full. He could easily be ducked behind a vehicle. Jeez, what kind of Johnson says follow me out and then makes that a game of Hide-n-Seek?

@James She looks at you challengingly, "I most certainly will not! That cretin knocked me over and then ran! He can have his dime store knock-off when he apologizes to me." "And as for you, I'm warning you. I have not had a good morning already. I came in my car for a cup of soycaf, not a Barrens brawl, and I have not had it yet. If I were you I'd move out of my way. If you try anything at all I WILL call the police!" Out of the corner of your eye you see Derren break through the landscaping going after the target in the direction she pointed.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-03-14/2051:46>
//Darren, i need this link, marks on it, mine, i´ll take care of the lady// his thoughts racing James just looks at the lady here goes nothing Already called the cops, wanna get caught with a stolen commlink in your hands? it might be a long shot but worth a try James thinks.

http://orokos.com/roll/189038
http://orokos.com/roll/189037 3 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2145:06>
@James She looks a bit non-plussed, and making a decision she straightens up her spine and then steps closer to you so that she's now just a meter away she says, "Good. Then I can report that mugger! You know very well that that comm isn't stolen! I'm lucky to be standing here in one piece."

By the pricking of my thumbs. (http://orokos.com/roll/189045): 7d6t5 2

@Celtibero roll to oppose cha+con with a +2
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-03-14/2200:15>
Guess you are correct ma'am, better report a mugging. his wired reflexes on and his hand lurching forward James pretty much stopped trying to reason with the lady, sometimes direct action is a way to get things done, may not be the best way but it may also get results.



http://orokos.com/roll/189046 +2 dice on opposed con+cha roll
http://orokos.com/roll/189048 initiative: 19
http://orokos.com/roll/189049 2 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2216:17>
@Jamesinitiative (http://orokos.com/roll/189050): 7d6 21 ok, 9, not 21

Which means you first sir. *curtsies*

Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2255:15>
She see's your movement and turns to dance out of the way of the shock glove while her hand comes up with a taser. This close her perfume wafts to your nose. A very, very expensive perfume, and a woman who was way out of your league.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2327:05>
@James, Her eyes widen in shock when you connect and she would have screamed in pain if it weren't for the partial paralysis the glove was already producing. The hand reaching out to taze you continues it's swing, as much reflexive jump as it is deliberate movement.

ouch (http://orokos.com/roll/189071): 5d6t5 2
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2334:26>
She falls then, the rigor taking over. Her mind aware, but more aware of the pain.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-03-14/2339:42>
Standing on her ass, the slight scent of ozone and the perfume wafting over James as he just looks at her thank God for holding cups thought James as he looked at the coffee cup on his left hand. his right hand going into the coat and drawing is Ares Crusader I asked nicely the first time, the AR visual display assuring James that he had gel rounds loaded into the gun, but the lady did not know that did she? just don't try anything funny said James as he bent over, while gently putting the coffee on the ground, intended to search for the fallen 'link or to take it from her in case she had stored it.

The perfume! you where in coffee shop, just who are you lady?

//Darren, had some trouble, trying to retrieve commlink, news on the Johnson?//
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-03-14/2351:08>
@The Professor : You're able to find the military record on Derren easily enough, as well as a job history. Looks like he and James served in the forces at roughly the same time. Although James was in for longer and his service record includes some combat time. It looks like this Derren was mostly desk jobs, despite a truly impressive record of awards on the firing range. Hmmm, he taught snipers at an elite academy for a short time before he got out.  Since hen it looks like he's had some jobs involving protection for bigwigs. And a "person of interest?" Might be why he's here now. Wrong job, wrong place and your whole life changes.

@James You hear, "Omg! Is she alright! Do you need help!" A couple in business casual come around the corner and seeing her on the ground rush up.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-04-14/0012:04>
Quickly looking for the marks on the commlink, James looks at the incoming party just what i needed! stay away, docwagon on its way. lowering the gun somewhat so that with a fair amount of luck they would not notice it.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-04-14/0020:12>
@James You're fairly sure their eyes were on her rather than your big gun. The woman says, "I've had some training in first aid. I can help. What happened? How did she fall? Did she hit her head? Is she diabetic?" From the ground you hear a groan."Uggh, it's ok honey. I'm ok, no need to call the DocWagon. I should know better than to wear these heels.  Just help me up." She rolls over. "Just help me up."  and she holds out her hand to you. The MARKs on the devices are clear.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-04-14/0552:11>
//fuck, could be anywhere by now, a full search could take ages and there's nothing to say that girl wasn't just a diversion. We got a scene back there?// Derren jogged back to the fence line, mentally activating his ancient wired reflexes and preparing himself for a fight.
He takes another good look over his shoulder into the car park and heads through bushes again.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-04-14/1043:39>
Looking at the marks on the devices floating in his AR display James can´t help wondering What do we have here?!. Pivoting to his right James carefully inserted the gun inside the coat, the movement and the coat hiding the piece as it went into the belt in the small of the back. Two sets of marks on an equal number of commlinks could only mean that one was the master unit and the other was the 'link that James hacked just a few minutes ago.

//set Crusader: gun safety on//

You ok? Said James while stretching out his left hand to help the lady up.

Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-04-14/1500:02>
@James "I think so honey." "Remind me to trash these heels when we get home."  She takes your hand and stands up. Turning to the couple standing there she says, "Thanks for the offer. I'm sorry to have scared you." Loking back up at you she says, "Honey, I think I need to go home and change. Can you just get my caf for me and I'll meet you there?"  She reaches into her bag and pulls out a very nice comm, top of the line just 2 years ago, looking at it she says, "Send" A second later you're comm buzzes and she says, "Oh good, my comm wasn't damaged in the fall." I'll call work and tell them that I'll be a little late." I'm just glad it's your day off so that I'm not making you late too." Turning back to the couple she says, "Thank you again. But I really am alright."  she smiles warmly at them, it's a charming smile on a pretty face and the couple relaxes, the woman answers "Well we're just glad you're ok. We came out and you were on the ground there with this guy standing over you. For a moment there,"  she pauses, "well, never mind. I'm just glad you're ok."
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-04-14/1623:59>
@James, She looks past you, "Oh wait, that's lucky. Hey bro. I need a lift home. I fell and made a mess of my suit. she gestures at her suit with the hand holding her comm. I can't go to work looking like this. I can't believe I caught you here." Turning back to you she says. "Don't worry honey. My brother will give me a ride.", and she starts walking towards him."
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-04-14/1649:33>
Sure I can sis you know anything for you.
Get off the Mirage and move towards her and the crowd of onlookers.
Thanks for helping my sister but I have her from here
Hop back on the bike and give her a hand up behind me and once she is situated I will start it up and pull away.

Good Day, Where too?
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-04-14/1921:17>
just a second slick. waiting for the onlookers to disperse James quickly looks at the link's icons There is something i need to ask your... sister. aiming to gain just a few seconds James quickly scans the 2nd device, not the one he actively hacked but its master, the one that is possession of the girl and has the tell-tale mark James uses.

Matrix perception -  http://orokos.com/roll/189264  4 hits (i messed the formula, but that's 4 hits) all questions about the master unit
- what kind of device the master is
- its commcode
- last action
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-04-14/2003:16>
Moving in between the man and my sister
Holding up one hand
Easy there chummer, I thanked you and we are going to be late so we need to go now.
slide my off hand a little closer to my shoulder holster and trigger my Synaptic Booster
Sis get on the bike we are leaving now
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-04-14/2010:11>
//set audio message receivers: Darren; The professor//
//I have a situation here, move asap, back of the coffee shop//

His questions answered and the backup hopefully on its way, James just looks at the newcomer, a small smile on his lips easy now champion, your sister just forgot her coffee, its your right?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-04-14/2219:43>
@Shade "Fifth and Parker, we've finally finished moving." Take the back roads so that we can go faster. After all, I don't want to be to late for work." She smiles and gives you the barest hint of a wink.

@James The master is a commlink, top of the line 2 years ago, now relatively reasonable to get, You get it's commcode and it's last action was to send a message to another device, yours. She turns toward you,  "Don't worry about me honey. I'll be fine. You should check your comm in case it's work." She smiles at you. The smile of a vixen enjoying the game. She moves to the bike and swings on, the movement fluid, graceful, the legs are long and as the movement tightens the fabric against her skin you can tell they're fairly muscular as well.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-04-14/2220:28>
The professor sighs getting up and moving through the Cafe to try to get to the back side, cause thats obviously the way he is suppose to go.

//message On way
//send: James
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-04-14/2228:22>
You got it.

Put the message up on my display link.
/message James
/Sammy no longer in biz, headaches are gone, sorry in a rush new Ms Johnson on the back, think we are setting up for the same job. Check your com
/send

Looking for security or anyone watching, if clear  go inside and check out the new digs.

Perception Test
You rolled 6 dice:

     4,5,2,1,5,3 = 2 hits

Timestamp: 2014-05-05 03:07:10 UTC

Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-04-14/2238:41>
@The Professor  As you enter the soycaf bar the decoration includes decor from prime tourist spots, including two in outer space from a very popular game. As you enter you see small bistro style tables scattered about, and they continue the theme of exotic locales under the glass tops. Directly across from the front door about 10m in is the bar. As you head towards it and look around you see the restrooms to your left and more tables to your right.  One of the barrista's looks up at you as you head towards the bar and puts on her smile.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-04-14/2342:03>
@Shade At this time of day the traffic is fairly moderate and it doesn't take you long to get there. The neighborhood isn't nearly as upscale as the one you just left, but it's decent, with a mix of residential and commercial. But the address is a storage facility. A nice one with climate controlled bays, but it's no apartment building. From behind you you hear. "Pull up to the keycard access." She punches in her access code, and you can tell she's had practice at hiding the combinations from others as it was impossible to tell what she'd punched. The gate opens and she says, "All the way down, second left, ninth bay on the right." Once you get there she punches in her code again and then does something with her comm. The door to the bay rolls open and inside is an office. A couple of computers, a news feed, several desks and a couch facing a trid screen, there's even a small microwave and 'frig. "Go ahead and pull in. You can put the bike right there." she says pointing to the corner as you enter the bay. Once you stop she swings off and goes to one of the computers Looking up for a moment she tells you,."Go ahead and make yourself comfortable. I doubt it'll take him long to get here."
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-05-14/0633:00>
Derren breaks through the bushes just in time to see the small crowd dispersing and the Johnson pulling away on the bike.
James, 'thefuck just happened?
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-05-14/1113:06>
Will look around the new are paying particular attention to what is in all the bays and looking at the work area and what tools and parts there are for repairs and mods.

Come on Rover or Roadmaster, Daddy needs a good ride.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-05-14/1420:39>
There is only a small toolbox on a shelf above the bike. As you wander around she turns on the lights, the space is well lit. The space is comfortable enough and could easily be used as a temporary base of operations. She doesn't spare you a glance as she sits down and works on something at the computer. "The fridge is stocked with some basics if you're hungry. There's no bathroom on the premises. I've got a feed from all the news networks on the trid." As you wander around there's seven locked cabinets against the wall behind her.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-05-14/1430:17>
"Moment dear, I need to get to the backside of the cafe. I have friends there waiting for me." he says, as he continues on his way through he cafe to get to the other side.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-05-14/1436:54>
@The Professor As you go to the left the bathrooms are very nice. But no exit. As you backtrack and go around the bar to the right there is a door about a third of the way down from the front of the building leading outside to more landscaping and chairs and the parking lot beyond. You could easily get to the back of the building that way.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-05-14/1458:02>
The professor finally manages to navigate his way through the villainous soycafe to join up with James and Company. "Aaah.. James! Finally we meet in the flesh once again. Still doing that one bit are you?" he asks, vaguely, as he glances around at the others around attempting to assess the situation at hand.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-05-14/1527:00>
Hey there, glad you could make it in the flesh, so here is the thing... while starting the tale James quickly searches for a cig and his Zippo, lighting it he continues Apparently the lady was the Johnson, how do i know? i hacked the troll 'link, it was slaved to another 'link, i also got a mark on that one, she had both, we had a little discussion....  then a few sararimen came up, casual bystanders, and a rigger i know showed up to give her a ride... why cant i get a freakin normal Johnson once in a while... anyway... i can track that link if she doesn't boot it, messaging her as we speak, that's the tale so far.

//txt message miss Johnson commlink: you still want that coffee lady?//
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-05-14/1549:49>
@James <<Jamaican Sunrise, double shot of caramel and whipped cream. Just a sec while I ask the kid what he wants.>>  Looking up at Shade she asks you, "What kinda caf you want? Runner seems to have connected enough of the dots to want to listen politely."
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-05-14/1606:52>
"I see.. well if you could give me the information on it, I could track her down with this. he says pulling out his 'tool' from inside his coat, some weird brass and copper device that lights up when he pushes a button, making a noise.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-05-14/1709:46>
No cafe for me it might stunt my growth.
Wonder if she gave them the address
Remember to give them the address, and tell him to get his hoop moving some people never change. He is getting older though.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-05-14/1721:42>
For fuck's sake. right... shall we get moving then? I've got a spare seat in my car if you need it.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-05-14/1801:40>
Professor, what you could do for me was to run a search on the lady and her friend, "Shade" is the name, ill send the image files to your commlink, i think i can handle finding them on my own. and just before i forget, don't go flashing that thing around i would hate to have to shoot anyone picking a fight on you because they think you are a loony, no offence. You riding shotgun?

//attach image copy of miss Johnson and "shade"//
//attach miss Johnson and "shade" commcode//
//send files to: The professor//

Yeah Yeah i know.. FUBAR situation Darren sir. old man Cussack still mighty pissed at you after all these years, said it was a "waste of a prime marksman doing desk duties" James shrugs a bit while tossing the nearly dead shell of the cigar. Shall we go?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-05-14/1806:41>
@James <<Kid says he doesn't want to stunt his growth. So pick him up a cookie>> Looking up at you she says, "Don't tell me how to run a crew kid. I've been doing this since before you were in nappies." she grins at you. She's enjoying herself.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-05-14/1816:04>
Pausing a second to read the incoming message James just makes a sour face, just like the one one makes when the milk has turned sour in the fridge.

Yeah.. right away lady... lady wants a cookie with the coffee, anyone willing to pick that last one up James sniggers softy just hope this thing is isothermic or that she has a microwave blaster, else cold coffee for her  
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-05-14/1826:40>
Wow Siren there sure is a lot of hostility today, and you didn't say you made cookies. Is it a secret elven recipe?
Sometimes I kill myself Keebler Elf. Too funny
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-05-14/2025:13>
"Well, either you want my help with running a search or you don't." The Professor says. "I can't very well put it away and then run a search" With that, he continues to wave it around a random directing before pulling it up to his face with a click.. "Uh.. huh.. Alright.. let see.."

Quote
Assisting Data Search for Sprite (http://orokos.com/roll/189623): 10d6t5 2
Sprites Matrix Seacon on the two (http://orokos.com/roll/189624): 14d6t5 7


Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-05-14/2033:14>
Search... Intel... who they are and what info can be found about them.... i have the physical location covered.. oh drek... why do i even bother...  cringing his teeth and passing the hand on his shaved shaved head James just keeps flexing his right cyber knuckles in a desperate fashion.
Title: Re: ( IC ) Neverland
Post by: ShadoWarrior on <05-06-14/0732:04>
The professor sends out the messages to "The Face" and "Archeologist."

//message Audio:

Hello, its your favorite professor with a job for you,
I don't have the details, their quite over due.
Come down the the soy cafe, 3rd and Martin
Its like school, a hidden kindergarten

We can talk about times gone past
with a hint of high  upperclass
While we wait for this johnson chap
I still need to get better at gentleman's rap

//message Text:

On my way. Thanks for the heads-up!

P.S. - Don't quit your day job for a career as a poet.

Handsome Jack hops on his Suzuki and navigates through the streets of Denver to rendezvous with the poet wannabe at the cafe. As he wends his way through traffic he wonders what has possessed the fellow today to wax poetic, and poorly at that, about a simple job meet? Humans can be such odd creatures. Is he on some new drug?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-06-14/1024:38>
@The Professor When you begin the searches for Shade and the woman. Shade is relatively easy to find. He's wanted as a "Person of Interest" In several cases and as the search continues and lists "known associates" many of them are further annotated as "dead" or imprisoned" One in particular is notable for it's length of time, a Sama-el D. Chavez-Wong had multiple criminal charges against him before it listed him as "murdered, unknown assailant". Shades' association with him was the longest by far of any of his contacts. The woman is far more difficult. a search on her turns up several incongruities. Her face is listed against a DMV record as belonging to a Camille A Spencer-Hyde, a name search on that name shows up against a research librarian currently employed by a private company that advertises it's services in genealogy searches. It also shows up against an obituary dated just over 50yrs ago. Also curiously enough a reference librarian.

@James tracking the mark against the address she sent you is easy enough, and both addresses match.

@Derren :)
Title: Re: ( IC ) Neverland
Post by: ShadoWarrior on <05-06-14/1110:47>
Why don't you go ahead and reply a second time and state that you got to the soycaf bar and greet The professor just in time to overhear lets go, so that you can say you're up for it and be at the meet, it'll save time for the next time your avail as by then we'll be in the actively planning for the key elements of the job phase.

Handsome Jack buzzes up to the cafe in his cherry-red Suzuki Mirage street bike. He pops the kickstand, hops off of the bike, and dusts off his immaculate business suit. Said suit showing telltale bulges of concealed weapons. He does not remove the goggles he's been wearing, nor the earbuds in his elegantly-pointed ears. The elf saunters into the cafe as if he owns it and heads directly to the table where he spots The Professor.

In a cultured (and affected) upperclass British accent, the elf cheerfully says, "Greetings, Professor. Have I missed anything of import? No matter, good chap, you can fill me in later.

Turning to the others at the table, "Handsome Jack, at your service. And who, pray tell, are you fine folks?"
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-06-14/1142:21>
Yes mate, lets move.
Ha, yeah I heard that one too many times back in the service. Saw those mangled wrecks that came in off the front lines though. The ones that survived had to spend months learning to walk again and were more machine than man by the end of their tours. I like shooting, I just never was much a fan of being shot. 'spesh not by them intelli-mortar rounds. fucking death personified for snipers they were.
He clunks heavily down into the seat and digs the arm slide + pistol assembly out fro under the seat, slipping it onto his wrist and disabling the wireless, before climbing back out and following James to his car.
So, how've you been keeping anyway? How was life for you in the service?
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-06-14/1205:42>
Nodding at Darren, James notices the newcomer in the parking lot addressing the professor in particular and the group in general.

Well met, professor invited you to the party i guess... drop the commcode and we will get you updated and debriefed on the way, smooth talker uh?

Pointing to his vehicle James approaches it and opens the door to his sturdy Ford Americar. Professor, you coming?

Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-06-14/1306:25>
@The Professor continues cross referencing the intel on Shade and "Camille" Most of Shade's references are in conjunction with the criminal investigations of others where Shade seems to have acted as a driver on multiple occasions.  A deeper search shows your girl and the one from the obituary show remarkable similarities in employment history. And your current Camille's past two jobs are for firms that are now defunct. Those records are much harder to access archived as they are, but once The Professor has accessed them he finds no employment record for a Camille by any last name prior to 2022. "Camilles'" current employer has state-of-the-art encryption on a private grid. Your search also pulls up facial recognition for a "Sophia Deveraux-Barton, Human Resources Manager for temporary staffing agency, but no employment record for the past year and a half and a Rose Lee, cocktail waitress at a gentleman's club, no employment history for the past 9 months.

@James, Derren and Jack You leave the upscale neighborhood you're in and begin driving to the destination. Afternoon traffic is starting to build on these streets as people begin running errands. James monitors his devices from time to time to make sure she hasn't moved but the mark stays strong & steady. When you arrive at the destination you double check your info. Yep, right address, right address at a storage facility. James, following the instructions she'd sent him earlier punches in the keycode and the gate opens. You begin driving down the row. The mark is to your left, so you'll need to turn. The bays are spacious enough to fit 2 vehicles if it comes to that. When you arrive at #9 the door is already rolling up, as is the one on #8. She's stepping out as you get there, and "there" is a functioning office space in the storage bay. She points to #8 and says, "You can park in there, I'll meet you in here when you're done."
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-06-14/1409:32>
"Right right of course, And ah its good to see you Jack." the Professor says, as he begins heading towards the ford. Along the way on on the trip, he begins explaining what his little device has found  so far on the matrix about the two, in a fairly full detail at that.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-06-14/1636:26>
Swanky set-up..
Derren stretches as he gets out of the car, trying to be as subtle about having a look around for cameras and such as he can.
Quote
percpetion 3, int 4, enhance 1 (8d6.hits(5)=5) (http://invisiblecastle.com/roller/view/4492940/)
perception test 5 hits, looking for cameras and security devices in locale
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-06-14/1723:48>
Hoi guys, foods in the fridge, toolbox is over there, and the boring a$$ news is on the trid. Say Hoi to siren we go way back.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-06-14/1743:35>
Parking the car and getting out James looks at his surroundings Fancy garage operation? retrieving the coffee cup james moves in the direction indicated by Miss Johnson to get the formalities done.

\\ASFD setting: 1334
\\load programs:
>>Virtual Machine
>>Toolbox
>>agent rate 4: Toy soldier

Right... better safe than sorry, Old man used to say... but old man is still an ass... a correct ass...

