Shadowrun
Shadowrun Play => Gamemasters' Lounge => Topic started by: street.mage on <09-26-10/1312:12>
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I just read through SRM0310_Spin Control. That, was an awesome run chummers! I highly recommend it.
I really liked burning bridges and knight of the opera too. Of the Denver missions, # 15 Critical Care and # 7 An Ounce of Prevention.
Any older edition adventures that are worth checking out?
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My top older adventures have always been Mercurial, Harlequin, Dragon Hunt and Bottled Demon.
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Harlequin :D yes that was tons of fun to run. I have always mainly run my own adventures and mixed in the printed ones from time to time.
Out of the missions hmmmm in Denver Wet Work Pure and Simple was pretty good if I remember right,
and Humanitarian Aid from the convention missions at GENCON was really cool
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My top list for old adventures would be Mecurial, Harliquin, One Stage Before, Queen Euphoria, Paradise Lost Not all of them are that good (Mecurial) but the ideas are solid. They just need tweaking.
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Harlequin, DNA/DOA, the actual Missions book, Divided Assets, the Dawn of Artifacts, and Ghost Cartels.
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Dragon Hunt was the first one I ever read, so it'll always have a special place deep down in the cold, hard, pit of my heart. I've never really been a big fan of running published adventures, but I love having them, reading them, and stealing NPCs or story hook ideas.
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Heh... most of the 1st edition adventures (and a few of the 2nd) I got just for reading. Didn't know any gamers back then, so I basically had my own crew that "ran" through them. Came out pretty interesting, too... ;)
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I've thought about doing that, but every time I want to I just sit down and write some fiction instead.
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Heh... most of the 1st edition adventures (and a few of the 2nd) I got just for reading. Didn't know any gamers back then, so I basically had my own crew that "ran" through them. Came out pretty interesting, too...
Glad to know I'm not the only one that's done that.
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No Missing Blood love out here?
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No Missing Blood love out here?
It was extraordinary when it first came out, because the insect spirits were unknown. But it's tough to get the same reaction nowadays since the Insects are such a part of the scene...
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Huh must have missed that one. What was it about?
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Huh must have missed that one. What was it about?
It was the adventure that was attached to the Universal Brotherhood sourcebook.
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Ok I remember now... Yeah that was a suprise. My group got WTFPWN'd in the chapterhouse iirc.
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Missing Blood was great but the replay value is slim thus why its not in my top 5.
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Spin Control has an insect spirit background; one that may not have a much replay value, but definitely a shocker in my opinion.
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I can't believe I forgot Dreamchipper. I love that scenario in ways that isn't healthy, it's second only to Food Fight.
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Elven Fire is another favorite just to pull out and read -- the intro fiction alone was worth the price of admission, for me.
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I have really been considering running a 4A version of Dreamchipper.
That is a cool ass adventure. And one that can be used in any edition..
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Gotta agree with the Harlequin comments. I have run it with several different groups, and tend to intersperse the parts of it with a variety of homebrewed missions.
I also loved Dreamchipper, and have run a number of varients of it over the years. I am brewing up a 4th ed variant now which should be a blast.
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i am mastering Harlequin to my pc at the moment, planning to do harlequins back in a few month... after that humm brainscan, wake of the comet, survival of the fittest and some more :) till the crash2.0