Another quick one:
on page 176 for OS and Convergence the rules say that OS increases for illegal actions for each hit on the opposing roll.
However, in the example beneath it says that mungo gets 6 OS from opposing hits AND 3 OS from illegal actions, one of which is "Check overwatch score" which doesn't even allow for an opposing roll.
So am I to conclude from this that any illegal action performed always results in at least 1 point of OS plus the OS score from any potential opposing hits, if the action allows for an opposing roll?
I also just looked at Banshee's guide which has me still confused:
"Mungo’s player rolls his 10 dice and gains 3 successes. GM opposes the test with 5 dice and gets 2 hits. Mungo’s Data Spike lands with a total of 1 net hit. GM notes that Mungo’s overwatch score increased by 2 from the defense and by another point because of the hacking program that was used."
This implies that it's just opposing hits and hacking program.
"Mungo’s player lucks out with 4 hits while the opposing side gets 3 hits. GM notes that Mungo’s overwatch score increased to 7, three from the opposing defense and again another point due to the hacking program being used. "
Same here.
"Snoop is resolved as an opposed Cracking + Logic vs Logic + Firewall test. Mungo’s player gets 3 hits while the opposing side gets 1 hit. GM notes that Mungo’s overwatch score increased to 9. "
Here it increases by 2 even though there's only 1 opposing hit and no mention of the hacking program although we might assume that he still uses it.
So I'm really not sure how it's supposed to work. If it's just opposing hits, though, then what's the consequence of labelling some actions without opposing rolls as illegal? Is it just for flavour, then?