\\Set Grid Hop: Local
\\set agent command:Toy soldier
>>Run a matrix search
>>Objective: compile list of security and communication devices
>> Range: 100m radius


With a crisp salute the toy soldier icon, that had materialized earlier in the matrix and showing on James AR display, fetched a pair of binoculars from his virtual belt and started looking in a 360º angle, James having set the wheels on motion focused on Shade.

Hey there again, Here is the coffee, dog ate the biscuit. Sorry about zapping you lady. He said with a small nod.

grid hop (http://orokos.com/roll/189984): 10d6t5 4
tin man: matrix perception (http://orokos.com/roll/189987): 3#9d6t5 4 4 1



Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-06-14/1928:07>
@James You find that there's surveillance in both rooms as well as outside facing the lanes and one on the outer gate. You're also see her comm links, but you don't see the signatures for the computers in the next room. She looks at you, "Is that what you say to all the fixers?"  with a sardonic lift to her eyebrow. She looks around at the group, "Is this you're entire operation?"  with a bit of doubt at your abilities hinted at. She saunters forward and takes the coffee from your hand. "Caff is for me. Cookie was for the kid."  She says tilting her head in Shade's direction.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-06-14/1932:20>
The Professor, enters in with James, and his eyes light up a bit like a kid in a candy shop. "Ah! Excellent.. you've got the thing that does thing!" he says looking over a few of the electronics enthusastically, though he doesn't whip out his tool in here.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-06-14/1954:09>
James shrugs at the remarks No, that's not what i say at all my fixers, mainly because i never had to zap one before. sorry about the cookie "Shade", blame Fido. a small smirk on his face with that last remark As for the operation... I can only speak for myself and it depends on the job and the pay involved, smoke anyone? James continued while fishing the left pocket for a cigar.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-06-14/2001:52>
[Never judge by quantity when it is all about quality, We might have 1 more join we have been checking out some magical support

Mental Note: Kill James dog

Fill us in on the job and let's earn some Nuyen, Got my eye on a new ride.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-06-14/2022:45>
@The Professor She raises her eyebrow at you and smiles, "Boys & toys. I'll let you have a little play time later if you're good."  

@ the party "I'm Andi, and right now my best crew is finding the dirt in Peru more attractive than a job." "So, I need a crew, people with a variety of skills and who are smart enough to put the dots together and change the plan on the fly to meet the needs of the time." "The Johnson is the wife of a minor Aztlan corp. President. She wants her son & herself extracted before Fri. Offering 50k for the job plus reasonable expenses." "One of her requests is to meet with the crew extracting her son. She wants to know your faces." and turning to James she says, "And you're not lighting that thing in here."  with a warning look.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-06-14/2255:14>
Hmm okay, can you tell us if there is a easy way to move there? Water for a boat entrance and escape, or airport for plane or is it in the middle so driving is the only option? And would you think pueblo or CAE would be easiest way in and out? And could you get your hands on Ares ID's that would get us through the boarder without question or Zurich Orbital.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-07-14/0116:37>
"Ah a wonderful job actually. I'm quite glad, I was afraid it might have been one of those awful wetwork ones, never did quite like those ones.  He remarks, never quite looking at her as he browses the things around within the hideout.

Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/0142:47>
@Shade  "The company is based right here kid. Aztlan has it's fingers based in a whole lot of pies. Company has a research facility on bioware here." "She and the kid will need extracted before Friday." "She wants to meet you tomorrow morning at the The Broken Pot." "Nine am." 

@The Professor She see's you looking around and smiles. "Not quite state of the art, but they'll do."
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-07-14/0623:35>
Before I even accept to show my ugly mug to the Johnson, i need to know how secure is the facility and if the Azzies are on the know that something is off. Pocketing the cig and the Zippo James shrugs to Andi your place your rules.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-07-14/0712:54>
apologies if this is a dumb question, but where are we actually extracting these guys to?. Also there's been no talk of the husband so I assume he's not going to be too happy about it. Any idea of their security detail?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/0922:30>
@Derren She looks at you, "Tir Tangere, and no, the husband doesn't know. I know the wife and son are always accompanied by their bodyguards  So at least one of the people meeting her needs to pretend to be an "an old friend from her university days" to give her a reason to stop at your table and "catch up" and send the bodyguard away for a few minutes. House is on a private grid and has quite a lot of security both physical and matrix. You can be sure they're watched 24/7."

@James Turning to look at you she is sardonic, "And if I knew that the azzies knew that something was off I wouldn't be using a crew of whom I've only heard about a few of your reputations and I'd charge four times more."

@Shade "I've arranged for four different vehicles for this so that you can transfer them several times, but of course I'm also expecting the decker to disable a few security camera's at the right times. I'll expect you to know places to cross as well as who to talk to make sure people are looking the other way when you do so. Your former employer did a lot of business across borders so I'm quite sure your familiar with this kinda party."

@the party "If you'd like you can use this place as a temporary base of operations for this job. The lockers can be keyed to each of you so that you can stash a few things here. There's enough traffic in and out of the area that you won't be to noticeable. The feed is secure and encrypted so that you can work. There's a bit of soundproofing on the walls but don't have any arguments as it's not that thick on a temporary base. The security camera's are on the bay next door, in here, on the lanes outside and on the gate."  She looks at each of you, dead serious, "I take good care of my crews, and I expect a lot of professional courtesy in return. Don't double cross me, or try to do an end run around and work out private deals with the mark." "Do we have an agreement. Gentlemen."  that last word is said with a bit of a sardonic lift to her eyebrow as she looks around at all of you.

@The Professor Your comm buzzes with a message <<Professor, good to hear from you. Currently on a dig in Egypt, but I'm looking forward to StarCon in October. Perhaps we can meet then and catch up.>>
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-07-14/1012:49>
Azzies... nasty bunch... too many fingers in the cookie jar James chuckles mentally at the though and the earlier situation with Shade ok.. to work

>>compose message
   >>destination: Toy Soldier
      >>Stop current task. Enable Matrix Search, query list of search actions and parameters:
         >>SearchTask1: Aztlan, Bioware company, Seattle, information required "company name"
         >>SearchTask2: cross reference  "SearchTask1"  company name AND physical location AND matrix security OR Hosts OR Physical security
>>compose message
   >>how you doing, hope you are not too busy, i needed some intel regarding a Aztlan bioware company in Seattle, matrix security protocols and all that. Thanks in advance. Still chasing the ladies or have you been snared already?
      >>send message: FireBug

Agreed James replied curtly to Andi.

MatrixSearch1: Toy Soldier (http://orokos.com/roll/190223): 3#9d6t5 2 4 1
MatrixSearch2: toy soldier (http://orokos.com/roll/190224): 3#9d6t5 4 2 0


Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-07-14/1039:30>
I'm in in principle, subject to the usual negotiations and fine details. It sounds doable. Do we have any provisions for safe houses post-run, cos it sounds like you need a replacement team for the long run?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1114:44>
@Derren "I've got safe bases scattered in over a dozen places. Like I said, I take care of my crews. Anyplace I direct you to will have this level of equipment as an absolute bare minimum."  she says gesturing around you. "You'll have the ability to set-up your own arrangements anywhere I send you. I expect my crews to be able to think on their feet. Yes, I have contacts all over the place, and I will absolutely use them on your behalf. But I don't want to have to fix stupid if you follow me chummers." she gives each of you a hard look at that.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-07-14/1140:26>
Derren nods, picking up the implication in her tone.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1152:19>
@James preliminary data on your search turns up >>ALFA, Estética, Grupo Inbursa y Bradesco, Mexichem y Mágicas, Mil Milagros, Natura Cosmeticos, Nueva Vida.<<  A cross referenced search of Denver addresses reveals several of them clustered in the Golden Triangle, and area of Denver for high tech corp's. The others are scattered throughout Denver most of them in more industrial area's. Your comm buzzes back,It's a prerecorded message >>This is Firebug. I am otherwise occupied atm, and it goes without sayin' that I'm not at all indisposed ;) I'll get back to you when I get out of whatever position I'm in atm, or a few positions later>>
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-07-14/1216:14>
Yeah we understand, we know a guy this big is gonna have astral security so we're gonna need to bring in a specialist on this. They don't come cheap and the split is already kinda tight, considering we've got borders to hop too. We'd like to see the pay nearer the 65k mark to make sure the lights stay on so to speak..

Quote
cha 3, neg 1, (spec+2) EDG 5 (11d6.hitsopen(5,6)=3) (http://invisiblecastle.com/roller/view/4493836/)
negotiation test, 3 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1310:08>
@Derren She looks at you, and her face tightens just a hair, "The amount takes into account that I've already provided vehicles, a work station and the lights. When you factor all that into account I'm sure you'll see that 50k is more than fair. But, since you mentioned it, you will need a mage. Considering the direction of their current research the magical security is bound to be tight. Tell you what, I know a guy, decent mage, but more than that can keep his head in a fight and schmooze with the best of them, he blends in in a lot of situations. I'll call him, put out a feeler, I get him to come in, his cut comes out of mine. I can't get him and you have to call one of your guys, I'll increase the pay to 60k." You can tell she was expecting this, and respects that you know how to play the game.

She looks down out her comm and puts out a call, >>Loki, I got a simple job helping a couple of drekkers putting on a party for a kid. They seem to want a third rate magic act cheap. You want the job I can tell 'em you can be avail. for 800.<<  When you get the message you know that 800 is code for 8,000.
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-07-14/1404:19>
Loki strolled down the street having just picked up a nice, juicy (hopefully) soy-burger off a corner street vendor when the text message came in from Siren. "Woah, 8k, the hell are these chummers onto? And did she just call me third rate? Pfff, the nerve..."

//Compose message to Siren
//"Siren, you know I am in your debt for helping me get out of the place that time; I am forever your milessaratish. But, even bondsmen must eat in order to be able to fully perform to their potential, and I am very hungry. Besides, you know I'm better than a third-string quarterback who's suddenly been put on the field during the season's kick-off game; throw in another 200 for an exquisite meal, and I'll blow this child's mind. Figuratively, of course. Let me know when and where they need the entertainer.

PS: I'd show you just how good I really am if you'd just let me. I may be young and inexperienced but I'm very, very persistent *grins*. When are you going to let me buy you that shot of Taéngelé, sweet temptress...
//Send message

Satisfied with the message, he sent it off and finished the burger before turning around and heading back to his small apartment. Might as well bring all the gear he had, no knowing when a payday like this would come along again.

Back inside the apartment, Loki stuffed his various reagents into his survival kit, keeping some at hand in the various pockets he'd sewn into his clothing, and quickly fingered the pendant hanging around his neck just to feel it's comforting presence. He slipped the trode net under his ball cap and put it on his head after pulling his half-face mask down over his head. He checked the narcojet darts lining the hidden pockets in his coat, making sure he could reach them on a moments notice, and was out the door (making sure to lock it behind him) in time for Siren's response.

Quote
Negotiation (Barter) [9]: Negotiating with Siren for a more profitable payday (http://orokos.com/roll/190263): 15d6t5 6
Opposed by Negotiation + Charisma [Social]
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-07-14/1409:09>
"Ah wonderful, we get to use this place then?" he asks glancing around again "I might be able to whip up some sort something. Oh and you can't fix stupid. Believe me I tried. Wasn't pretty not at all. Though maybe I didn't have a enough mayonnaise.  he remarks, moving around the shop to see what sort of materials where available in this location, and tools.

"So if we're going to get start getting ready, I can begin using these things here right?"
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1417:11>
@The Professor  "Like I said, if your good you can play with my toys." the grin is sly, She knows good equipment is temptation enough for some.

@Loki <<I'll let 'em know you're in. They're on short notice so they can't be to picky about the price. 3rd & Martin #9, now, so you have time to get into your Pickachu costume. And if I wanted them still in their short pants I've had better looking offers.<<

@the party "I've got a mage coming. I trust that that makes the 50k more than acceptable?"
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-07-14/1422:34>
Ok, that sounds reasonable. he said with a quick flicker of his eyebrows to ask the teams consent.
You mentioned reasonable expenses earlier, what exactly counts as "reasonable" in your eyes?

Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-07-14/1423:50>
"Ah excellent" he says moving around to pick up various nick-nacks, like wires and sparkplugs and other things available to him, moving to a table shortly after to begin working on thingy. In truth though, if given time, he was going to start compiling another datasprite, and then register it. "Now if you'll excuse me for a few hours, I'll get prepared to assist in the extraction.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1441:17>
@ the party  "Any special tools you truly need for the job are reasonable. I expect you to already have your own weapons and tools of your trade. That's a reasonable expectation on my part." "Ammo is a reasonable expense, a case is not." "If there's a STR1000K Ares model lock, well then you get to buy the lockpick for that, but I own it afterwards." "Speaking of which, any specialty items like that ask me first as I may already have one you can borrow." "You truly need to rent a plane because the one I got for you is having engine problems, that's a reasonable expense." "You get mine shot up, I take it out of your hide." she gives you all a hard look of warning on that. "There's a border crossing involved and I've already covered that with the Johnson as an expense for the fake SIN's and licenses at a rating 3. If you can save me & her that then I've already told her that I pass that savings on to you as a 10% bonus in your pay as a reasonable expense on her part." "That sort of thing buys me, and therefore you, goodwill. And saves her 90%." another hard look all around.  "However, there is no pay if they're dead. So, don't take undue risks just for an extra 10% you copy?" She looks around at all of you for signs of understanding.
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-07-14/1457:59>
With the trode-net secured underneath the ball cap, the reply from Siren came into view as an ARO, and Loki quickly read the reply and immediately started looking for Shade's commcode.

//Compose message to Shade
//"Hoi chummer! Listen, I need a favour; any chance you're near Longmont, UCAS and can drop me off at 3rd and Martin in the next hour or so? Do me a solid and I'll get the drinks next time we hit Boomtown...
//Send message

The young Elf smirked to himself at his own flame-out with Siren, this one only the last of many attempts, and proceeded to queue up a search for the term "Pickachu" on his old, beaten up Meta Link. "I'll have to try getting Shade on the VIP list for that new powernoize club out in the Warrens if he comes through for me again", he thought as the 'link pinged it's search results up on his AR display. Unsurprisingly,  it had found zero hits. "Hmm, must be some obscure reference. I'll look it up later." Picking a line from one of his favourite old novels, he thought up a reply and mentally sent it off while waiting around for his ride.

//Compose message to Siren
//"Such venom, the lady doth protest too much, methinks. No matter, I am also patient. Organizing transport to location now; should be there in less than an hour.
//Send message
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-07-14/1547:05>
Message to Loki: On my way.
Going to pick up Loki will be back in a bit.
Hop into the west wind and jack in, plot fastest route to loki's location
Com code Siren:
Message: Please acquire Roto Drone and Ares Alpha Assault Rifle 3 clips 2 gel rounds 3 Clips 2 stun grenades
Total cost: 7,750 Nuyen
For mission surveillance and cover
End message


 
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1555:40>
@Shade >>You're way to small for that big a gun kid. But it's in the locker.<< >>I'll have the stun grenades and the Roto Drone for you by tomorrow. You break it, you buy it.<<
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-07-14/1623:04>
Derren nods his assent. I'll have a think about gear and get back to you on that. Otherwise it looks like we're in.[/colour]
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1724:33>
She smiles and then shakes each of your hands. Picking up her handbag she pushes a button and starts walking towards the slowly opening bay doors. "Codes for everything are on the computer there, nodding towards the one she was just at, and don't forget to turn off the lights when you leave."
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-07-14/1746:30>
Night night miss S. replied James on a casual manner no smoking...I know
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/1758:39>
She turns her head back to you on her way out and nods.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-07-14/2119:14>
@James When you're data search is done and you've filtered out the drek two companies emerge as possibilities, Mil Milagros and Estética. Mil Milagros is working on bioware for the Awakened. It's President Seferino Chavez-Smith is himself an awakened, but of very limited abilities as a mage. However his sharp intellect and charismatic personality has driven him as a rising star in Aztlan and he's known as a very forward thinker on the cutting edge of bioware research. He has a wife and a nine year old son. He also has a 17yr old daughter from a previous marriage who is set to attend one of the arcane universities in the fall, or at least her name is on the roster of MIT&T as a starting freshman this fall. Estética specializes in cosmetic applications and is well known by runners who need either a new appearance with special features, or cosmetic enhancements that hide equipment. Estética's grafts are well known to hold better and have fewer problems down the line. It's president Guillermo "Gill" Ochiobe-Cantu is well known on the philanthropic and arts scene in Denver and was the largest contributor to the new concert hall downtown. His wife and 14yr old son accompany him freq and she is currently 5 months pregnant. Much younger than her husband she's his third wife and he has 5 children by his previous wives and mistresses. Both companies are set on the outskirts of Denver and have been the subject of industrial sabotage and theft in the past 5yrs. They're both known to employ state-of-the-art security systems as well as favoring prior military service members as private security, mages round out the known security services in place. 
      A message appears in your AR, >>James, how are you buddy? Funny hearing from you. I was just thinking about you the other day. The Old Man's been having bad luck with teams in the field lately and he remarked that he needed a guy with a charmed life, and you were certainly that, at least for awhile. Still, charm only gets you so far in the field right. I got your request, wow, aztlan hey. The azzies are well known for employing multi-layered security to the point of paranoia. But, I've done a bit of digging and found some of their SOP's. Encryption protocols are on a standard rotating cycle so you've got the usual window of opportunity. Nothing can bypass the fact that metahumanity can only operate so fast so those details can't get any tighter, at least till they 'wire the world hey. I'm sending the file, code name drek. You should have it by now.<< (You and firebug used a dozen code words, each keyed to the 3rd letter of the word you'd said. Paranoia wasn't just for the corps.) >>Anyway, good hearing from you buddy. Catch up with me sometime. I got a real cute little red-head I can set you up with, and not bad in the skills department if you catch me.<<
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-07-14/2121:23>
Pick up Loki and tell him to hold tight we are heading back to meet the others. Oh yeah don't mess with the radio if I don't hear Freebird playing I will eject you omae.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-07-14/2134:40>
As the professor works on his 'device' a silver cyberman head begins forming...

Quote
Compiling Data Sprite (http://orokos.com/roll/190388): 12d6t5 4
Sprites resistance test (http://orokos.com/roll/190399): 6d6t5 5
Resist fade for level 6 data sprite (http://orokos.com/roll/190389): 13d6t5 5

However, it fizzles away as the 'device' he was working on spark, the Professor looking fairly tired now, leaning back in his chair he spins a little bit, to allow himself a bit of rest. After an hour, he moves to the hideouts kitchen, to prepar himself a snack, listening to a bit of electronic swing music from his lapel.

Quote
Resting check (http://orokos.com/roll/190401): 9d6t5 1

And with that he tries another go at finishing the device..

Quote
compile Check 2 (http://orokos.com/roll/190403): 11d6t5 7
Sprites resistance test (http://orokos.com/roll/190404): 6d6t5 3
Resisting 6 Fade (http://orokos.com/roll/190406): 13d6t5 4

Took 2 more fade, now at -6 with a -2 penalty

The Swing spurs him on into a fabulous frenzy, but it was draining on him, he was starting to get really tired. One last thing to do though, he begins finishing up the last bit of the device, registering the sprite wth the matrix before it could accrue too much OS.

Quote
Registering Test - Edge spent (http://orokos.com/roll/190407): 12d6h5 4
Registering Resistance (http://orokos.com/roll/190408): 12d6t5 6
Resist 12 fade - edge spent (http://orokos.com/roll/190409): 15d6h5 6

Took six more fade ><

With a sudden flop the professor passes out onto the table, drained after working the past six hours..
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-07-14/2232:10>
Okay Prof messed up, I will find a stim patch in the first aid kit and slap it on him, but also gonna move the noise maker to a drawer so it stops making that sound.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-07-14/2351:09>
About an hour later

Quote
heal check (http://orokos.com/roll/190420): 9d6t5 3

the professor groggily awakens from his stupor, groaning heavily. The sounds of drums beating through his head with a rat-at-tat-tat. As his senses gather around, he glances around the room and seeing the floating sprite in his AR vision, gasps for a moment grabbing his flashlight, and turning it on quickly pointing at the head "EXPELLOMUS!" he shouts dismissing the sprite
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-08-14/1104:25>
When Shade and Loki arrived at 3rd and Martin, the elf gestured to the driver to lead the way and with a wide grin stated "Age before beauty, my friend!" Loki adjusted his long, lined coat by tugging it a little closer around him in the crisp Denver air, and checked his appearance in a mirrored reflection of himself. He saw a non-descript man wearing a long, brown coat with a sweater and jeans on underneath, what looked like a scarf around his neck and a ball cap pulled down into his face that hid most of his features, carrying a backpack. At best, someone was likely to say that he had been an Elf, and that he had short black hair and pale skin. Satisfied that he looked the part, he followed Shade inside.

Loki surveyed his surroundings as the two made their way towards the rest of the team, and he eyed up the other members as they walked the short distance from where Shade had parked to some sort of workshop-like space. A grizzled norm in his mid-30s by Loki's estimate with an obviously cybernetic arm, an even more grizzled norm in his late 40's or early 50's, and, much to Loki's surprise, Handsome Jack, the elf he'd been trying to get an in into the shadows with.

"Jack!", he exclaimed cheerfully. "What the drek are you doing here? I didn't figure you'd risk getting that pretty face of yours shot up by running the fraggin' shadows..." While Loki walked towards Jack, giving them all his best grin on the way, he slipped into the Astral and the world become gray and dull while the men in front of him suddenly lit up like beacons in the dark. One aura was significantly brighter than the two others, however. "Hmm, lot of 'ware going on here; younger norm looks almost entirely gone, never seen anything quite like that  before." Loki shuddered slightly at the inhumanity of the younger mans aura. "The older one isn't much better, though at least Jack doesn't look like he's had any more work done since I saw him last."

As he reached Jack, Loki slipped back out of the Astral and extended his hand smoothly, shaking Jack's hand vigorously. "Good to see a friendly face" he stated as he turned to the other two humans, offering a hand to both. "Name's Loki, and I'll be your resident mojo slinger for this little shindig. Shade and I go back a little while, and I know of Jack. Any of you fine gentlemen care to fill me in on the gig? Siren didn't tell me much, coy little seductress that she is..."

At a sound from the back of the store Loki turned and watched as a fashionably dressed human tinkered with something on a bench. Slipping back into the Astral, he was surprised to see that, like Loki, he was, for all intents and purposes, entirely human. Boringly mundane, but human and nothing else.

With his attention back on the other team members, he waited for the skinny on the job.

Quote
Assensing the team upon meeting them
Astral Perception [9]: Assensing (http://orokos.com/roll/190539): 12d6t5 4

Assensing the Professor once he becomes visible
Astral Perception [9]: Assensing the Professor (http://orokos.com/roll/190541): 12d6t5 4
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-08-14/1208:37>
They can fill ya in, I have lots of work to do.
Go to the locker and take out the rifle, uncrate the drone an proceed to mount the weapon.
Armor+ Logic= 13d6  13E5 => 6 | die: D6. 6 successes
Now for the racks
You hear loads of noise and cutting, you hear Shade's voice " Come on baby, that's it, oh yeah right there, come on slide in there. That's it, oh yeah right there, ?%*+¥=$&@ THAT HURT.
1 Large rack: 13E5 => 8 | die: D6, ones: 1
1 Medium rack: 13E5 => 5 | die: D6, ones: 1
1 Multilaunch rack: 13E5 => 5 | die: D6, ones: 3
Now for the last surprise, a smuggling compartment to hide weapons or other wonderful toys
Compartment: 13E5 => 7 | die: D6

Now we have a good rigger setup transport and we can make better and more mods later, I really owe Siren for this now our team has a better than Drek life expectancy.
Load up the Roto drone with 2 clips gel and 1 apds 2 stun Grenades 1 heap
Doberman 2 gel 1 apds
Fly spy
They fit into the racks like a glove.
That's right  Nobody knows you like Shade
 
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-08-14/1316:20>
After proudly showing off the shinny new drone racks to the strange dressed elf
I will out line the job and my reason for the racks to watch the area during the grab. All we have left is to meet the Johnson and get the news on hubby and such.
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-08-14/1402:13>
Loki sat down and chatted with the team while the man who called himself The Professor did his thing with his tools. Looking at the man working at his station, Loki thought "Hmm, strange that someone so invested in technology doesn't have a single aug... Oh well, no matter as long as he does his job right, I presume."

The team went over the details of the job, and Loki decided to summarize at the end just to make sure he understood. This was his first job, after all.

"Right, so we've got an Aztec CEO trophy wife who wants an out for her and her kid, and they want to be taken to the frakkin' Tir of all places? I can't say I'll be glad to return to my homeland, but a job is a job is a job, and Siren has been providing for us so far at least."

Looking around at the others, he thought for a second before speaking. "So who's the leader of this fine group of individuals? I'll be straight, I talk a good talk, but I'm young and inexperienced, and I know it." He nodded at Derren and James "Deadeye" before continuing. "You two look like you've seen combat, so I'll defer to your judgement if it comes to that. Jack here has a silver tongue like no one I've never seen and that's including myself, and I know for a fact that Shade can drive like a bat out of hell." At that last part, Loki chuckled as the stout man cursed loudly; he must have caught a finger or something on those racks he was messing around with.

"That leaves the Professor. Anyone know his game? He seems kinda far out to me, but if you vouch for him it's all good with me." Loki looked around before continuing. "I trust you'll believe me when I say that I've got some pretty slick tricks up my sleeves, but none the less we should discuss how we get the marks out of town. My best bet; the same way I got into town, considering I just made the reverse journey no more than 6 months ago. But we're going to need some gear from what I can tell."

He listed off the things he could think off of the top of his head.
"1. Some corporate digs for Jack and I, because I would certainly stick out like a sore thumb anywhere near the corp born. Privileged high-born bastards always looked down on my kind in Cara'Sir, and I doubt that the corporate elite here are any different."

Loki could see the derision in the eyes of the others as he fished his battered old Meta Link out of his pockets and grinned sheepishly. "What? I've had this thing for years and it's served me well so far... Anyway. 2. Updated comms for everyone, at least in my case, so we don't have to worry about corpsec hacking us and tracking us no matter where we go. Worst case, a bunch of burners we can just toss once we get out of dodge."

Slightly flushed from embarrassment at his inferior tech, he went on. "3. A simrig to record the meet and catch the details of the job, both for our own protection and in case we need to replay the meeting for some minor detail or another."

Loki looked at the others. "4. Some armor for myself at least, the new PPP kind that you can just strap on under my gear or over nicer clothes if needed seems like it would be a good fit."

Loki looked at James with his shiny datajack on the side of his head. "5. Something for you tech guys to work with. I'm thinking a Faraday Cage to block any stealth tags the Azzies may have implanted the marks with. Speaking of, we should get some stealth tags of our own so we can monitor their location after the meet. Oh, and a bug scanner, a tag eraser, and a white noise generator, unless any of you have those already. High end drek, since we're going up against a mega here."

He nodded to himself, pleased with the results of the discussion. "Thoughts? I'd like to get a good nights rest before we meet with the mark tomorrow morning, if Shade over there will ever quiet down. Sounds like my brother from another mother over there is having some quality time with those cars. Oh, I'm not a great driver, by the way, but I can handle a little speed. Just don't ask me to do any Evil Knivel drek, neh?"

Waiting for the others to respond, he began compiling a list to send off to Siren, and looked around for a place to lie down to get some rest over night.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-08-14/1407:32>
Yeah myself and James know how to handle a gun, Jame's aint too bad with a deck either if memory serves. Fuck knows about the doc, prof, whatever. He started messing with stuff and then passed the hell out. He needs to sort his shit out 'cos it ain't a good start in my books.
As for the shopping list, it sounds good. I'll want some flashbangs added to that list too, maybe some capsule slugs and half a litre of narcoject too.
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-08-14/1430:05>
Loki smiled his signature "I got this" smile at Derren, and pulled a small injection dart out of his inside coat pocket.

"Narcojet, you say? Just so happens I have a few doses, and a handy delivery mechanism too..."

As if to demonstrate, he got up, walked over to the nearby workstation and held up a nail. "Observe, gentlemen."

Loki concentrated on the nail, gathering mana around him and feeding it into the small object in his hand. With a single muttered word, he let the mana go all at once.

"Fly!"

The nail embedded itself halfway into the surface of the wall from the force of the spell, and Loki nodded in satisfaction. He then walked back to the others, looked at them and said simply, "I can handle subdual, if need be. I'll add the flash-bangs and capsule rounds to the list, though half a liter of narcojet is going to be fraggin' expensive, so let's see what she says. Not like we need to tranq the whole drekking town, after all"

Quote
Force 5 Fling [5]: Flinging a nail at the weakest looking wall in the shop (http://orokos.com/roll/190596): 15d6t5 7
Net hits capped at 5; count as Ranged Attack with improvised weapon (nail) against weakest wall in the room. Equivalent of STR 5, should be enough to bury the nail into a soft-ish material.

Drain Resist: Fling (Force 5 -2 = 3DV) (http://orokos.com/roll/190598): 13d6t5 6
No drain
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-08-14/1459:31>
Half a litre doesn't go far when you're filling an Enfield AS-7 autoshotgun's drum. besides, gives plenty spare for everyone else if we get lighter calibre rounds too.
I'd rather knock the suckers out than have a bloodbath on my resume to be fair.
Anyone know what the fuck happened to the prof? He come down off of jazz or something?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-08-14/1507:05>
"Of course not! I was listening to swing, not jazz. Hi im the professor!  I fix things, got a thing? I could fix your thing." clearly thing waa one of his favorite words.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-08-14/1539:48>
Derren stares quizzically at the recovering man, clearly shocked by his apparent eccentricity.
What's with you pal? you high or something?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-08-14/1545:50>
The professor blinks, looking inquizitive "No no, quite far below that, rather ground level i woulds hazzard to say. However, working with my tool for the past six hours has pyt me in a rather bad stretch i would say.. i think ill take a nap." at that he yawns looking for a cot or cpuch to crash on
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-08-14/1548:33>
Derren looks at the others, shaking his head, gesturing with his hands as if to ask if they had any idea what to make of him.
He took a deep breath and sighed it out.
Right, I'll put the pot on. Who's for a soycaf?
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-08-14/1727:55>
Thanks but none for me I hear that stuff stunts your growth

Message Siren:
After careful consideration I would like to request 2 standard Fly Spy drone and a ares super squirt 2 with DMSO and Narcojet toxin.
Message Complete
Send
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-08-14/2006:40>
Im up for one sir. Sorry about the distraction... nice meeting you James takes a close look at the new acquaintance mooching spell slinger uh...always geek the mage first , whats wrong with the professor?

on the other hand... forget i asked, most likely i dont want to know while picking up a cigar and getting the zippo out, James holds the move at the last second, the lighter already burning Ah! drek grumbling something incoherent James turns to the assembled crew while pocketing the smoke and flame dispensers. Sorry if i was absent, we may have two possible locations for the extraction, ill upload the data to you 'links, my suggestion turning to address Darren if you are ok with it sir would be to run a preliminary surveillance on both sites, just to get the lay of the land, i can cover the matrix end... and since we now have magical support... James continues while nodding towards Loki it can be done on both ends.

That satellite link there, is it part of the equipment Miss S S for Snarky... left us?
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-08-14/2009:19>
No it isn't but if you part with that cookie you owe me you can use it. And no I don't want no freaking soycaf with it.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-08-14/2014:30>
Fido would probably drink the soykaff before it got to your hands a small grin crossing James face as he said his gibe, the scar distorting with the grin creating an odd sight. Well if we can have a delivery service here i can get you your cookie, but i rather think Miss S might not like that idea..eh..
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-08-14/2018:28>
Next time we go out we are stopping and your gonna get my cookie bub
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-08-14/2023:23>
Mental note: remember to bring Fido along when that happens James retorted, imitating in a mocking way the strange habit people sometimes have of putting their hand to the ear buds and pressing their subvocalmic's as if it improved the comms.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-09-14/0947:33>
jokes aside it did remind me of something.. bringing along... does the restaurants have the reservations for the lady Johnson? could be possible to track down where she live that way...

>>compose message
   >>Has Mr. Johnson made reservations at the restaurant in advance?
      >>Send message: Siren

Taking off the coat james heads to the doorway If you guys need anything ill be out there grabbing a smoke, leave some coffee for me if you please.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-09-14/0954:11>
@ James  >>Yes<<
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-09-14/1000:10>
Come on lady.... make my life easier... just read between the lines..

>>reply to last message
   >>date, hour and location?
     
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-09-14/1017:00>
Confident that he'd thought of everything for now, Loki sent off his list of "necessary" gear to Siren.

//Compose message to Siren
//"Siren, any chance you can get us the attached so we can pull this off without having to go in guns blazing? Thanks.
//"Your favourite trickster."
//Attach list
//Send message
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-09-14/1121:02>
@James You receive an answer 24 minutes later >>tomorrow, 11:30am, The Broken Pot Reasonable to have bodyguard as minimum accompaniment.so you've got 12hrs 11 min's until showtime, but even bodyguards will be in suits..<<

@Loki >>Keep dreamin' kid. No one's gonna buy you and her attending uni together given the 18yr age difference. I can loan you the armor until you're all grown up and can earn your own. Simrig and commlinks in the 7th locker. I'll get a fly spy and beddie-bye med delivered by wed night. Faraday Cage in the morning. And I am not a cookie jar kid, it's 1 rating 3 license per person period, again you'll have it by wed night. Pick up will be at the Pack-n-Stash near there. Box 24371, code:shirtless. I don't want anything delivered directly to the bay to keep traffic at a minimum there.<<
When you check the locker there's a half dozen Renraku Sensei comms as well as several RFID tags and the aforementioned simrig as well as a battered Novatech Navigator.(DV3, array 6533, programs 2).
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-09-14/1244:01>
Derren clicked the percolator on and prepped a few mugs, grabbing the creamer off the side shelf. Anyone take sugar?
He looks at James, returning from his cigarette as he pours the soycaf out;
Yeah recon is a good idea. As for tomorrow though, I'm sure this place is gonna be swanky and unfortunately I'm all out of swanky suits, so I'll be handy with the big guns around the corner if shit hits the fan. Alright?
No time like the present eh, James shall we head down after this brew and take a look around?
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-09-14/1303:47>
Chilly weather, nicotine on the system, a job to be done, there was not much more one could ask thought James. returning to find that the soykaff had been brewed James took a mug I'll take mine black, thank you sir, when you are ready.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-09-14/1317:16>
Let me just grab the coat before getting on the roadmaste, here is the name of the restaurant.

Quickly scanning for the 'links James egts the necessery commcodes that he had not in his memory.

>>compose message
   >> The Broken Pot
      >>recipients: Darren; Shade, Loki; The Professor
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-09-14/1520:29>
Loki checked the locker and looked over the commlink, the stealth tags, and the simrig in his hands one by one, pocketing the first two when he was done with them. He'd talked to Alessia about getting his hands on a simrig because he was curious if he could record his jaunts into what he'd heard others refer to as "Astral Space" or simply just "The Astral" with it. "Time to find out!"

He then walked over to the car as he hooked the simrig up to his trodes, turned the small device on, and pocketed it in his inside coat pocket. With a thought he opened his minds eye to the dull, lifeless world of the Astral, and as he got into the car seat and buckled up he took a few deep breaths. In an instant, his body went limp and his consciousness was ripped out of his body and transported into the mystical plane of shadows and darkness. Loki felt cold as he looked around, the familiar feeling of emptiness threatening to overwhelm him, but he steeled himself and looked around. Sure enough, the somewhat dim auras of his companions were around him, the Professor shining bright as a beacon, the others ranging from weak to just a flicker.

Shuddering to himself once more, he looked more closely at each aura for the sake of the recording, then flew out of the car and towards his destination. "Who names their joint The Broken Pot, anyway. Silly name for a restaurant, especially a fancy one. Guess these corpers are just like the royals back home", he thought to himself as he tried to orient himself in the unfamiliar city. He flew around for a while, the darkness forgotten for a while as he passed other auras also flying around, and watched the watcher spirits that were posted every now and again looking for some unseen enemy. Coming to a stop from a speed that surely would have torn the bones out of his body had he attempted the maneuver in the flesh, he saw his target up ahead. The street signs were better than things like old fashioned books and other fleeting things, and he obviously didn't have augmented reality to work with. He checked the auras of a few passerbys to see if it would help him orient himself, but as usual he couldn't really pick up more than surface thoughts as to the people's basic mental states.

Surveying what he thought was the target from a distance as his body was being transported towards the physical location where the essence of his being was currently residing, he tried to make sure that he wouldn't be spotted by anyone looking for beings like him. It was a daunting task for sure, but he peeked out from behind astral shadows to steal the glance at the place before hiding back behind the shadows of real-world objects. After what felt like hours, he began searching for his body and once he located it he took another close up look of the Professors aura, grinning to himself the whole time, then jumped back into his body. Returning to his flesh always felt like being pricked with a thousand needles, but it was comforting to be able to feel his fingers move and look at the real world through his own eyes again.

Shaking off the effects of the Astral, he reached into his coat pocked and retrieved the simrig, then handed it to the Professor.

"Hey Teach, can you see what you can get out of this? Maybe you can throw it up on our AR or something... I don't know much about tech, so I'd like to know how this stuff functions..."

His curiosity spiked at an all time high as the Professor took the recorder and began fiddling with it. "I wonder how it'll feel like for a mundie to see his own aura real up close and personal." He suppressed a chuckle, and settled back with unabashed hope.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-09-14/1725:22>
The Professor blinks, taking the thing. "Yep right.. here you go." he says turning it on for Loki's AR.

Yep. Sitting there. Fascinating. "And I'm the Professor. You also don't seem to have any sleeping disorders here. I must say its quite amazing that you can pass out so quickly. I typically need to shock myself to get to pass out that fast."
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-10-14/0834:59>
The Simrig shows all of your experiences in the Astral.
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-10-14/1317:12>
"Teacher, Professor, same drek, different name. I never got an education, but I'm doing well enough for myself. So, here's the lowdown, rewind a bit, would you?" As the Professor altered the playback, Loki watched the AR feed as if experiencing everything all over again. Being taken through the emotional journey backwards was severely disjointing, but the youth gritted his teeth and focused on the data stream.

"There, stop! When you see me go limp in a second, that's when I enter the Astral. Since you're so educated, Teach, I'm sure you know all about it. What do you see!? How does it feel to you? And what happens if you try watching it in VR? How do you even get access to VR, by the way? My old 'link couldn't handle it, I think.". Loki was almost giddy with excitement, leaning over and pointing here and there as if the Professor could actually see what he was seeing.

"Man, this is totally rad. I've got to keep this thing handy at all times; I could learn so much!" he said as the possibilities dawned on him. "I could record... EVERYTHING. Woah..."

Slumping back in his seat, the young Elf sat still for a long while, pondering the implications of his discovery.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-10-14/1331:50>
You find the others can't see the astral information at all. Only the emotional ride that you perceived and projected during that experience is available to them. As you're watching it more details become obvious to you. The number of watchers and warded places are high to be sure. But, the variety of types mean that the makers of those spirits prepared for a number of possible attacks. The sheer number of times you had to stealth and hide made getting close-up detailed information almost impossible, still, you were able to get close enough to see that scrying was definitely warded against, and the watcher spirit that chsed him off meant business.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-10-14/1734:43>
"I see you still laying there, Puck." he says, making a quick jab. "Anycase, I think it might be time to begin working out way out to meet the Johnson?
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-10-14/1803:19>
Deciding it is time to move on,
Okay guys who ever is going pile in.
Hop in, jack in,
Matrix Search: The Broken Pot
Find address and fastest direction there.
Forward Directions To teams comlinks.
When everyone is seated and buckled in head to the resturant. Drive around the area to get a general layout.
Park a block way.
Matrix Commands:
Release 3 Fly Spies
Recon 2 block radius
Check resturant building for exits and back ally areas.
Forward area maps and building info to team comlinks
When complete set flies for over watch on resturant
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-10-14/1811:02>
Professor walks along into the car, getting buckled in. "Alright then, this would be good."
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-11-14/1710:00>
The address was downtown near the civic center. This late at night the area was nearly empty. Which didn't mean azzie patrols were light, just that you were far easier to spot. The usual fraggers hopped up on something were out and about making the rounds of bars and must see entertainment. The restaurant was the top floor of a very upscale shopping plaza. You know the kind of places where even the wage-slaves looked down on you for not wearing the right suit and politely (or not so much) directed you to the Shop & Go on the other side of town. Two major entrances were on the main streets with several of the smaller shops on the inside possessing alleyway doors that only opened from the inside. Heaven forbid the customer would have to be subjected to the sight of someone taking out the trash. It doesn't take a decker to know that there will be more than the average security on the place, and pulling up the public floorplans shows that the restaurant only has one entrance. Flyspies checking out the restaurant from the outside give you a nice view of downtown, assuming you like to look at buildings and traffic of course. What you cansee of inside shows tables with plenty of room to maneuver around and an elegantly understated décor made to look like a mountain lodge. It also shows security on the glass.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-11-14/2016:42>
Okay team forwarded everything to your comlinks, I am on over watch will let you know when Handsome Jack arrives, then you can all question Ms Johnson.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-11-14/2210:57>
"Right, that is what we need to do there." The professor responds. "I can assist him, but that's about it."
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-11-14/2217:45>
Loki simply looked around at the others and smiled. "What? Fancy restaurant like that wouldn't let someone like me in, unless I had some fancy clothes and an accent... Siren clearly underestimates me, so I'll hang out here with Shade, keep an eye on the Astral. Have fun!"

The young Elf kicked his feet up onto the rear seats as the others left, leaned back, and closed his eyes. To the eyes of his mundane crew he'd look like he was sleeping. To someone awakened, it would look like his spirit had partially abandoned his body. Loki trailed the aura of his compatriots towards the top floor of the mall, avoiding the watchers keeping guard in the fancy boutiques. When they entered the restaurant, Loki ascended to roof, sliding down through the roof, making sure no mana barrier prevented his passage.

"Never know with these kinds of places", he thought to himself, "rich bastards like these people take silly precautions some times."

As his colleagues were escorted to their table, he scanned the crowd for other Awakened, making sure to keep out of sight up above. He'd learned early on that far too few people looked up for hidden dangers...
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-12-14/0516:29>
I'm gonna take a walk around the block, see whats around and where'd be best to wait as backup. I'm not dressed for that place at all.
Derren hits the tarmac, slamming the heavy armoured door behind him.
The air was a damn site fresher in this part of town, nice shops  lined the sidewalks. He felt out of place having laid low in the barrens for months, but it was a welcome reprieve from the shit and acid rain.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-12-14/0631:41>
Roger that Sir, i´ll be on matrix watch. Need anything just buzz me.

The "new" Novatech Navigator on his lap, James shutdown his implanted one. pulling the datajack from his left temple and connecting it Been a while since i used this cord... lets see in what state you are he thought

>>Run System check

as the check run its course James looked at the AR display over and over

Drek... is that correct?

>>Run System Check and Run Diagnostics

The routine came flashing again, no, it was correct, somehow the 3 program slot it was supposed to load was not functioning, its condition monitor was alright but someone had been taking lousy care of this deck.

Drek... do people know this piece is worth two hundred NuYen?!? fragging kids playing with toys... No matter, for this run its still more juice than my own, i'll keep mine on backup pocketing the deck and leaving the cable connected James switched to VR, his body going limp on the meatworld.

>>Set ASDF
  >>>3/6/3/5
>>Set mode
  >>>VR-hot sim
>>Set mode
  >>>Running silent
>>Load program
  >>>Baby Monitor
>>Load Agent
  >>>Toy soldier
>>Toy Soldier
  >>>Run Surveilance
>>Set Grid Hop
  >>>Global

>>Team comms:all
  >>>//all set on my end, its up to you guys//

grid hop global (http://orokos.com/roll/191998): 12d6t5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-12-14/0946:25>
@Ericen You've done this before a thousand times. Flown overwatch with drones while you waited for the drop for Slick. At least this time it wan't in the god-forsaken part of nowhere. The traffic is a mix of vehicles and it's far easier to blend in with so many people about.

@Loki The spirits of last night must be the nighttime security as youi has no trouble this morning.

@James There's an almost overwhelming number of ICON's around you, and for a moment the "rush" as everything become more real, more intimate, more responsive to you, and you slide in smoothly, you own this, it's yours.

Everything is as ready as you're going to get, it's showtime.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/0041:53>
The Professor slipped into that armarte suit, from the locker room. figiting with it a bit. "I don't like it.. its.. itchy." he complains to himself. Pulling out his flashy doo-dad, something he'll have to name sometime, not wanting to use sonic screwdriver, he flicks it at the suit waving it around a bit. What wasn't known however was the mechanical dog machine sprite that was now running diagnostics by The Professors' silent command.

Quote
Diagnotics - Machine Sprite (http://orokos.com/roll/192330): 12d6t5 1
+1 to using the device, +1 to limit. Man.. we're really good with dice rolls this game aren't we?

The suit adjusts, pulling this way and that, looking quite a bit better on The Professor than it did moments ago, and with that he began walking to the restaurant, slipping the device into an inner coat pocket.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/0115:42>
Clothes really do make the man, and the azzie security and the boutique wage slaves are respectful as you walk by. The lovely tiered and terraced interior has had every attention paid to it's details both in the physical and the virtual space. No blaring advertisements and glaringly obvious ICON's, everything is tasteful and restful. And very intrusive. Connected as you are with virtual space you recognize scanners meant to ID you before you got within 10 meters of the entrance. So far that fake SIN Siren had delivered seems to be holding up as no security has come close to you. The restaurant doors are open. And the Maitre d' is waiting for you, arriving at the inner entrance as you step onto the outer. "Good afternoon Dr Jameson, it is a pleasure to have you with us today sir. Right this way. You're waitress will be Annalisse according to the preferences we have on file, and our sous chef is of course fully aware of your specific dietary needs. As this is your first time dining with us please feel free to come to me with any of your needs or concerns. I am Henri, and I am fully at your disposable."  His voice is soft, deep and melodic as he walks you to a table with a scenic view of the city. When he says his name he pushes a button on his comm and his business card appears to you, meant of course to be recv'd by your comm. At that he bows and moves away and your waitress steps forward with a crystal glass of iced water and a pleasant, well groomed smile. "Good afternoon Dr Jameson, I am Annalisse, your waitress. Is there anything you'd like at the moment?"
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/0124:30>
Specific Dietary needs? He blinks, taken slightly back by that. I need to look into that more myself then.

"No no, my dear, Annalisse. A glass of water for now is perfectly fine. Perfectly fine. I am here to meet an old friend of mine, is she perhaps already here, hmm?" He asks, glancing around the room already to see if he could pick out the Johnson involved, while accepting the ice water.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/0143:27>
As he looks around he doesn't see anyone that stands out to him. No one looking at him, or, trying to avoid looking at him. Annalisse smiles, "Of course sir. All you need to do is signal me, or send your request directly to the kitchen. And if I may recommend the soup today. I heard the chef mentioning that the catch flown in today has a rare variety of Bluefin that he was looking forward to working with." With that she smiles and sends her comm signal to you, makes a slight bow and walks away.
     It doesn't take terribly long though. About ten minutes later a beautiful woman walks through the door, and recv's the same treatment from the waiter. As tall, slender and elegant as any Tir noble she's definitely human, and looks every bit at home in her ermine and in this environment. She glides forward accompanying Henri, her bodyguard two steps behind her. She is within 10 steps of you when she pauses, seems to focus on you and then heads straight for you, "Dr Johnson, what an unexpected pleasure to see you. The years have been very kind to you. I don't think you've aged a bit since the last time I saw you sir." "I had no idea you had changed universities. Or are you here on vacation?"
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/0155:54>
"Ah! I do say, the years are kinder on you, my dear,  than they've been on a old cogure such as myself.  The Professor a small, less eccentric smile than he normally would give. Up to the prim and proper after all. "I do so very much insist that we discuss old times over a bowl of soup. Come come." he says happily,attempting to lead her to a nearby seat.

"If I heard from Betty, who heard from you know who, who heard from Steven, who heard from that one chap, I always forget his name, no matter, The point my dear, is I have heard you were with child?"
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/0222:45>
Her eyebrows raise a bit at that. "Not quite." "And I'm afraid I don't have time for soup. I'm meeting a friend her for lunch and then a dress appointment." My husband and I have a coporate dinner we're attending tomorrow evening." "But, perhaps a cup of coffee." "I know my husband would never forgive me if I did not at least try & charm you into considering his R&D department." She glances up then and a waiter appears almost out of nowhere, "My usual Keelee." she glances at the guards and her chin juts out a moment and they move off to take a vantage point where they can see her and the entrance. "I remember your work was always very forward thinking, and my husband's R&D department is aggressively looking for people who can really advance their body of knowledge." "Of course, that's all I really know about it." She smiles charmingly, "It's something of a catch-phrase with him." "But, I know he is very dedicated to his job and will do anything for it." She smiles, very "company line" coming out of her mouth. But her eyes harden around the edges, and she is clearly angry. "So, tell me why you're here professor. As a student ofc  you were simply a terrifying figure." "But now that I've grown up and don't have to worry about passing Biotech 101 I'd like to know a little bit about you." That last part is said with a look straight into your eyes, she is measuring you and waiting.

@Loki You see the professor talking to an elven woman. Coming closer you're able to make out enough of her physical appearance to tell she looks human.

@James Monitoring the matrix for security alerts concerning your sins all seems well for the moment.

@Derren You see the azzies singling out anybody whos clothing marks them as poor for spot SIN checks. Typical azzie behavior, bullying because they can. One patrol is walking in your general direction although they don't seem to be in any particular hurry. 
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/0246:57>
She's desperate. She doesn't know who to trust and needs to know if you even have the skills to do this. She's not prepared to tell you anything until she knows.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/0303:55>
"Ah yes, Biotech 101, a wonderful class, but I do quite enjoy the more simple things in life. Such as Biology. At my universities local zoo there's been a case of a lioness who's been quite in troubled by the male lion. Always posturing around, he is, the trouble got so bad we had to remove the lioness and her only cub from the pen and free them. A touching tale really, perhaps they'll make a movie out of it one day? Probably animated. Misses Jones Goes Home or some silly such rot. He explains in colorful detail.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/0319:57>
She smiles, it's a bit strained and she says, "Lionesses are such proud creatures. What sort of things would you have to do to help them. I can't imagine what sort of skills you'd need to help one." She's watching you carefully, trying to judge your words.   Judge IntentionsJudge intentions (http://orokos.com/roll/192386): 8d6t5 2
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/0333:36>
"Well, of course there is the process of luring her out. Not an easy task with the male lions watching and keeping guard on her. After all, its all about Pride, my dear. And for that, I had to hire a hunter to knock out the male lions. Of course our facility is quite large, so it hardly was just a  simple poke into the encloser.   So we also had to bring in one of the better vehicles to get the lioness out and a proper driver. And as I'm quite sure you are very well aware, I'm one of the head leads of the parazooology department of my university. So a little magical assistance to help against the chimera in there as well. Honestly, I don't know why we keep it in the same enclosure, it does make for some of the more fascinating adventures though. 


Quote
12d6.hits(5)=7 (http://invisiblecastle.com/roller/view/4500166/) Etiquette roll
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/0434:35>
She visible relax's as you spin your tale. "You always did have ability to tell a tall a tale professor"  she says. "I'd love to hear more, but my schedule is tight."  "But here, let me give you my card and perhaps we can get together very soon." She pulls out her comm and sends you her "card".
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-13-14/0826:58>
As the woman walked up to the Professor, Loki took a closer look at her aura, inspecting it in much greater detail than he normally would.

The somewhat rapid pulsing of her bright, vibrant aura told him that she was nervous and a little excited, but Loki also recognized the distinct discoloration of fear. For all her regal bearing, this woman was afraid; probably for the life and well being of her son and herself, but possibly also of her husbands potential reaction to his wife taking his son away from him.

"Seems our target has a spark of the Talent. Could be useful...", Loki mused to himself as he continued staring at the very core of this woman's being. "Wait, what's that?" he thought when he spotted the tiny shadow in her right palm, and a slightly larger one in her chest cavity. "Some form of tracking device, probably, maybe an RFID chip? And that thing has to be a biomonitor. Here's hoping it doesn't trigger if she gets a little stressed."

Moving his gaze from the wife to the bodyguard, he instantly saw that he was a different matter all together, and Loki had only seen his kind a few times back in Cara'Sir. His mind was quiet, his demeanor stoic but with a firm resolve to keep his mark safe, and he was much more difficult to read than his protege. As he examined the aura more closely he pondered the implications of his discovery. "Hmm, those tendrils invading his entire body are similar to Derren and James', but much more delicate, somehow; nothing is pervading or overshadowing his aura like theirs. This must be quality work, probably the benefit of working for a mega."

He finished his observation of the two, and slipped up through the roof of the building, soaring into the night sky and settling high above the Denver streets. He'd always enjoyed the freedom of this realm; the Astral made things possible that most could only dream of. He had been so shocked the first time he encountered it back in the Tir that he had ended up huddled behind his dumpster, shaking so badly he couldn't stand. Hours later, after he'd had some food and a little rest, he'd sought out the place in his mind that had frightened him so, but this time on his own terms.

Shaking himself out of his reverie, he focused on the task at hand. "Time to keep an eye on where this lady goes". He settled down onto his knees in mid-air, bowing his head in silent supplication and began "speaking" in what he thought of as a whisper. "Ancients, heed my call, for I have need of you." Focusing on the mana around him he began chanting in the Astral, feeling the world slowly shift in tune with his speech.

"Thus is our treaty written; thus is agreement made.
Thought is the arrow of time; memory never fades.
What was asked is given. The price is paid."

As the last word lingered in his mind, he brought out a black, vicious looking dagger, and slid it across his wrist in a fluid motion. The wound it left closed up immediately, and Loki watched with satisfaction as a lone warrior dressed in dark , simple wool and leather garb appeared before him, similarly kneeling in the air.

"Thank you for coming, my friend," Loki said as he reached his arm out to the man, and the two clasped their forearms together in a traditional warriors greeting. "I have been tasked with keeping a woman and her child safe from harm, and I need your keen eyes to watch her for me while I prepare the next step of my plan. Stay out of sight and follow her to wherever she goes to rest for the night, and report back to me. If you encounter any other spirits and risk being seen, or any solid obstacles appear, report her location to me, and then return freely to your people."

Looking the ageless warrior straight in the eyes Loki saw that he understood, and they both nodded. "Thank you, my friend. You honor me, as your people always does." And with that, the spirit was gone. Veiled in a cloak of shadows it raced off to follow the woman to her destination, wherever it was.

Loki resumed his soar and watched as the people of Denver went about their business, far below in the dark of night. Their auras were like fireflies, buzzing around near the ground. His was like a raven, beautiful in the night sky, feathers cresting in an unseen breeze as he floated on raw streams of mana pummeling him about the higher he got. In an instant, he changed direction and he was suddenly plummeting towards the ground, arms behind him like a raven performing a dive, his  voice a shrill screech of elation.

And just as quickly, he was outside the vehicle where his body lay motionless in the back seat. Peeking inside, seeing his flesh like this had always disquieted him a little, and his mentor had cautioned against being away from his mortal shell for too long.

"The body cannot live without it's spirit, without the essence that makes it whole", it had told him. And Loki had felt it, once or twice, the pain of the longing, as he'd spent too many hours in the Astral, looking for answers without luck.

"No matter now", he thought as he looked around to see if his companions had made it back yet, then flowed through the shadow of the vehicles outer shell and settled in his body.

Quote
Assensing the woman and her bodyguard; I see everything :)
Astral Perception [9]: Assensing (http://orokos.com/roll/192394): 12d6t5 6

Summoning a Spirit of Man; 2 net hits = 2 services, Drain DV of 2 fully resisted. Asking it to conceal itself (1 Service, using a power), and to follow the woman (mental image of her aura provided) to wherever she goes (1 Remote Service, as she's bound to be moving more than 500m away from me). He'll hopefully continue following her until she rests for the night or he risks being seen by another spirit keeping guard, or encounters a mana barrier.
Summoning [3]: Force 3 Spirit of Man & Spirit Resist & Resist Drain (http://orokos.com/roll/192399): 9d6t5 3 3d6t5 1 13d6t5 3
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-13-14/0916:28>
All seemingly clear on the matrix end was a relief to James, sometimes things actually went according to plan, give or take a few bumps, The Professor was clearly holding is own, the hunch to give a call the correct one. Weird but very handy that one. now lets see if you are all running silent

>>Shutdown program
  >>>Baby monitor
>>Load program
  >>>Toolbox
>>Reconfigure ASDF
  >>>3/5/6/3
>>Toy Soldier
  >>>Scan mark and security detail commcodes and commlinks device rating
>>Activate area Jammer
  >>>enable crew commcodes: Jamming bypass on devices

Waiting for Toy Soldier to retrieve the information James focused his attention on the surrounding icons trying to spot the car used by the Ms. Johnson.
Taking out his "trustworthy" binoculars Toy soldier started looking for the requested information as previously described by James whether they where running silent or not.

>>voice comm: Darren
  >>>Darren, do you need and camouflage on your devices icons?

Quote
Toy Soldier Matrix perception tests (http://orokos.com/roll/192416): 3#11d6t5 4 4 3
James matrix perception for vehicle icons and intel (http://orokos.com/roll/192419): 2#10d6t5 0 4
-The type of icon if it is using a non-standard look
-Device rating on Ms. Johnson vehicle icon
-Grid being used[

+-6s to reconfigure deck
+-6s for matrix perception chech
+-1s (roughly) for voice comm to Darren

/quote]
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-13-14/0940:53>
//yes please, on my way back to the van. Azzie foot patrol en-route, SiN checks and such. Get ready to move.//
Derren doubled back, crossing the road before heading back to the van. Trying to look as casual as he could, he typed out the message on his comm.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-13-14/1008:28>
Matrix Command:
Fido (Doberman) prepare for deployment.
Gel rounds and stun gernades load
Deploy from rack
Move into position, Front Door
Mission: Team Protection
Just fantastic, Azzies already
Team Be Advised : Darren is about to be ID checked,
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-13-14/1010:42>
//Roger that sir, device slaving pending on you icons to my PAN, over//
//Shade, copy that, over//

>>Toy Soldier
  >>>record data on commlink, diversion manoeuvre pending, pending switch off running silent for diversion manoeuvre

>>Reconfigure ASDF
  >>>6/5/3/3
>>Shutdown program
  >>>Toolbox
>>Load program
  >>>Wrapper

Setting the wheels in motion James waits for Darren to slave his devices to his deck, turning off all the unnecessary wireless devices James quickly makes space for the incoming feed.

//Darren, diversion manoeuvre for Azzies if you need it, over//

Quote
Matrix perception - azzie patrol icons (http://orokos.com/roll/192421): 10d6t5 2
(-Icon types if they are not running silent and in less than 100m)
-Grid being used
-Device rating
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-13-14/1227:52>
Matrix Command:
Fido return home
Rack loading Doberman drone
Complete

Okay Fido is loaded since your safe. Over watch still in place
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/1309:03>
She visible relax's as you spin your tale. "You always did have ability to tell a tall a tale professor"  she says. "I'd love to hear more, but my schedule is tight."  But here, let me give you my card and perhaps we can get together very soon." She pulls out her comm and sends you her "card"

"And I thank you most indubitably my dear. I do so happen to have some recordings of the hair raising adventure we did have, would you like to view the trid? When and where my dear?" The Professor asks, accepting her 'card'
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/1546:12>
@The Professor She pauses for a moment thinking, and then straightening slightly and turning her head slightly more towards her bodyguard answers in a stronger voice, "I would be delighted. I'm sure my husband and I can have you over for coffee and you can show it to us both." "All my information is on my card professor. It has everything you need to know." She looks hard at you then, searching your expression. An then the mask of the perfect wife returns. "It was lovely seeing you professor. But I simply must go, my friend will think it quite rude if I miss our lunch date." Make sure you have the dessert professor, the chef here is ofc world renowned,and it would be a shame to come here and miss it. She looks down pointedly at your water.

@Loki As you focus on the elf you see that she's a mage 3, but, that that information is completely masked. The RFID tag must also be bioware as you almost missed it. The bodyguards bioware is fairly complete eyes, wired reflexes and enhanced dermals and bone augmentation, and something about his aura, even as realtively weak as it is, tells you that this man has killed in the past.

@Shade The doberman is in place, but nothing at the moment has his attention.

@Derren The azzie patrol continues to walk towards your general direction. No low-lifes between you and them to distract their attention, but, they don't seem to be focused on you yet.

@James While there's a bit of police chatter on the comm no detail stands out as pertaining to you.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/1611:31>
"Oh of course, I do fully intend to enjoy the soup and dessert. Take care my dear." And with that, he sets about ordering the soup for himself, but not before looking to see how much it would cost for the soup, he was unfortantly a rather poor professor.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/1621:51>
@The professor You call up the menu and find a beautifully elegantly designed menu detail items from around the world and a sub-menu of bios for the chefs. But not one price. And that's when you remember the credstick that came with the suite and fake SIN of Dr Jameson, professor emeritus of NYU.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-13-14/1657:45>
Derren lengthens his stride, heading back to the van at a brisk walk now.
//Anything you can do about that scanner boys? get your kit ready in case I need some *divine* intervention lol.//
He mentally taps into his comm, establishing a firewall link through to James for his twin pistols, commlink and A/V kit, running his guns silently so as not to alert the cops.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/1811:38>
@Derren You can't see the van from where you're at. Shade parked it in a U-park right around the corner. But you know it's within 100m. As the officers walk towards you on nods and points in your general direction and the other nods his assent. They're wearing heavier armor than usual, even for the Az, and it has a dull sheen on it that lets you know it's been treated for something.

@James, The ICON's you're reading on their persons show a full loadout of heavy pistols, assault rifles and ammo. But, that armor is designed for more pockets than a magicians cloak and there isn't any other gear showing.

@Loki The watcher is going to spend the day following her from lunch to shopping to home and be stopped by the barrier of the surrounding outer wall. 
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-13-14/1838:20>
The Professor then happily uses the credstick to order the soup and dessert. Not that he wanted to, oh not at all. Totally didn't want to eat a fancy restaurant on someone else's dime. But in the good nature of not seeming suspicious at all, he took in both suggests to him, getting the dessert and the bowl of soup.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-13-14/1905:47>
Azzies still coming for Darren... lets see if i can get their attention, public light system or the lightning from the stores in their path? better go for a bang so they can see it flash...

>>Toy Soldier
  >>>keep running silent, Data Spike on my marked target.


and now the light show....

James persona pulling out his hunting rifle, a small youngster with a gun almost his size, Toy Soldier grabbing his virtual M1 Garand, both shooting from cover, the data flowing at the speed of thought in the direction of the target, the shop light bulb right in front of the guards.


Bricking the lamp - James (http://orokos.com/roll/192652): 9d6t5 3
Bricking the lamp - Toy Soldier (http://orokos.com/roll/192654): 9d6t5 4
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/1926:40>
The pop startles them and both have assault rifles in their hands and have fired at the target before a watcher can blink. They laugh and one nudges the other and signals with his chin. The other just shrugs and points back down the street and they resume walking.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-13-14/2011:29>
Jumpy bastards are you? Thought James as the icons from their weapons flashed from side to side when the lighting icon in VR went dead.

//Darren, just keep coming, ill provide one more small diversion and it should do the trick, over//

>>Toy Soldier
  >>>Data Spike on my mark again

Lets try a public lighting bulb, from where they just came, see if they trace back their steps for a few seconds...

Taking close aim with his virtual rifle a double pop of data "sounded" again, this time aimed at the bulb behind the guards.

Bricking the bulb - James and toy soldier (http://orokos.com/roll/192667): 2#9d6t5 2 3
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/2038:32>
The bulb pops and they once again turn like a flash, sniper rifles in their hands again. But this time they don't actually fire. Once they've verified it's a light you see the one access his comm. It takes them only a minute to call it in and once more they turn and continue down the street. They turn in and enter a restaurant.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-13-14/2053:35>
//Darren, you´re in the clear, they just went inside a restaurant, over//

>>set mode
  >>>AR mode

The world swimming back into view and the VR bright colors fading James takes a few nanoseconds to adjust, the feeling familiar as it comes, the rush of the VR dissipating slowly and the fullness of the flesh senses coming back.

>>display new commcodes
>>Set ASDF
  >>>3/6/3/5

Ok lets see what GOD is up to

>>Check OS

http://orokos.com/roll/192676 2 hits
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-13-14/2125:31>
GOD is not coming towards you,
YET.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-14-14/1142:52>
Derren bursts into a sprint at the sound of the rifle report, half expecting to hear the whip-crack of a round winging past his ear. The sound of broken glass some distance behind him calmed his nerve and he allowed himself a quick peek over his shoulder at the azzie jibing his colleague for his twitchy trigger finger.
//I assume that was my divine intervention? Looks like it worked anyway, back shortly, keep the doors open//
Derren covered the remaining yards to the van at a jog, shutting the door with a heavy thud behind him.
Cheers guys, they're pretty twitchy today. Didn't fancy causing a scene. Next beer is on me
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-14-14/1216:06>
Null sweat sir, all in a days work, i'll still take the beer though.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-14-14/1813:15>
The Professor soon finished the soup,  and ordered dessert to go, on accout he was a very busy person.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-14-14/1818:53>
Annalisse comes to the table. "Is there anything else I can get you Dr Jameson? The party you said you were expecting seems to be running a bit late." "We're always open to requests from our guests while they wait. Please don't feel that you have to leave because your other party is running late"
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-14-14/1823:17>
"oh no no, my dear. As it turns out, they had an important event just come up. Hence i am bringing dessert to them. We are after all very busy doctors." he rexplied back
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-14-14/1832:39>
She nods, her smile relaxed and always in place, "Ah, ofc sir. I shall have that gift boxed for you right away."  She goes to the kitchen and returns shortly with a medium foil wrapped box elegantly tied with a broad wired organza ribbon and an orchid. "There you are Dr Jameson. "The individual desserts are in their own boxes sir." "You should have no trouble with them arriving safe and sound to your friend." And there you are sir. She places a small leather bound reader that has the restaurants name and your name and a space for your signature by your hand.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-14-14/1846:11>
The Professor quickly makes a rapid squiggle thing, that vaguely looked like Jamerson if you squinted right. He was playing the part of a doctor. Then he makes a quick check of the matrix over his box of desserts, after that he began to leave, making sure everything is paid for and a tip was left


And he goes to meet up with the truck, sending a message
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-14-14/1909:04>
After making sure there are no tails on Doc.
Matrix Command:
Open Multilaunch Bay
Fly Spies Return And Doc
Close Bay Door
No tails, going to pick up doc so keep a look out.


Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-14-14/1916:57>
@ The Professor, The dessert box's show no ICON's.

@Shade Azzie patrols seem to be almost absent on the street at the moment.

@James The patrol you saw enter the restaurant have been almost still for the last 15 minutes.

@Derren At least the seats are comfortable and the car is air conditioned, but seriously, Loki needs to put his feet down.

@Loki The relatively short jaunt into the astral was still a bit tiring, especially with calling the watcher spirit. But, your a professional and you can shake it off the way others can't.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-14-14/1920:49>
The professor returns to the truck
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-14-14/1926:18>
Azzies too quiet for my taste... Professor, do you have everything we need?

What is worst than a jumpy Azzie patrolman? a quiet jumpy Azzie patrolman, that was what was on James mind when the Professor came back. Just to be on the safe side....

>>Restart deck sequence

As the info AR switched automatically to his commlink James had to wait just 3s before his new borrowed deck camee back to life, the soft buzz on his jacket as the thing performed the initializing sequence displayed on James AR field of view.

>>re-load previous configuration

 
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-14-14/1945:52>
After a Doc enters.
Buckle up everyone

Driving back to the hide out, make multiple turns while watching for tails
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-14-14/1956:54>
The professor takes a look at the card he was given
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-14-14/2001:57>
It's a simple card, a delicate scrolling leaf-work design grows across it as a few flowers blossom until it makes the name, "Delphine Marguerreta Cantu-De Los Santos de Smith" with a small bit of contact information. A cross check on the matrix of the name shows that she is the wife of Seferino Chavez-Smith, President of Mil Milagros an Aztlan bioware company based here in Denver.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-15-14/0415:13>
The Professor pushes his finger against the card as they ride, flipping it through his fingers as he tries to figure out its secrets.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-15-14/0739:52>
Looking at the professor entering the van, Shade already rolling and the information they came to get hopefully in the hands of the professor, James sits back and relaxes for just a few seconds.

Moving his hands as if holding a physical card on his hand the professor sits very still as if absorbed in his own thoughts.

Professor? You there? better take a sneak peak then...

His AR display opening the data streams James takes a "close look" at the files being held by the Professor.
Quote
matrix perception roll to check the "business card" (http://orokos.com/roll/193250): 6d6t5 2
-» Does the files (s) contain a databomb
-» Is it protected and at what rating
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-15-14/0742:27>
@James No databomb. There is a protected and encrypted file on the card at a rating 3.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-15-14/0743:31>
Hey, Professor! are you decrypting that bloody thing as we speak?
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-15-14/0944:45>
Loki stirred to consciousness, and looked around. Seeing the Professor, he said simply "So, how'd we do, Teach?"
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-15-14/1133:58>
The Professor glances to Loki "Have a card, Coyote."

And with that he, pulls out the flashy thing attempting to put a mark on it,

Quote
Marking? (http://orokos.com/roll/193309): 4d6 1
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-15-14/1137:29>
You mark it.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-15-14/1140:30>
The Professor already rebooted, turning to James. "Alright.. heres the deal, its got a thingy.. a not nice thingy, I'll lead you through what my doohicky picks upon it and you break it wide open."

He says pointing the sonic flashlight at the device again.

Quote
Leadership (http://orokos.com/roll/193312): 11d6t5 5

"You need to hack the matrix, because the transfer stream access point seems to be at the mainframe overlay."
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-15-14/1152:21>
Ok professor let me take a good look at it

Accessing the commlink internal data there is it, the data streaming in patterns, a small pop up windows racing with alphanumerical data, the file is there, encrypted and protected ready to be hacked.


>>set mode
  >>>Running silent off

//Slow it down Professor, wait, there, run me a check on that piece I marked, going to hack it, lets me just get permissions on that file fist//

hack on the fly - file - 1 mark - TwT +1 limit +5 dice (http://orokos.com/roll/193314): 13d6t5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-15-14/1157:16>
The file opens and suddenly the message she'd hidden in her business card appears: The card tells you that she's Delphine Marguerreta Cantu-De Los Santos de Smith wife of Seferino Chavez-Smith, President of Mil Milagros. When you crack open the file it contains a trid projection file. Downloading it to play you see her image standing before you. "My son is very special." She pauses searching for the words, "And his father is rich, powerful and very ambitious." "This friday at 3am his father is taking him out of the country on the company jet to one of Aztlan's secret research labs." "A fact I'm not supposed to know." Suffice it to say that my son let it slip, "The secret surprise for me between him and his father." Her voice is bitter at that. Delphine Marguerreta Cantu-De Los Santos. "How do I know it isn't just a surprise for me and that he will awaken me when the time comes?" "One, our schedule is full for the next 6 weeks. After which is when our regular family vacation is planned." "Two, I am very prone to nightmares." "I have been on a sleeping pill for years from which it is extremely difficult towake me." "Three, when I, smiling and thinking to tease my husband about his "secret surprise" approached him about taking my son away from his lessons for an extended weekend vacation at the beach this saturday he looked me straight in the eye and smiled back, a smile that did not reach his eyes and said, "That sounds like an excellent idea mi corazon. You make the plans and I will be certain to have the company jet available to you this saturday. But make it for the afternoon as I know it's scheduled for some important maintenance." "I smiled back, and then went to my son and as gently as possible so that he did not suspect and alert his father got the few details that he knows. That daddy is going to one of the research labs in the Gulf and that he gets to go to help daddy inspect." "My husbands company is currently working on trying to enhance bioware so that it enhances a mages abilities, rather than limits them." " A project that is fraught with difficulties and set-backs. But he is ambitious beyond belief, and I believe he is quite prepared to use even our son as a test subject to further his research." "He's only nine. Nine. And his father is a monster for even considering this." "I'm going to take him away. But I can't without help or his father will find us." "And that's when I remembered the tales of shadowrunners and their bold "extractions" of high value employees. And I contacted an old friend." "Suffice it to say that this is the job." "You will extract myself and my son before friday and take us to the Tir. I have a friend there who will help me further. I've attached my schedule and my son's schedule to this file, as well as the plans to the house and the security passwords I know. Not that I'm telling you how to do your job. I'm simply doing my best to give you what aid I can in the one contact with you that I could manage. When you access the file it shows

Tues lunch with Marion at the Broken Pot 13:00 Shop for dress for wed. 17:00 Dinner as a family.19:00 Attend Juan's first violin recital (Sef has promised to be there.) Wed 11:00 Lunch with  Cenobia 13:00 Hair 14:30 Nails 18:00 Attend company dinner with Sef  Thurs: 10:00 verify menu & flowers for dinner 11:30 Lunch with Iratze 13:00 Friends of the Library meeting to discuss upcoming fundraiser 17:30 Dinner with Erado y Colon 19:00 Attend symphony together. (Myself, Sef, Erado y Colon).

Juan's schedule Tues: Attend school 07:00-15:30, Violin Lesson's 15:15-16:00 16:30  Return home. 17:00 Dinner as a family 17:30 Leave for violin recital  19:00 Violin Recital 21:15 Return home 21:30 Bedtime
Wed : Attend school 07:00-15:30, Violin Lesson's 15:15-16:00 16:30 Jai-Alai practice 18:30 Return home. 18:45 Dinner 1930 Homework with tutor for MacroEconomics 20:15 Playtime 21:00 Bedtime
Thurs Attend school 07:00-15:30, Violin Lesson's 15:15-16:00 16:30 Equastrian Lesson 18:30 Return home. 18:45 Dinner 1930 Homework with tutor for Calculus 20:15 Playtime 21:00 Bedtime

File to show the floorplans of the home with details as to security control room and passwords that she knows
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-15-14/1204:46>
"Well then.. Might I suggest the recital? It seems to me to be the one time they all get together." The professor looks to the others after veiwing the trid.  "Anyone else feel like Old Kanobi?"
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-15-14/1209:14>
Sitting watching the deckers at work wasn't as interesting as he thought it was going to be. Just a whole load of faff and fidgeting as the van bumbled through the traffic
So gents, what we got?
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-15-14/1519:19>
Loki looked over the file with interest.

"I got a look at the wife during the meet, and this file confirms that we've got not only one, butvtwo awakened targets, and the bodyguard has some serious Aug work , not to mention  he's a natural born killer. House is warded, so that's out as far as I'm concerned; security there would probably be as tight as a... Well, anyway."

He pondered their options for a bit.

"Nothing to stop us from grabbing the mother at any time, though I suggest getting an eye on the kid and his security detail before we develop any further plans. No idea if the kids a prodigy or not, so I'm hesitant to make any further plans before we have more info."
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-15-14/1546:53>
Figured these guys would only pay for the best. Did you spot any augs on that guys lungs, throat or nasal passage?
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-16-14/1539:54>
Loki looked at the grizzled man and thought about his answer for a second before replying.

"Not that I could tell, Chief. He's wired, for sure, and he's got some dermals and some skin grafts or something, all really high end so they barely even show, but I couldn't make out any breathing augs. Pretty sure I could easily drop this guy with a couple darts full of Narcojet, and nobody would be any wiser..."

He looked at the others before continuing.

"I'm worried about the kid, though. Unknown magical talent, unknown allegiance, somewhat dim at the very least, maybe just young. We definitely need some eyes on this guy before we make a move."

On his new and vastly improved commlink, he scrolled through the schedules again.

"Listen, I don't think the recital is a good idea. We should definitely try to get a hold of the fathers schedule, too, if possible. Ideally, we grab the kid at a time when he wont be expected somewhere for a good long time; school seems like the best bet to my mind. Scan this", he said, and grinned widely. "I could trade places with the mother during her lunch with Cenobia, don't ask me how, gotta have some secrets, cut the lunch short by claiming some sort of emergency and then direct the wife's car to the school where I'd pick up the kid. In the mean time, you guys pick up the real wife, tail the car from the school, at which point I'd probably need to sedate the kid and the guard and/or the driver. We make it look like the car crashed in a lake somewhere, even better if we can find some bodies to put in it, and hightail it outta town on the plane Siren provided."

Satisfied with his prelim, Loki sat back for a short while. "But this is all contingent on the kid not being some sort of prodigy. I also wouldn't mind getting a look at this guy's datastores; tech that doesn't impact magic? That's some seriously big bucks right there..."
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-17-14/0317:02>
sounds sensible. We need to get eyes-on first, figure out how these guys get around and where their weak spots are. I agree with getting hubby's schedule, you two techies up to that task? We also need to get a tail or one of them recon drones on the kid at transit times too. Find out how many guards they got and what kind of vehicles they are using. Mr  mojo, you good to look the kid over? See what kind of talents he's got?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-17-14/0758:02>
"We can go on the road, but then they will know we have the kid. That is a problem. However, a recital, from what I know of music, there is a point in time where everyone goes in the back." He hmms. "But if you can get him at school as his mum, well then, I think that is probably our best course of action. Meanwhile, I'll try to make some things. Talk around, you know the deal."
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-17-14/1049:20>
Loki thought about his options for a little while before replying.

"Unfortunately, the kid lives in a warded house, and my bet is he's taken to school in a secure vehicle. If our tech guys can find me a spot with a clear vantage point of the school entrance, I could observe the kid as he enters tomorrow morning. I could go there Astrally, but I'd prefer to be able to observe him in the flesh if possible"

He looked through the notes they had received once more, then continued.

"Hey Shade, can you put some bugs in the air, monitor the entrances of the house to find out which car the kid uses and what his protection detail looks like? If there are any vantage points of the entrances to the house I can use, even better, but my guess is the school is our best bet. If you could also keep a tail on the mother we could ensure that her detail doesn't change around on us, or if it does, when shift changes occur."

The young elf cleared his throat and brought up a map, offering everyone a view of it by inviting a mark on his link.

"So, we're here", he said, indicating their location on the map with a blinking ARO. "The school's here, the restauraunt where the mother is meeting for lunch is here, and this is the closest lake. I'd suggest getting the faraday cage installed in the plane in such a way that the two will be comfortable for the 4 or more hours the plane ride will take if we go all the way to the west coast. That way, I can ward the exterior of the plane to deter magical tracking, which y'all seem so concerned about, and have one of my allies conceal the cage, the two people, or the entire craft, to make our journey just a little bit easier."

Loki reviewed the data he had recorded with the new simrig, nodding along the way.

"The bodyguards shouldn't be a problem, though we're probably going to have to ice them. Anyone have a problem with that, you can come up with a better solution yourself. I don't see a way for us to make the whole look like an accident where they live."
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-17-14/2008:00>
I listen to Loki rambling along about his idea and decide I guess I will go look around a bit.
C'mon James let's go check out the house and see what we can find.
Hop up into the van and buckle in and slide the data cable into my control rig.
Matrix Command:
Find shortest route to 10 Johnson's Way
Input directions
Complete
Looking at James to make sure he is buckled in. Turn on stereo. Set song Highway To Hell.
Getting near to the home I will do a circle around the home checking for a safe place to pull off so we are out of sight and the smallest chance of being spotted.
Matrix Command:
Release All Fly Spies
Load To RCC
Autosoft:
Pilot
Clearsight
Stealth
Electronic Warfare
Set Noise Reduction: 2
Complete
Putting up the drone inputs onto screen so James can watch.
Check for guard checkpoints, Verify entrances and exit that match floor plans given. Check garage for number and type of vehicles. Look for a safe opening for the bug to be dropped into the house for more recon.
Looking for a opening to send in my crawling bug to check out the house.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-17-14/2023:17>
Loki...that could be a plan.... but mostly it will have to depend on surveillance and from whatever intelligence we can gather from it

Being brought out of his reverie by the option to drive to the target house James looks at Shade That may be for the best, the faster we can gather information on them the better, and I personally need to check on the house to see just how tight the matrix security is.

>>reboot deck
>>set grid-hop: hack on the fly
  >>>Global

After a couple of attempts there it was, the Global grid and its speed on his AR, and along with it so many questions In James head.

Rebooting one’s deck regularly was the only way to make sure GOD did not converge on you, and that was the last thing a decker ever wanted.
On the way to the house James also pondered on a issue While I am not a bad operative all this matrix fuss is starting to worry me… drek…drek… wait… I wonder… a couple of guys did it in the service…hell... some of them where even good with that kind of thing…

Shade, how good is your software knowledge? If my theory is not outdated the drones dog-brain is still very similar, code wise, to the agents ran by decks… correct?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-17-14/2029:50>
The Professor offered out deserts to the various crew members, before they went off to their things, getting dropped off at the safehouse, he sat back in a cot resting, as he went over plans.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-17-14/2034:36>
Well I would assume so we use most of the same basic programs for deck maintence and utility. I have skill in software , hardware and computers. Why do you ask?
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-17-14/2049:27>
hmm couple of folks I know used to use the agents programs to run a kind of sub-routine application, basically the agent performs the task of auxiliary sub-processing unit in whatever you need to do, for instance when you run a matrix search, imagine you have a program that filters the information, saves you time, crunches data and the likes, that’s what some folks do with agents, they can basically do whatever you or me... maybe not you James chuckled but I can’t jump on drone can I? anyway long story short, if they can do what I do they can also filter raw information allowing me to do what I do in greater detail, the trick to it, is cracking the source code open and overriding a few lines and adding a couple more, which as you may well know is easier said than done... and i cannot crunch a million line alone... you up to refreshing that software knowledge or not?
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-17-14/2116:37>
Sure sounds like fun, we get done here we can get to work on it. But your buying lunch.

Matrix Command:
Message to Siren, Hey boss any chance you can get your hands on LAÉS/LEÄL, advised it is very hard to get but we will need a very large sum of it for the job at hand.
End Message:
Send
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-17-14/2353:26>
@Shade & James As you enter the area traffic becomes much, much lighter. Each house is set on some serious acreage, and most of that is only visible through the gate. The neighborhood itself only consists of a dozen of so mansions that are only visible through their gates. But, the gates are wide enough for four cars side by side and the driveways wide enough for two cars. There are no convenient spots in the area itself to pull over. Heaven forbid one of the owners of these palatial estates would ever have car trouble, and they don't want anyone else to have car trouble there either. You spot two Lone Star patrols in the area just driving through it. One of which followed you closely for over half a mile. The images you get from the fly-spys are static filled. Evidently the desire for privacy extends to the electronic as well. What you can see of the buildings shows a six car garage. Overwatch of the neighborhood from a vantage point you located almost a click away finally shows the kid arriving home. Car is an Az Governor, the few glimpses of him that you get through the landscaping and the static show him walking from the garage to the house beside a bodyguard type. Entrances and exit's do match
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-18-14/1025:00>
Looks like this is very secure. No place to pull off, extreme noise since it is messing with my connection considering the amount of noise reduction my deck and drone has running. Along with at least 2 roving Lone Star patrols, Guess we need to head back. Why don't you alert the rest of them to what we found and let them know to get ready to go to the first outing on the itinerary where the mages can assence the targets since we can park and they won't have to chase their bodies.
Matrix Command:
Plot course to safe house
Input to auto pilot
Complete
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-18-14/1312:13>
ugh... nothing much we can do here... I´ll inform the others.

Quickly switching into VR James takes a sneak peek into the virtual landscape, noise or no noise if the house is sporting a host wan it should be clearly visible to anyone on VR.

>>compose text message
  >>>Surveillance of the house is a no go. Jammers built in the surrounding location. Professor, did the lady gave us any password for a host inside that file she sent?
     >>>Send: The Professor, Darren, Loki.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-18-14/1416:07>
@ James House is on a host WAN.

@ Shade >>You don't ask for much do you kid. I'll ask around and get back to you.<<
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-19-14/1202:17>
"Yeah, I expected as much," Loki replied simply.

He performed a quick Matrix Search of the school and surrounding areas to try to get the lay of the land, and once the results came in he messaged the two techies and the others again.

"Check out the school, too; it would be good to know if there's anywhere I can get a view of the entrance or wherever the kids are dropped off, anyway, or if I need some kind of disguise or something. Oh, and keep some bugs in the air as lookouts for the mom, the kid, and the husband. When morning comes around, I'll scope out the school to get a sense for the kid's Talent.

Oh, and see what you can do about the husband's schedule. If you a draw a blank, do some research on the violin recital and get me the name of the band leader or whatever those guys are called, and I'll make a call to the dad's office to confirm if he's attending or not. I may not have much tech savvy, but I can talk rings around an assistant any day of the week.

I'm setting an alarm for sunrise tomorrow, wake me only if you need something urgently."

With the last part of his message done, he hit the send button and prepared for a nights rest by settling into one of the cots that had been provided.

Before slipping into sleep, however, he focused on the world around him and dove into the Astral. Not wanting to spend too much time here before getting some much needed rest, he swiftly moved to the school's location and surveyed the grounds, looking for entrances and possible spots to hide out while keeping watch for roving spirits and other magicians.

Once he'd completed a few rounds of the area, he went back to his body, checked his link for messages, and slipped into the dream world.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-19-14/1806:46>
 The Professor would do what he can to rest now, having a good meal and the like to recover completely from todays events.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-19-14/1836:01>
He expected as much... uh... Shade mind driving to a convenience on the way? soykaff and cold beer for the troops and if you want to check the school its your pick, im off to the warehouse i need to start on Fido

>>>compose message
  >>>If you are going to do scoop the school tomorrow you might as well look into the entrances yourself.
     >>>send message:Loki

Not sure if wife picking kid at school is such a good idea... if hubby is a paranoid piece of drek school may have strick orders not to let kid leave earlier... snatch and grab maybe? we need to discuss it with the rest of them....
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-20-14/1206:16>
Derren was hardly surprised when he heard about the security at the mansion, it was to be expected after all.
It was encouraging to hear that the kid only travelled with one guard, even the most heavily augmented guard could be overwhelmed in an ambush by a team of lesser indivuduals when they had surprise and planning on their side.
He grabbed a dry marker and walked over to the planning board, scribbling down his ideas.
Guys, Dunno about you, but I'm beginning to see a plan coming together here. The mansion is a fortress right; high walls, EM jamming, regular patrols? And the school is likely to have MAD scanners, onsite security and a decent response time too, right? So, I'm thinking
Why attack at their strong points?
The kid gets out of the car, what, 4-6 times a day between going to and from school and after school activities? He's walking relatively unguarded across public spaces. A couple well placed stun grenades and we can spring him during transport. We also have the advantage of knowing where he's going and when he needs to be there for, so wouldn't need a really tight tail on his movements.
Best bit about it is, we're already on the road ready to make our escape. We've got to pick up the wife first, but she's more of a free spirit, movement across the city centre wont look so suspicious to anyone following her movements. Thoughts?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-20-14/1244:25>
"The problem with hitting during transport is this..  The Professor walks up to Darren and grabs the marker from his hand, and then walks off a bit with it. "Now your upset that I took the marker from you. You know I took it from you. Because you were in the middle of using it. It would be the same with the kid, they would know and be upset that we took him. However if you take him from a place where they aren't guarding him specifically, then it becomes quite a bit easier. "  he remarks handing the marker out. "Its not as simple as just getting them. We have to get them out too. And getting them out is a problem when they already know someone took them."
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-20-14/1249:05>
Yeah, I see where you're coming from prof, but as soon as we walk into that school or hop over the fence at the mansion, we're running against a ticking clock. First we might have to fight our way in to secure the kid; then we may have to fight our way out. then we've got a seriously pissed off family and alerted police and we've still got the issue of getting the kid and the wife away from the scene.
We snatch them in transit we bypass the need to deal with security, cameras, MAD scanners and all of that shit. Straight up ambush. flashbang, stun gas whatver. knock em out, clean and quick and then get to putting as much space in between us and his dad as possible.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-20-14/1300:44>
"That is why I'm suggesting the recital for now. Provided its something where multiple kids play, there would be lots of different adults there are very little centralized security. We set up for something to happen in transit for the father, something that could be explained as an accident rather than a group of people suddenly appearing and shooting a guard dead and dragging a kid away in broad daylight. It becomes a ticking clock then too. If the Fairy can make himself look like the mother he should be able to make himself look like the father too."
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-20-14/1603:21>
Since it seemed no one was getting any rest yet, and since there weren't even any cots at the safe house, Loki listened in and eventually spoke up.

"Too bad we can't get Teach in as a substitute professor at the school", Loki remarked.

"But seriously, cut the military thinking for a second. Why fire any shots at all if we don't need to. What I'm proposing is minimal risk, maximum reward. I swap places with the mother, notify the father that I'm taking the kid from school early as a reward for good behaviour or something, and then we fake a car crash in the lake where our plane is waiting while en route to some place or another. This gives us the most time between when the kid is expected to be anywhere and when it's discovered that he's not, and we can control the scene as much as we like. Before anyone even realize that something is amiss, we'll be halfway to the Tir. And no, I haven't seen the dad, so I can't imitate him as well as I can the mother."
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-20-14/1614:23>
The Professor would pull up information on the father for all to see. Surely there was some photos in press releases and the like or something.
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-20-14/1634:51>
"Listen Teach, you''re obviously a smart guy, but a con requires more than just smarts. To successfully con someone, you need a line on how they move and act. I've observed the mother, not the father".
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-20-14/1649:13>
"You never saw how she acted around the kid. Only for the moment while in public." The professor reminds him. "But if you think you can pull it off Fairy, by all means do so. Though I do not think I have anything to provide to it." He shrugs softly, moving to one of the work desks, and climbing up on it, using his coat as a blanket and tool kit as a pillow. It was a softer leather case and his tools were too hard. "I'm getting some sleep.. hopefully tomarrow I can fix my thingy"
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-20-14/1738:11>
I really would like to put this out there. NO ONE still knows where in the Tir were going?
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-20-14/1903:47>
That's right, Shade, Teach wasn't exactly in a position to ask, and the info we got on her card didn't say. I've got some connections in Cara'Sir, and it's a common enough smugglers town, so I'd suggest making that our destination until we know for sure where she wants to go. We should probably let Siren know that we may need transport arranged on short notice, as the flight from here to there will take 4 to 6 hours, depending on how much Shade pushes it and how many borders we have to jump."
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-21-14/1026:02>
It has been a mostly non-profit night, the house was a no go but perhaps it still could be salvaged, too much hinged on the snarky lady.

Shade, a hand with the beers at least, the bloody cyberarm is not a hanger for Christ sake...Ah forget it...

Dropping the beverages onto a work bench James listens to the exchange between Shade and Loki.

Turning to Loki James puts a yellow smile Dog ate the snacks, so no school entrance checking tonight, but you could easily do it tomorrow.

Darren, sir, you guys discussed the plan? coffee and beers are on me help yourselves



Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-21-14/1149:21>
Yeah we did, and it's gone from a simple snatch and grab to requiring more acting than season 5 of Neil the barbarian. Can't say I'm sold on it at all. Huge risk for very little gain if you ask me.

Derren slumps against the wall, cracking open the beer James passed over.
Listen before you get roped in to this discussion on magic and impersonation, tell me, what would be your plan to lift the kid?
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-21-14/1231:22>
I think I am up for listening to the ex military on the team for a good extraction and delivery. I will drive or fly what ever is needed. I know problems happen but let's at least have a plan not to get dead before we even get started.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-21-14/1306:11>
hmm You know i am not the biggest fan of doing a blitz, but its where they are more vulnerable, the lack of physical defensive structures will help, you can count on that at the house and the school is still a big unknown, and if the principal has orders on when the kid should leave, that is going create a major issue, mom or no mom there.

taking a sip from one of the soykaffs James continues  should any part of that plan go fubar, we will have one person inside a school full of kids, security measures to contend, and lets be honest, they will be there, half those kids probably have been targets of failed abduction attempts or even successful ones. So no, school is not an option in my book, too many things that can go awfully wrong and the last i want is my mug face on the new as a crew member for a team that left a bunch of kids on the hospital... or worse.

but that is a moral stance, in terms of practicality we can hit them hard on the road, non-lethal ordinance, support will always be minutes away, we can extract the kid fast, mommy already with us. We can however try a few diversionary manoeuvres, Shade can use 2 cars, we can simulate a car change, 1 car goes to an abandoned warehouse and we can send an anonymous ransom note calling them there, we go on the second car and between the blitz and the decoy we should have a somewhat comfortable advance

i would still like to try and get some intel on the dad or whatever they keep locked in that house host... but ill get to you on that in six hours sir
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-21-14/1551:10>
Derren took a swig of the cold beer, waving it at James in agreement with his point
Yeah, that's exactly what i'm talking about. bypasses all the security shit and gives us half a fracking chance of getting out in one piece.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-21-14/1640:05>
The next day, whenever the team all gathers.

"Alright, if you're doing the hit on the streets, I'm not going to be anywhere near there. After all, you wouldn't want them to know my face would you? That would be really bad after all." He nods a little. "Now I know what you're thinking.. How is he going to help us then? Of course the Professor is going to help you, but I need a few things from you all first. First, before we go in, I suggest getting some masks that have cameras and microphones installed. That will be able to give me a feed through my R.A.T.S. Which is what I'm naming this device He holds up the spark plug thingy  he was working on earlier. "Through this, I'll be able to watch all of your backs with the camera displays, and such. I've got a few other devices I'm going to work out too, that will give you all such the most wonderful heads up displays."
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-21-14/1702:21>
"Cool as cool, you want to go with a hilariously complex plan that doesn't require my talents, I'll hang around back here until the drek hits the aerial rotational device. So much for this whole thing going unnoticed. Someone wake me if they figure out what they want to use the force multiplier, as I know you military types like to call us mages, for. G'night..."

And with that, Loki went off to find some measure of comfort. He'd slept rough for years and years, and at least this place was dry and didn't have any rats except for the teacher's device, whatever it was.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-21-14/1721:00>
Need I remind you the child is a Mage. And I think it is a safe bet we would all appreciate not getting fireballed , stunned to stupidity of turned to goo.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-21-14/2036:48>
Stretching from having slept in his car, a night well slept despite the 3 hours lost to Fido software changes, James had co-opted Shades for the tweaking of Fido, his virtual matrix agent (which happens to resemble a virtual Alaskan Malamute).

Hey professor... Shade, thanks for yesterday, it took only 3 hours thanks to you, much appreciated, i owe you one...  sniffing to see if anyone had started the soykaff James rolled his eyes at the continued discussion. I'll be shaving if anyone needs me

logic+software (+1 limit;+6 die:Shade teamwork test) - edge push the limit (http://orokos.com/roll/195478): 16d6o6h5 12
Fido extended test - +1 limit +4 die Shade (http://orokos.com/roll/195481): 13d6t5 5
Fido extended test - +1 limit +4 die Shade (http://orokos.com/roll/195482): 12d6t5 7
Fido (http://orokos.com/roll/193625): 9d6 40 6 hits
Fido 2 (http://orokos.com/roll/193635): 8d6t5 4
Fido 3 (http://orokos.com/roll/193638): 7d6t5 4
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-22-14/1152:16>
Loki awoke as the Renraku link blasted the alarm he had set the night before; apparently he'd forgotten to adjust the volume. Anyone who wasn't already awake was sure to be so now, as the device certainly had more oomph than he'd ever thought possible. He headed out just in time to watch as the light of dawn began flooding the Emerald City, and caught a breath of relatively fresh air compared to the stuffy insides of the shop. Suddenly, seeing the beams of golden light scattering across a copse of somewhat unharmed trees, he found himself strangely missing the Tir.

"For all it's faults, it's still home", he thought to himself as he shook himself out of his reverie. "And, I guess I'll get to see it soon enough. Anyway, enough faffing about, time to go to work."

Walking back inside, he nodded to the others as they stirred and went about their business, and headed over to the corner he'd claimed for himself. The young elf sat down, leaned his back against the wall, and spoke in a mirthful voice.
"All right, boys and girls, I'll be out for a while taking a look at the kid and his bodyguard, so don't go assaulting anything while I'm gone. Also, anyone fucks with my body while I'm out and you will all find yourselves in a pile, naked and sweaty, while I'll be in possession of some pretty compromising photos you might not want circulating the 'trix for eternity. Let's just say it's in your best interest to ensure I stay undisturbed for the next four to five hours, at most..."

Loki grinned widely and added a cheerful "Imo herme!", the beginning of a traditional Sperethiel parting phrase, before leaning back against the wall with his eyes closed, his body going limp as a ragdoll.

The emotional weight of the world crashed into him as he left his body for the Astral, as the intensity of the sensation never ceased to shock him. After stepping across the threshold, he checked that his body hadn't fallen over somehow as he hated waking back up with a serious crick in the neck, and then took a look at the others briefly. "Nothing special," he thought as he read their surface moods. "At least no one seems nervous enough to indicate that they're going to betray us, so that's something I guess."

His Astral form "jumped" up and he flew through the roof of the shop into the early morning sky. He settled in the clouds once again and called forth an ally from the mist.

"Trickster, hear me! I have need of your people once again, and I honor our ancestors by making this sacrifice in your name!" Shouting out his call, he drew his black dagger from the sheath on his back and ran it's edge across his left arm, the wound opening and closing almost immediately. A flock of ravens descended upon him almost instantly after the blade had rasped his skin, and they pecked at his head and scratched at his face, but his resolve held and he weathered their passing. When the cloud of feathers, beaks, and claws dispersed, a lone humanoid figure remained, his form cloaked in shadow.

"Thank you, honored spirit, for coming to my aid," he said softly, bowing to the form in front of him. "Please, cloak my form like your own in this place, hide it from prying eyes, and then follow me and protect me if I am attacked. Do not risk your form to save me, I only ask for time to escape my assailants, and remain only for as long as I stay in this place." As the apparition nodded it's understanding, Loki watched as the shadows surrounding the being spread out and engulfed his own form making it almost translucent, fading into the background of the astral world.

Satisfied with his efforts so far, he sought out the location he knew as the residence of their target, and arrived almost instantaneously. He began looking around for a suitable place to wait, and after observing the area for a little while from up above felt confident that the house next door did not have any Astral wards nor watcher spirits nearby. As it had a perfect vantage spot of the parking garage of his target he settled in behind the chimney on the roof for the wait.



Some time later, he watched as an aura exited the building and seemingly looked around, then advanced towards the garage as a second aura followed him. Astonishingly, while the second aura was certainly smaller, it was all the more vibrant. Where the aura of what could only be the child's bodyguard was faded and dull, tendrils of grey and black crisscrossing his form, the child's aura was unlike anything he had ever seen. He was definitely no mage, but something was... wrong about his aura, not just because it was incredibly vibrant but because it looked like he should be capable of manipulating mana, or at least some kind of energy like it. He risked a closer look, straining his senses to "see" his form more clearly, and nearly fell off the roof. Pure energy seemed to run along and through the child's form, an energy he'd never seen before.

"This child is like no mage I've ever seen, that's for damned sure." Loki thought to himself, puzzled by this new revelation. As the two entered the garage, Loki vaulted into the sky once more and just flew for a while, soaring amongst the clouds, thinking long and hard about what he'd just seen. There had been talk of some kind of craze at a hospital in Neo-Tokyo a few years back, but he couldn't remember the details. Word on the street was that something had been going since the Second Crash, and he'd heard rumours about a Horizon massacre in Las Vegas which had been really unpopular. "Wait... could he be... Oh, drek..."

After what felt like an eternity, he felt his body begin to tug at him, the loss of it's spirit making itself known to him. He immediately released his watcher, thanking him for his help in mid-flight, and returned to his body in a flash of motion that made the transition back into the real world a painful experience. The shock of it made him bolt upright, inhaling deeply, and he began coughing roughly. He immediately looked for the presence of the others, shouting for them to come quickly. Once he saw they were within earshot, he asked them a simple question.

"Well, this job just got real fraggin' interesting. What do you all know about these so-called virtuakinetics?"

Quote from: Actions and Rolls
Summoning F3 Spirit of Man
Summon Spirit of Man [3] (http://orokos.com/roll/195649): 9d6t5 3
Spirit Resist, Drain Resist (http://orokos.com/roll/195650): 3d6t5 1 13d6t5 5
Spirit gets 1 hit on resistance, 2 services total. Drain DV of 2 resisted

Assensing the kid (and any bodyguards with him)
Assensing [9]: Kid and bodyguard (http://orokos.com/roll/195648): 12d6t5 5

Trying to recall anything about the aura he's just witnessed:
Sprawl Life Knowledge Skill (http://orokos.com/roll/195671): 8d6t5 2
Trivia Knowledge Skill (http://orokos.com/roll/195668): 6d6t5 2
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-22-14/1318:02>
Virtual... Kenetics? Ah right, one of those new gaming systems isn't it? The Professor asks, as he fiddles with his device in the making again. This time, he figured he'd get some more tasks for his sprite he currently has available to him.


Quote
Re-Register sprite- Edge Spent (http://orokos.com/roll/195697): 16d6h5 4
Resist re-register level 6 machine sprite (http://orokos.com/roll/195698): 12d6t5 3
Resist Fade vs level 6 machine sprite (http://orokos.com/roll/195699): 13d6t5 6
Wasted Six hours
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-22-14/1844:13>
The head shaved clean, the goatee trimmed and Loki saying something about naked and sweaty, to James something was off and since the bodily hair had been taken care of it only meant it was the elf.

What is wrong with dandelion eater over there? a gentle smirk twisting the scar on his face guess its either a joke or the bastard is high on something, Darren, sir, should we discuss a timetable?
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-22-14/1933:03>
Force multiplier my arse. Magic is powerful but this aint a sitcom. His plan is more riddled with holes than the Korean liberation army's flag was after the IJA fucked em up at Kaeson!
The mojo man will come in handy, don't get me wrong. But I ain't relying on his abilities alone. Right.. {glugs beer} lets get cracking.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-23-14/1124:25>
Shakes his head in disbelief, he really just threatened me, no one threatens me, Sammy did it for a while, I swore over his bloody body and my sisters grave no one would ever hold something over me again. We need to straighten this out now.
Walk over to where loud mouth left his body, pull a comfortable chair up in front of him, slowly work the barrel of my predator into his mouth and wait.
Seeing Loki start to wake, I get within inches of his face.
Let's make this crystal clear, DON'T YOU EVER THREATEN ME AGAIN if you ever do I can promise you won't live to go play Mage boy again.
Pulls the predator out of loki's mouth and holsters it.
Looks over his shoulder and says
 Oh don't worry there is a opening beside Slick Sammy
Goes and gets back to maintenance on the van
Title: Re: ( IC ) Neverland
Post by: martinchaen on <05-23-14/1513:02>
Having been threatened at gun point by someone he thought of as a friend or who was at least on friendly terms, Loki decided enough was enough and slipped away in the night, never to be seen again by Siren, Shade, and the rest.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-26-14/0919:02>
It is now 14::00 on Tues afternoon. The News feed has a quick weather update. News of the upcoming corp. shareholders meeting. An update on the progress of construction on the I 70. A raid on a gang attempting to smuggle mil spec armaments and a stage collapse during a live performance at a local stadium.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-26-14/2011:08>
Having been at work to change a few details in his persona, Fido's new Icon and debugging his program, James switched off from VR. His AR clock display flashing 1400. Stretching his muscles and going out for a quick smoke James returned inside, the long hours of mental work requiring some soykaff and  something hot in his stomach, tasty was unfortunately not an options, The professor "gift" desert long gone and the MRE being the standard fare available.

Popping up the bag and eating a few spoonfuls of it James looked at the other guys lying around anyone seen dandelion eater?  James asked while wiping the mouth and taking a sip from one of the few beers still available.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-26-14/2017:22>
"He ran off into the night sky." remarks the professor. "As long as he doesn't blab, we're all perfectly fine, perfectly fine. Never trust someone who takes the name off a historical character who time and time again couldn't be trusted I say." he remarks, fiddling with his device again. "I suppose I have only enough time to try and finish one of these up,"

It wasn't enough time though for the rectile and to finish this one up. "Now you three need cameras, I can't be on the field with you all easily. I haven't even fired a gun, quite dreadful things truely. I prefer something a little more sophisticated."
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-26-14/2136:56>
Sorry guys, the Mage threatened to mind control us and take pictures to blackmail us, after my youth I lost my composure and threatened him at gun point. I might of went overboard and I drove him off.
So he won't be coming back and we need to complete this job, so tell me what plan you have for your driver.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-26-14/2143:34>
Oh sweet! just Sweet! and while you where at it why not call in the Azzies and tell them we're coming? .... Taking a deep breath James drops the beer and the half eaten ration Ok...what's done is done... just don't go waving that thing again like its a limp... never mind... just keep it on your pocket... Fishing for the Zippo and starting to open and close it, multiple times, James continues Darren, this changes all the plans, suggestions sir?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-26-14/2154:31>
"I say we do what you planned there. Hit them on the road, right after the recital. Emotionally it would be the best time.. especially if the kid plays really well."   he says, "You tell me where to send them, and I'll a little of my own magic. Meanwhile, I'll also give you all and over watch as well. Just remember to wear your cameras and microphones. The more we have the bettter I can see."
Title: Re: ( IC ) Neverland
Post by: ismilealot on <05-28-14/2340:43>
The trid news feed reads 19:00. Ganger shoot-out in the 3rd Ward caused police to shut down the area for over four hours. Police state that all the members responsible have been rounded up and jailed pending trial. They will release names of victims when the families have been notified. An upcoming concert by Maria Mercurial has hit a snag when the singer insisted that the stadium upgrade it's holographic systems. A spokesperson for Ms. Mercurial states that the singer was very unhappy with the system last time she was here as it failed to deliver the quality performance enhancements that were programmed in. Now, with the new concert enhancements at an even higher level than before Ms Mercurial is concerned that her viewers will not receive more than a fraction of those, if any at all if the system completely breaks down. This is not the first complaint stadium owner Erado Herrnandez de Varga has received. His spokesperson has failed to comment at this time.  Construction on I 70 is going ahead of schedule and city planners are now saying it could be completed as early as this weekend. Stock for Wuxing has climbed 3.5% as it's newest ship gets ready to begin shipping it's latest foray into the designer grains market. Aztechnologies bioware's market is down 5.1% amid rumors that it's latest project is completely stalled and it's CEO is planning on scrapping the project at this months shareholders meeting. Emotions are running high among fans of the Martial E-sport CAGE as it gets ready to host it's 15th world domination match. 
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-29-14/1730:57>
Derren was furious at the outburst and the loss of a team member before they'd even really got going.
Don't ever pull that shit again boy, we needed that mage. Now we're wide open to any magical bullshit that kid can chuck. You keep your arse either stuck in that van or doing something useful with those tools you hear? There's to be no more fighting amongst our own.
He rubbed his forehead in frustration at the turn of events before turning to look at his arsenal of available weapons
Fuck....this prick really ain't making this easy
Yeah, this changes everything, but it also changes nothing. We lost the subtle option, and we've lost any hope we had of suppressing the kid's abilities.
Best chance we have now is to stick with the ambush, but we've gotta knock em out and keep em out. Yo, rigger boy, these vehicles got any stowage area big enough to hide a kid in? Anyone here any good at playing doctors and nurses? Think we'll go with gas grenades and knockout darts at the ambush then keep em sedated till we hit the border. Less trouble that way
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-29-14/1738:30>
The Professor shook his head. Come now my dear boy, from what the mage said before he left in a tiff, what we are dealing with isnt a lighting bolt shooting mage, but a mage of machine. Technokinetic. Now, give me where you want to ambush them, hmmm?
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-29-14/1756:22>
ok prof, you explain how that makes it better and I'll cheer up. I mean these freaks can short the guts of a car or screw a plane's nav system just by looking at it, right?! trust me, I'm not getting into a plane with a pissed off techno if it's awake. He's going under and staying under for the duration.
Title: Re: ( IC ) Neverland
Post by: Ericen on <05-29-14/1805:15>
Yes there is a concealed compartment that will fit a troll or smaller.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <05-29-14/1805:42>
"Honestly, it wouldnt be any different if the boy was a decker. " he reminds him. "Id be more worried if the kid was a decked out augmented machine."
Title: Re: ( IC ) Neverland
Post by: Celtibero on <05-29-14/2022:23>
So its will to be overt action... not much we can do in that department...we have the schedule gentleman, shall we move in and grab the kid? Shade, think you can get as video feed to see if the mother and kid are going in the same car, if not we might need to think of something to put them in the same car.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <05-30-14/0626:11>
we'll need to get the vehicle swaps in place first. You got enough narcoject to keep them under till we cross the border? Anyone got any medical training or at least handy with a medkit?
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-02-14/0513:46>
"None at all. And we're running out of time. Where Should I send them to?" The Professor taps his food, waiting for the combative guys to figure out where they wanted to set up.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <06-02-14/0559:26>
hearing the Professor and finishing the pending work on his new persona, James looks up to the professor, the guns assembled and cleaned in the top of the workbench along with all the loaded spare clips. Looking at his AR display teh clock is ticking 1905 Time to get a move on then...


>>>Restart Deck
>>>Config ASDF
   >>>3/5/5/4
 >>>Load program:
   >>>Fido
   >>>Virtual Machine
   >>>Browse
   >>>Toolbox
>>>Set Grid Hop: Global
>>>Set Mode: Run Silent OFF

>>>Message Fido
    >>>Matrix search data filtering protocol on my mark

>>>Matrix Search: Violin recital location AND Delphine Marguerreta Cantu-De Los Santos de Smith AND/OR Seferino Chavez-Smith

Ok gentleman The Professor is correct and the clock is ticking, the recital should have started by now, Shade i will have the location of the recital in a few seconds, i suggest we lock and load, ill do some matrix surveillance en route, and gentleman, do not forget your cameras for the professor  Clipping the magazine on the Heckler & Koch, James looked at the other remaining members Shade, some drones on the air would be handy, to provide for some recon and while you are at it can i ask you to try and see which car or cars took the family to the recital?

Fido matrix search teamwork test (http://orokos.com/roll/198401): 9d6t5 3
matrix seach - threashold 1[7] (http://orokos.com/roll/198402): 11d6t5 2 (1 net hit, on a base time of 30s, due to running the browser, should be 15s as i only wanted the location of the recital)
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-02-14/0632:37>
>>Delphine Marguerreta Cantu-De Los Santos mother of Juan Seferino De Los Santos-Smith attends school at The Cemanahuac Institute. Violin recital is scheduled for tonight at 19:00.<<  >> Seferino Chavez-Smith, President of Mil Milagros is on the board of directors of the Tamoachan Symphony Orchestra whose lead violinist has been wrapped in scandal this year. Chavez-Smith has called for the removal of the violinist stating that the symphonies first violinist has "detracted from the music and his art by his behavior."



Title: Re: ( IC ) Neverland
Post by: Ericen on <06-02-14/1039:15>
You got it, anyone riding along in the trail car, or everyone in the van?
Hop in the van buckle up and jack in.

Matrix Command:
Input directions to Delphine Marguerreta Cantu-De Los Santos home
Copy directions auto pilot west wind, follow
Start west wind
Run Fly Spy diagnostics
Set Surveillance mode
Matrix Command Complete

Knowing there is no place to park close to the home, I will park the WestWind at the ambush point on the way to the home, then drive a large circle around the estate while I allow the fly spies to watch the home and cars to see who enters which cars and if I can tell seating configuration so we can tell where mom and son are and where dad and the bodyguards are. Also noticing if there is a change to who the bodyguards are since it is a family outing.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <06-04-14/1903:21>
Van is good bet, Professor, think you could do me a favour? can you run a search pattern for location, transit level, population density, crime level and security to get us a good spot for an ambush?
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-05-14/0751:23>
Right then, as we don't have our dandelion eater, this is gonna have to be a quick and brutal snatch and grab.
Anyone getting out of the van for the snatch is gonna need some kind of breathing apparatus or gas mask. if not, stay in the car and shut of the vents.
Make sure we can get the cargo into the stowage, so rip out anything that doesn't need to be there. As for the ambush, we need to get them as they are getting into or out of the car if we can, so pull up some imagery of the location of this recital.
Anyone got any narcoject?
Derren grabs a disposable needle out of his medkit and draws up a shot before storing it in back in the medkit in the rigging of the rear of the van.
Non-lethal ammo for this gents, carry some live rounds on you in case this goes to shit I bloody well hope not..
He grabs the Antioch, filling its magazine with high explosive grenades That's plan B sorted before grabbing his Ares alpha and filling the underslung's mag with neurostun grenades.
Derren grabs the gel clips and 2 clips of regular ammo, ramming the first gel-loaded clip home and checking chamber.
Grabbing both his arm slides, he straps them on each arm and loads a clip in each fichetti before securing his ruger in it's concealable holster and slotting 6 APDS rounds into the chamber, stowing a speedloader in his internal jacket pocket as a backup
James, you able to keep all this stuff running quiet and off the grid?
He secures his monocle and headphones before donning his helmet, strapping it up securely before putting on his heavy lined coat, his respirator ready in a pocket.
Derren bends down to tie up his boots securely, remembering his first day in boot camp and loosing his left boot on the second obstacle of the course. Running for the rest of the day with one boot was not something he wanted to repeat, and this had all become part of his ritual, his mental preparation. He secured the combat knife in its concealable sheath, making sure it was nice and tight before addressing the others again.
Lets do this quick and clean yeah. We tail them, burst out the van, gas the area and get them in the van ASAP. once in the van we get the destination from the mum and knock them out for the ride. We drive clean and quick to the border and get across with the goods however we can. Speaking of which, anyone got any coyote contacts?

Drafting up a quick message to his underworld contacts he rattles a message over the 'trix:
//Evening gents, either of you got any contacts who run the border into the Tir? could do with some assistance getting in and out quietly//

Title: Re: ( IC ) Neverland
Post by: Ericen on <06-05-14/1113:59>
Okay gentlemen let's get this going.
Matrix Command:
Roto Drone, Ammo Command, load gel rounds & stun gernades
Doberman Drone, Ammo Command, load gel rounds & stun gernades
Matrix Commands Complete:
Everyone into the rover and buckle up.
Hop in the rover, and head to the recital location. when we arrive I will launch fly spies
Matrix Command:
Fly Spies launch
Recon mode
Head towards targets home, notify when cars move out to recital.
Roto Drone, launch
Mode, high over watch
Doberman Drone, system check, prepare launch.
Matrix Commands Complete
Head to back of rover and slide open the smuggling compartment.
Okay gang, fly spies are heading to the home to see which and how many cars. Roto Drone is on high over watch waiting on the to arrive before getting closer. Doberman is ready to launch all have gel rounds and stun gernades loaded.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-05-14/1507:25>
"Right, I'll get on that." The Professor begins playing with his commlink, though still doing the search with his living persona.

Quote
Data Search (http://orokos.com/roll/199033): 10d6t5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-06-14/1023:52>
>>Cemanhouac Institute 1365 E. 8th Ave<<
>>Current Traffic Level Light<<
>>Population Density : Suburban<<
>>Crime Level : Low street crime, High White collar crime<<
((The Cemanhouac Institute is near the corner of 8th & Lafayette, on a map is near the current day Cheesman Park.) (The Chavez-Smith residence is E. Dakota Ave near S. Gaylord just south of the present day Denver Country Club.))
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-07-14/0757:49>
"Well, I've got the information," The Professor says turning to the others as he sends them a copy of it.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <06-07-14/1640:45>
taking off the jacket and flexing his right cyber hand, James enters the van.

All ready gentleman, Professor, we´ll discuss the location en route, I´ll be on VR if you need me. Shade,Darren sir, shall we get moving? taking and seat and strapping in James shifts into VR, the familiar tingle of the digital reality rushing in as it takes form.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-08-14/1221:17>
"Very well, lets vamoose!" he remarks, getting in shortly after, before also going into VR.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-08-14/1243:51>
Alrite gents, first plan is to snatch outside the recital, if that is not possible then we hit the ambush site. James, can you keep these weapons off the grid? other than that, ready when you are.
Derren slaved the guns over to James, trusting in his skills to keep their broadcasts off the grid. He synced each of his weapons with his smartgun system and activated his ancient wired reflexes system in preparation for the job ahead.
He jumps in the van last, slides the door closed and banged on the driver's seat. Let's move.
His heart thumped aggressively against his chest wall as the van pulled out of the lot, hitting the main road. There was no going back now.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-08-14/1510:58>
Okay let's head to recital, park a safe distance away, Roto drone high above on stand by. Fly spy watching for cars to bring family. Both other fly spies check around recital building and on top as well. Smuggling compartment open and ready. Doberman ready to go for snatch.

Okay gentlemen everything is a go for me.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-09-14/0904:19>
The school is mostly dark. It's easy enough for you to pick out where the auditorium is from the drones visual imagery feed. It's the only area that's mostly lit. You see the occasional tailored suit of a bodyguard out on the side steps for a smoke break. But, the next 2ish hrs are going to pass very quietly from the looks of it.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-09-14/1133:06>
Quietly watching the security move in and out of the entrance burning their lives away, Shade slowly shakes his head never understanding how someone fights all their lives to keep from dying in the shadows but willing kills themselves one fire at a time. I am glad drones don't smoke I would have to breath that noxious sludge everyday.
 Well I think I really need to get a good look inside to see if Mr J is in there with the wifey and exactly how much security is with them. So I will split off 1 Fly Spy off and pilot him into the school as close to the same time as one of the security walks back into the school hoping they will keep a closer eye on him than me.
Matrix Command:
All other drones auto pilot engage and standard security patterns
Jump to Fly Spy 3 aka: Doo
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-09-14/1531:39>
Ok mate, keep us out of line of sight of the security, but keep a camera trained on all the exits. One feed on each of these internal screens. James, how we looking for security cameras over these exits? anything you can do about them?
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-10-14/1148:47>
As the fly spy approaches the security guard to "hitch a ride through the door" the top-notch security protocols and equipment are armed and fully operational.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-10-14/1226:58>
@ Derren you hear your comm buzz.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-10-14/1229:33>
Derren calls up his calls and messages up on his image link with a thought command, hopefully it was one of the guys getting back to him about that coyote
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-10-14/1249:24>
@ Derren The message is from Rubber Ducky, a particularly gregarious orc you met some years back. To those who don't know him Ducky is a loudly cheerful womanizer who's drinking will always get him into trouble. To those who do know him he's a solid gunman who's drinking and womanizing make him risky for the big jobs. But, you happen to know he's been running in & out of Tir for a few years now and has connections on both sides of the borders. >>Hey Double D, good to know you're still alive and kicking. I won't say shooting since I got boots that can shoot straighter than those little pea-shooters you call pistols. Tell you what. I'm up for a bit of hunting on some good forest land, How about you come up for a bit of vacation and I'll show you how a real man hunts. Tell Juliana I said to lend you a real gun from my private collection.<<  Juliana is code for a small town near the border where Jules lives, a coyote shaman of your passing acquaintance. And the reference to his private collection of guns means he'll be taking you himself.)
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-10-14/1302:51>
//Doing good man! Ha, these pea shooters shoot straight enough for me :-) Vacation sounds good mate, been a while since I've done any hunting. Got a few friends with me; you got enough "real guns" to go around?//
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-10-14/1328:08>
@ Derren, >>My taste in guns runs wide my friend. I got something for everyone up to a party of ten. And if a few of your friends are women than I know I got something for them to handle. And more than enough privacy in my tent for them to handle it. *loud guffaw* Tell you what, You tell me how many we're looking at and I'll arrange enough food, drink and accommodations for a long weekend. I know a spot that's got heavy game running right now and if you can manage to avoid scaring the game away with them heavy boots of yours you might even bag you something real nice with absolutely no muss no fuss and no getting tangled up in all the red tape you seemed to specialize in back in the day.<< >>Oh, and be sure to let me know any special needs. I've got no intention of gettin' hell and gone from civilization and find out one of your light-weight city folk thought hunting in the wilderness came with all the comforts of home.<<
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-10-14/1334:52>
//Haha, you haven't changed much then I see? yeah had more than my fair share of red tape, not up for any more of that. Bring guns for six, and we'll bring some beers over.//
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-10-14/1504:18>
@ Derren >>Make sure that's six cases Double D. I know the hunters in my group and they're heavy drinkers.<< Six cases is code for 6k and the word heavy indicates he's bringing guys who've made the run at least enough that he's confident in their skills.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-10-14/1511:35>
Jumped into Doo so
Perception + Intution = 6 Dice
Perception (http://orokos.com/roll/200177): 6d6t5 3
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-10-14/1518:43>
You don't spot anything actively watching you but it's extremely hard to tell since you're trying to stay hidden from any scanners as well as a bodyguard.
Title: Re: ( IC ) Neverland
Post by: Celtibero on <06-10-14/2001:58>
>>> Compose message: Darren
   >>>link for slaving weapons is a go, i can run six  items at your discretion

>>>Config ASDF
   >>>3/5/3/5
>>>Shutdown programs
   >>>Toolbox
   >>>Browse
>>>Load program
   >>>Wrapper
   >>>Encryptation
>>>Run Silent: Enable

The operation taking a mere 12 seconds at most, James was ready to go and receive the slaving of the items from Darren, jumping out of VR momentarily he set the satellite link operational, connecting it to his Deck, the operation done and the rush and tingle of the virtual world flooding his senses James persona fle in the direction of the violin recital location.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-10-14/2106:24>
Matrix Command:
Load Wrapper Maintenance Drone
Mode: Silent Running
Commands Complete

Pilot the fly spy to cross security at the same time as a body guard.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-11-14/0723:27>
@ Shade The sensor packet on the drone records a pulse of energy as you cross the threshold with a bodyguard. (Further rolls will be at a dice pool modifier of -1.)
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-11-14/0744:55>
//Sounds great, I'll give you a shout when we're on our way up then, catch you soon//

Right then gents, I've got us a border crossing sorted. Get onto the Johnson and let them know we'll need 6k wiring through to cover the cost.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-11-14/1107:15>
Staying as close to the ceiling as possible I will follow the body guard back to the recital. Once there I will take a high vantage point looking for Mrs J. Also looking to see if Mr J is with her.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-11-14/1411:59>
The Professor begins looking for cars on the matrix, while running on silent within the local area of the school.

Quote
Matrix Perception, hot-sim VR (http://orokos.com/roll/200339): 12d6t5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-11-14/1433:21>
@ The Professor You find all the cars on the matrix.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-13-14/1054:53>
Doo's Perception
Intution 5. Perception 1
-1 Die
Doo's Perception (http://orokos.com/roll/200800): 5d6t5 4
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-13-14/1215:49>
@ Shade The auditorium is darkened and large. But the crowd isn't to large for you to carefully evaluate the people sitting  in the audience. You spot her, your Mrs Johnsom, she's alone.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-13-14/1228:22>
Team, I've spotted Mrs Johnson and she appears to be sitting alone. Doo is in a high spot watching the festivities.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-13-14/1236:46>
Ok, let us know when they're ready to leave
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-14-14/1212:07>
The recital is filled with the slow pieces and occasional mistakes of beginners with private lessons. But eventually the recital is done and children and their bodyguards meet with their parents and chatter amongst each other and slowly trickle out to their vehicles. Your Johnson chats with one of the other mothers for several minutes.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-16-14/0947:59>
Your Johnson, her son Juan and both their bodyguards walk out of the building to their cars, they're in the last 1/3 of the people leaving the building, 21 people all together in that general group filing out of the building to leave.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-16-14/1032:34>
Woman and son heading out in the last 1/3 of the group 2 bodyguards traveling with them.
Matrix Command:
Doo follow out the Johnson's
Take over watch position.
Zippy & Dah take over watch positions
Sonic move into tactical strike range.
Load Stun Grenades & Gel Rounds
Target Lead Body Guard
Matrix Commands Complete
 
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-17-14/0443:49>
Derren clips his respirator in place, zips his armoured coat up tight and grabs his weapon, signalling to James to move.
Bursting out of the back of the van, Derren clicks his airburst mode to active, dials in the range and looses a cannister of the gas at the centre of the johnson-bodyguard group.
The cannister arcs beautifully from the underbarrel launcher with a metallic *thunk* followed by a second *thunk* as the cannister fragments over the target group, dispersing its payload of neurostun onto them.
Title: Re: ( IC ) Neverland
Post by: Agonar on <06-17-14/1856:39>
(Okay, jumping in for assistance, temprarily, name is still James to help blur the switching.  Can assume stuff is slaved to this deck)

Nods his acknowledgement and begins to move.  Alright, let's do this  he thinks to himself as he makes sure his respirator is also in place.  Drawing his Predator, loaded with Gel Rounds, he begins looking for icons nearby to be aware of what might become a nuisance.


Title: Re: ( IC ) Neverland
Post by: Ericen on <06-17-14/2007:01>
Matrix Command:
Deploy Fido (Doberman)
Load gel rounds & stun grenades
Target Ms J's son
Enter short combat range
Matrix Commands Complete:
Team ,Fido deployed and in combat range, if child technomancer resist gas will subdue

 
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-18-14/0934:07>
Screams begin to sound in the group of departing families and their bodyguards and you see the drug taking effect as one after the other begin to swoon. Bodyguards still left standing begin to take defensive actions two of them grabbing their charges and bodily hauling them away as others activate weapons and you hear, "Heads up we've got incoming. Set up a perimeter and call it in NOW." A few people on the outer perimeter scatter running towards their vehicles.

@ James you see two of the ICONS disappear off your display.

@ Shade Fido spots the Johnson and her son. They're out on the ground.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-18-14/1333:33>
Team, Mrs J & J jr are down, 2 bodyguards are up and covering.
Initiative: Initiative (http://orokos.com/roll/201721): 12+4d6 30
Matrix Command:
Jump to Fido
Fido target secondary bodyguard.
Fire Gel Round Burst
Matrix Commands Complete:

Gunnery + Agility: Bodyguard 2 (http://orokos.com/roll/201741): 8d6t5 5



Title: Re: ( IC ) Neverland
Post by: Agonar on <06-18-14/2025:19>
James takes aim at the nearest of the two bodyguards, and lets loose with a single shot from his Ares Predator as he moves closer.  Why couldn't the guards have gone down with the gas?  He sends a quick message to the team via commlink, >>let me know if any of you see anything that needs shut down, so far the matrix looks fairly benign.<<
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-19-14/0714:11>
Matrix Hot-Sim Initive (http://orokos.com/roll/201863): 4d6+8 23

Matrix Perception, hot-sim VR, Silent (http://orokos.com/roll/201864): 10d6t5 5

Perception out of the Cameras (http://orokos.com/roll/201865): 8d6t5 5

The Professor gets to work on his end of things, quickly looking around the camera feeds he was given, trying to come up with the best course of action.

Leadership - Direct - James hack the Recitals' Cameras (http://orokos.com/roll/202051): 10d6t5 2

"James, My dear boy, There are a number of cameras, we need you to turn them off."
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-20-14/1535:30>
Bodyguards scramble in slow motion in comparison to you. Their training and state-of-the-art bioware giving them an edge even in this situation. A message goes out over the matrix. >>Shots fired at Cemanahouc Institute. Unknown number of gunman. Civilians and guards down. Request back-up and medical assistance<< Shots rings out toward your location even as the message rings out like a pebble dropped in a pond. single burst (http://orokos.com/roll/202071): 16d6t5 4 targeting James.

@ James Two net hits find their target.
Title: Re: ( IC ) Neverland
Post by: Agonar on <06-21-14/0240:01>
Noticing that someone is pointing a gun his way, James quickly weaves to the left and stops behind a nearby car, not wanting to get shot.  Right.  Cameras.  I think I can see one now.  Keep these fraggin' shooters off me for a sec!  Spotting the closest camera, he tries to get a fix on it's main controlling device...
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-21-14/1321:33>
@ Shade The fish-eyed view you get from Fido's camera shows the second bodyguard shuddering from it's shots. (3 net hits)

@ James The Bodyguard you targeted doesn't seem to be effected by your shot.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-21-14/1343:18>
Quote
Free: Switch firing mode
Complex: Fire full auto full auto! agi 6, Automatics 6, smartgun 2 +edge 5 (19d6.hitsopen(5,6)=7) (http://invisiblecastle.com/roller/view/4543306/) 7 hits, -9 to defense test due to FA.
damage 11P + net hits. Ap -1
No recoil this pass as weapon RC=6 inherent RC=3. recoil starts on next turn.
Derren mentally switches the firing mode on his Ares Alpha to "full auto" from "grenade" and braces himself against the recoil from the rifle as it tries it's best to kick against the gas vents and the strength of Derren's arm as he keeps the barrel pointed straight and true at his target's centre of mass.
The iron sight barely moved, his superimposed smartgun feed showing the trajectory was going to cause this bodyguard to have a pretty shitty day at work.
Get down you fucker!
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-21-14/1417:51>
You see bodyguard 3 shudder with the hits and he slowly staggers down onto one knee.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-21-14/1432:52>
As I see the bodyguard slump to one knee I have a satisfied smirk.
But your still on one knee so you get another burst chummer.
Matrix Command:
Sonic suppression fire on bodyguard 2
Full Auto
Team Broadcast: Incoming Suppression Fire, prepare to extract targets
Matrix Commands Complete:

Sonic opens fire near the second bodyguard laying down a long stream of fire pushing the bodyguard away from his charges creating an opening for the team to grab them and head for the getaway van

Fire Burst
Bodyguard 1 (http://orokos.com/roll/202248): 8d6t5 4
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-21-14/1703:46>
The shots bodyguard 3 have already taken are making him sluggish. His efforts to dodge are like watching him try to swim in mud. The suppression fire hits him and he screams, the sound an expression of pure agony sent into the night. 
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-21-14/1706:54>
Sonics initiative

Initiative (http://orokos.com/roll/202266): 6+2d6 15

Suppression Fire

Suppression fire (http://orokos.com/roll/202288): 11d6t5 6

Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-22-14/0952:52>
For a moment time shatters into jewel-like pieces, each one containing a detail, a sight, a sound, an emotion. They slam together again to allow you a window of opportunity while the bodyguards are nearly helpless under your onslaught.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-22-14/1123:53>
The Professor quickly places and Augmented reality object over the Johnson and her Son that only his crew with img link could see.

"Here she is, now would you all kindly not shoot her? I do believe she and her son are out cold, so Someone will need to carry them out. Meanwhile, Here is the marking of all currently known hostiles, Darren, and what weapons I can see them having."

Leadership Test to direct Derren (http://orokos.com/roll/202524): 10d6t5 3
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-24-14/1137:28>
Bodyguard 3 shudders from the bullet and falls.
Title: Re: ( IC ) Neverland
Post by: Agonar on <06-24-14/1235:22>
(For my Phase 3, Init 1 action)

Needing to do something about the Cameras, it's time to get a Mark.  Wanting to do this a little silently, James decides to Hack on the Fly, while still remaining in as much cover as he can manage.
Hack on the fly directed at the device that the camera is slaved to

Hack on the Fly, Hacking (7vs devices) + Logic (5), limit 6 (http://orokos.com/roll/202975): 12d6t5 3
Was granted a bonus die to roll, and limit from Leadership Bonus die for Leadership (with potential reroll for Edge use) (http://orokos.com/roll/203546): 1d6t5 1
Edge to reroll failures Edge to reroll failures with the HotF (http://orokos.com/roll/202976): 9d6t5 3
Total 7 Hits
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <06-24-14/1245:09>
Seeing the carnage erupting all around him, Derren makes a run for the Johnson and the kid, slinging his rifle as he sprints as fast as he can to cover the ground.
Cover me, I'm gonna grab the Johnson

Quote
Free action; send message
Complex action: Sprint
running 2 , STR 5 (7d6.hits(5)=5) (http://invisiblecastle.com/roller/view/4547310/) 7 hits,
+7m metres to my running rate (limit 8)
+ leadership 2 (2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/4547313/)
no bonus from trisk's leadership :-(
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-24-14/2330:56>
@ James You place the marks on the camera.

@ Derren The bodyguards are helpless to stop you.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-25-14/0911:08>
Matrix Command:
Jump out of fido
Scan surrounding area the fly spies are covering for anymore incoming.
Matrix Commands Complete:

Scanning Fly Spies For More Hostiles, D on the move acquiring targets. Prepare To Move Out.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-25-14/0945:57>
@ Shade The fly-spies have been in the air covering the perimeter, but you're attention has been on more urgent tasks. Now, as you focus on the patterns in their view screens the transition is jarring as you shift focus. But there is no movement in the area from their vantage point.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-27-14/1452:18>
The Professor directs James on defeating those cameras..
Quote
Leadership Test to direct James (http://orokos.com/roll/203460): 10d6t5 1

+1 to doing the things with the cameras
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-28-14/2050:29>
The scene before you is surreal. Bodies of the rich and their expensively cybered bodyguards down on the ground. For an extraction of a well defended target this is happening just as you planned, quick, quiet, hitting them while they were vulnerable and together was extremely risky, but high risk can have high rewards. Now if you can just  get them in the van and away from here without anyone knowing who you are and how to follow you. Over the communication channel you hear. >>Copy message, Assistance on the way. Be advised on scene in 3 min's. Security channels on red alert. Are you able to maintain defensive positions until we are on scene?<<

Title: Re: ( IC ) Neverland
Post by: Agonar on <06-29-14/1044:39>
(Phase 1; Init 23)

Hearing the comm chatter, James calls out, We've got Incoming, ETA 3 minutes!  Remianing behind cover, his weapon is held ready, even though his Gel rounds seem ineffective against the guards' armor.  His main focus, however, remains in alternate reality.  Having found the device controlling the camera, there are a few things he needs to do, the first being to get past the protection on the footage file.  His mind a blur in the Matrix, his Deck doing it's magic, he sets to cracking the protection
>>Crack File<< (6 hits after Edge)
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-29-14/2030:56>
@ Derren Adrenaline pumping into your body you reach the bodies and haul them as if they were a duffel bag and run back to the van.

@ James You crack open the file like an egg.
Title: Re: ( IC ) Neverland
Post by: Ericen on <06-30-14/1137:33>
Matrix Commands:
All Drones Return And Dock
Matrix Command:

Seeing Darren sprinting to Betsey with two packages over his shoulders I click the comlink and Advise the team we are loading the cargo prepare for a fast departure. Opening Betsey's back door I jack into Betsey allowing the expansion of my mind and sighing I am truly at home again. Watching the cams as Darren and Doc load up the cargo and hop in I trip the the switch to close the door and pull away in a squeal of tires. My voice comes over the internal speaker.

Okay wake the old lady up and find out where in the Tir we are going? And make sure they don't have any tracking devices on or IN them.

Betsey cuts in and out if traffic as I guide her to the freeway checking for tails, looking at Zipity I think to myself I am counting on you my little angel As I release her to fly above and notify me of trouble.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <06-30-14/1953:39>
The Professor uses a machine sprite to boost the power of the vehicle, "Incoming Guidance System" he remarks to the wheelman.

Quote
Machinesprite assistance (http://orokos.com/roll/204123): 12d6t5 2

+1 to limit, +2 to any tests you need to do with the vehicle

After giving the machine sprite a command, he begins searching for tracking devices on the two.

Quote
Matrix Perception, hot-sim VR, Silent (http://orokos.com/roll/204124): 10d6t5 4
Title: Re: ( IC ) Neverland
Post by: ismilealot on <06-30-14/2205:42>
@ Shade You can hear the sirens as Az security forces converge on you.

@ The Professor You don't see any tracking devices on either of them. But, that just doesn't make any sense, they should have tracking devices on them.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <07-01-14/0918:08>
Derren Jumps in the back of the van, chucking the cargo into the smuggling compartments.
He gives the guys a nod to let them know the job was done, hooking up his own medkit and the one from the base to the kid and the mother, watching their vital signs ping across the screen as James jumped aboard, slamming the doors behind him.
//Hey man, we're on our way up, see you in a few hours//
With the squeal of tires, Derren zaps through a quick message to his contact and shuts off all his wireless kit. Last thing he needed was that to be bricked by some overzealous spider or this kid when he woke up.
He prepped two syringes of narcoject, loading them into the auto-giver ready for when the neurostun wore off.
Title: Re: ( IC ) Neverland
Post by: Ericen on <07-01-14/1023:52>
Checking Zipty's camera feed for a hole in the Azzies net to slip through.

Matrix Command:
Speaker output:
Azzies already on us, Has to be a tracer on or IN them, you don't find it we are done for, Hang on it is going to get a little windy for a minute.
Sonic load HEAP grenades and APDS ammo
Open Drone Launch Bay
Sonic High Velocity Launch
High over watch position and trail us.
Close Drone Launch Bay
Matrix Command Complete:

Title: Re: ( IC ) Neverland
Post by: Agonar on <07-01-14/2328:12>
(Phase 2, Init 13)

As Darren brings the bodies back to the Van, James quickly decides that the rest of his part is best performed in VR.  Wired Reflexes kicking in, he turns, and lunges out of his cover and dives into the van.  While he secures himself into the van, and before he switches to VR mode, he takes a quick moment to swap Data Processing (3) and Attack (6) again, and then looks to see if there are any Data Bombs protecting the camera footage file, and if there happens to be anything on Ms J, or J Jr, that is running silently.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <07-01-14/2357:54>
James, I need to you look at the two. They should have some sort of tracking device, if we can find them, we can get the fuzz off our tail He quickly sends to the hacker via matrix, as he begins throwing up a few  VR displays to scan the two.


Leadership for James (http://orokos.com/roll/204432): 10d6t5 3

+3 to the check to find them, +1 to limit
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-02-14/0210:55>
@ James  There is databomb on the camera. And when The Prof directs your attention to the targets you spot them, state-of-the- art stealth RFID tags. As you cast your net in VR you're able to spot things others tried to hide, the rush of VR dancing along your senses. You spot things running silently in your general vicinity including an ICON,  relatively near the school you just left, and a fly-spy homing in on you.
Title: Re: ( IC ) Neverland
Post by: Agonar on <07-03-14/0157:18>
(Phase 3, Init 3)
Databomb, doesn't that figure.. and what do we have. .   Drek!  >>Stealth tags on our guests, dropping an ARO so you can search for it.  Unfortunately, the camera system has a data bomb.  Who data bombs their surveillance footage?<<  James drops AROs on the RFID tags, hoping they are aren't implanted subcutaneously, and then sets out to try to deal with them himself, since he never properly learned how to deal with data bombs. . .
Matrix Action: Data Spike on one of the RFID tags
Data Spike, using Edge to push the limit (http://orokos.com/roll/204740): 15d6h5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-03-14/1006:36>
@ James You see the RFID tag in the mother begin stuttering and then go dark as it completely malfunctions under the onslaught of your Data Spike.  9D6E5 =>  0 | ones: 4
Title: Re: ( IC ) Neverland
Post by: Ericen on <07-05-14/1049:28>
We need to get to where we aren't the most important target, we a slight smile I step on the gas and head to the really bad part of town. Get to where those following us are as much a target as we are. Then I can get in the freeway and head towards the Tir.
Matrix Command:
Speaker: Hang on we are going slumming so we aren't the only target. Then jumping on the freeway and heading to the Tir.
Matrix Command Complete.
Checking Zippty & Sonic again to look for pursuit

Initiative: Initiative (http://orokos.com/roll/205132): 12+4d6 25
Driving: Driving (http://orokos.com/roll/205143): 14d6t5 8
Perception: Drone Perception (http://orokos.com/roll/205144): 12d6t5 6
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-05-14/1256:49>
Every town has it's bad side. The part where even Az security forces tread lightly, if at all. The problem is that you're in the snob side, and traffic lights, slow moving vehicles and even slower pedestrians aren't the worst of the gauntlet you'll have to face. And then, through Zippities lens you spot it, an innocuous circle of light sweeping the ground in a random pattern. . It's designer had made it deliberately random. After all, he didn't want the prey to be able to predict the pattern and hide. Still, the drone up ahead had the same constraint you had, it had to travel the streets too, and there's always more than one road into hell.
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-07-14/0951:53>
@ Trisk You send out your Veil, a flimsy bit of illusion worked desperately quickly to try and throw pursuit off of your team. And then you see the signals flash in the matrix, it worked! The signals are almost identical to the originals! And there's the KE signal, spiking and dying just as you envisioned! To late you remember that Az security forces don't use KE, dear gods but you can only pray they don't notice that, or at least put it off to a visitor in the wrong place at the right time.
Title: Re: ( IC ) Neverland
Post by: Ericen on <07-07-14/1117:39>
Matrix Commands:
Roto Drone Doc
Zippty tight search pattern notify when pursuit spotted.
Mode to running silent
Matrix Command Complete:

Shade see's the spot light moving in a search pattern, HA they will never catch us. Thanking Zippty for his good sensors I grab the next turn to go around the search light. Come On Come On you Fraggers follow the leader to bad places no KE or Corp should go. All we have to do is get them into the gangers territory and hop onto the freeway and pray they hate them more than us.

Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-09-14/0145:40>
@ Derren Mrs J & J jr are both breathing. J jr's breathes are shallow and the monitor states that they are to slow for the specified age and instructs you to continue to monitor. The information screen shows his rate at 10 and lists the normal value of 12-20.

@ Shade The race is on as security vehicles and drones begin to converge on your location. You see vehicles at a stand-still against a green light up ahead of you and the wail of sirens grows stronger.

@ Trisk Nicely played sir.



Title: Re: ( IC ) Neverland
Post by: Csjarrat on <07-09-14/1740:32>
Derren took stock of the situation. The prof was hard at work, presumably working some kind of magic with his "thing", James was out cold in VR, the cargo was secure but suffering from the effects of the gas and judging by Shade's driving, security were on route.
Derren hooks up the oxygen flow masks to the two patients and sets the medkits to auto-administer, starting at 2litres/min. It'd keep their O2 sats up at the least and hopefully flush out the remnants of the gas from their lungs.
He slaved the medkit monitor feeds to his helmet's image link and grabbed the Antioch, prepping a round and checking chamber.
//Shade, how we looking out there pal?//
Title: Re: ( IC ) Neverland
Post by: Ericen on <07-10-14/1100:28>
Matrix Commnd:
Speaker: Traffic stopped at the green lights, Sirens close, multiple drones overhead. There is no way they just found us this fast, we just grabbed them and they are already on top of us moving in fast.
Doo launch, move to over watch
GPS search for fastest route to destination and alternate routes
Increase Speed
Matrix Command Complete:

Shade notices traffic is stopping on their green lights. Sirens getting closer, Drones above like buzzing bees. Looks like this is gonna have to be less discreet. Thinking I hope their buckled in. Shades mind touches the throttle pushing Betsey to new speed and preparing for the incoming chase.
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <07-10-14/1331:29>
I wouldn't do anything too reckless right now. Try to slip into a near by ally, take the side streets avoid the main streets. he remarks to Derren through the matrix. Now then, time to remove the last nasty thing.

He looks towards the last RIFD tag, while sustaining his illusions that their own signals were going in a different direction, and their real ones where hidden.

Resonance Spike, force 3 (http://orokos.com/roll/206172): 8d6t5 4

Fade Resist 3 (http://orokos.com/roll/206173): 13d6t5 6
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-10-14/1403:55>
@ The Professor You focus on the tiny little tag someone did their best to hide and it begins to stutter under your onslaught.  9D6E5 =>  3 | ones: 2
Title: Re: ( IC ) Neverland
Post by: Agonar on <07-12-14/0102:45>
I think we should get that tag to stop broadcasting, and maybe copy the signal on a passerby, let them think the targets are in another vehicle.  I think I will be going VR for this, so please mind the corners
Title: Re: ( IC ) Neverland
Post by: Ericen on <07-12-14/1741:43>
Shade sees the layout of the area on his display link with the best highlighted route to the on ramp in the seedy section of town. I feel Betsey respond to my thought of the speed increasing. I coax Betsy forward pulling out around the stopped traffic , trying to stay less than 25KPH over the limit but making sure I stay ahead of the traffic. Taking turns as they come doing my best to make it harder to be tracked. But always heading for the on ramp. Keeping close watch on the drones following us, if it appears the distance is growing like the lost tracking I will drive more directly towards are destination.

Matrix Command:
Speaker: Hey guys how about turning all the lights we go through green both ways to jam up the people following us.
Matrix Command Complete

Driving: Driving (http://orokos.com/roll/206521): 14d6t5 7
Drone Preception: Drone Perception (http://orokos.com/roll/206528): 12d6t5 6
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-13-14/1115:14>
You're vehicle flashes by the security vehicles speeding away from the scene. They follow you in pursuit.  That must be them! Step on it! (http://orokos.com/roll/206680): 12d6t5 5
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-13-14/1214:03>
Before he begins work on the cameras James thinks t himself, "How many fly-spies do they have in the air. Because if it's a lot we aren't outrunning them."  Looking for fly0spies (http://orokos.com/roll/206696): 11d6t6 3
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-13-14/1217:08>
You spot 1 Fly-spy a street over and another one three streets over, both have changed direction to intercept you.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <07-14-14/1014:10>
Derren nods at the Prof in recognition of his warning.
As he finishes checking over his GL he closes the smuggling compartment, sealing the cargo out of harms way.
Readying his Ares Alpha he takes up position at the rear of the van, ready to lay down fire on any tails.
<<To:Team>>//How much heat we got directly following us?//


Quote
Simple: use device (close hatch)
Simple: ready weapon
Free: send message (DNI)
Title: Re: ( IC ) Neverland
Post by: Triskavanski on <07-14-14/1140:56>
/me uses the illusion he's got going right now to make a blip of another hacker in a building appear to be attempting to data spike the fly drone, and with that he resonance spikes the drone while still running silent.

Quote
Resonance Spike, force 3 (http://orokos.com/roll/206924): 10d6t5 4

Quote
Fade Resist 3 (http://orokos.com/roll/206925): 13d6t5 4
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-14-14/2250:49>
The Resonance Veil goes off in the matrix, a desperate gamble against the security forces using the matrix to try and ID the perpetrators. The Drone twitches and spins under the effects of your data spike.
Drones die hard. (http://orokos.com/roll/207101): 10d6t5 1
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-16-14/1201:23>
@ Shade Traffic up ahead of you is light. It's downtown at 9 pm after all. None of the serious partying has started yet and the regular businesses have long since closed. so the change is easy to spot. Cars up ahead of you are starting to pull over to either side of the road and only a few blocks behind them the tell-tale lights of Az security.

@ The Professor The drones signal is still strong as it's back-up programs try to recover from your onslaught.

For James - With so few fly spies in the air at the moment James think's it's worth it to disable them first. Hopefully the kid can shake the visual in hot pursuit.

@ Derren The package is as secure as it's going to get for the moment. As far as he can tell there's only one vehicle in actual pursuit.

Title: Re: ( IC ) Neverland
Post by: Ericen on <07-17-14/1129:22>
Shade sees the blackening of the tailing fly spy in the matrix and realizes this is the chance. He grabs the first turn towards the unsecured area hit hits the gas. Time to loose these wannabe's.
Driving rolls to make it past the security circle.
Driving (http://orokos.com/roll/207723): 14d6t5 6
Driving (http://orokos.com/roll/207724): 14d6t5 6
Driving (http://orokos.com/roll/207727): 14d6t5 9
Driving (http://orokos.com/roll/207740): 14d6t5 8
Matrix Command:
Speaker: Nice job on the fly spy, hang on we are gonna try to get past the security circle and loose these people.
Checking Zippty & Doo for the best escape route where we attract the less attention
Matrix Command Complete:
 
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-17-14/1245:55>
The security car following you swerves to avoid a collision as it tries desperately to follow you. Stay on 'em!  (http://orokos.com/roll/207748): 12d6t5 2  and hits another vehicle with it's bumper. It's not hard enough to stop them, but it slows their momentum just a bit. They recover quickly, the other vehicle not even a thought in their minds as they pursue you. Their adrenaline is pumping as they struggle not to lose you in the twists and turns. Good god man don't lose 'em! Perception (http://orokos.com/roll/207749): 13d6t5 7 But it must be a rookie at the wheel handling their vehicle because you're beginning to pull away. Keep up! (http://orokos.com/roll/207750): 12d6t5 4 The whines of sirens fill the night air shattering the stillness.
Title: Re: ( IC ) Neverland
Post by: Csjarrat on <07-18-14/1012:40>
Derren momentarily pops his head over the the lip of the rear window, just enough to see that the tail was slowly losing a bit of ground.
Prepping to help it lose even more ground he ejects the glip of gel rounds and rams home a clip of live ammo before taking cover again

Quote
Free, eject clip
Simple, insert clip
Simple, take cover
Title: Re: ( IC ) Neverland
Post by: Ericen on <07-21-14/1121:49>
Shade sees the distance growing and silly people trying to follow Betsey. Steps harder on the gas and decides to push the officers harder.

Driving (http://orokos.com/roll/208646): 14d6t5 7
Driving (http://orokos.com/roll/208653): 14d6t5 7
Driving (http://orokos.com/roll/208655): 14d6t5 6
Driving (http://orokos.com/roll/208672): 14d6t5 10
Title: Re: ( IC ) Neverland
Post by: ismilealot on <07-21-14/1929:59>
This game is cancelled. I'm unsure if I want to try and run another PbP. Thank you CJ, Triskavanski, Agonar and Celtibero for playing with me and telling this story with me.