NEWS

6e Technomancer Challenge

  • 31 Replies
  • 9807 Views

rackhir

  • *
  • Newb
  • *
  • Posts: 6
« Reply #30 on: <01-08-20/2027:11> »
It probably is good to wait for errata, but I would suggest data processing rather than resonance as the limit.  That is more in line with deckers, and is likely to be a better stat for most TM too.

Tkeela

  • *
  • Newb
  • *
  • Posts: 39
« Reply #31 on: <02-16-20/1128:19> »
So I played with three different builds, and settled on this as my favorite....
I didn't want to make a main matrix specialist, but rather a supporting role of helping a little with the electronics skill....further Matrix Perception and Trace Icon...

The 520k hide and seek technomancer :) haha

A) 450,000
B) 16 Attributes
C) 9 Elf
D) 1 Reonance
E) 10 Skills

Attributes:
Bod 2
Agi 4 6
Rea 2
Str 1
Wil 5
Log 5 8
Int 7
Cha 7
Edg 1
Res 3(1)
Ess 4.04

….16 Attributes, +7 From SAP, and 20 Karma for two 2's.
50 karma
20 attributes
-5 qualities
35 gear

Qualities:
Exeptional Intuition
Aptitude Electronics
Focused Concentration 2
Imparired Strength (4)
Severe Uncommon Allergy
Honorbound White Hat

Skills:
Electronics 7
Tasking 3

Complex Froms:
Puppeteer
Emulate Overclock

Knowledge Skills (5)
Contacts (42)

Augmentations:
Skillwire 6 alpha 144, 000
Skilljack 6 alpha 144,000
Cerebral booster 3 94,500
Muscle Toner 2 64,000
                        446,500

Gear:
Cracking Skillsoft 6 30,000
Transys Avalon 8,000
And 35,000 for Typical armor, ID's, Avalon programs, autosofts and a drone (If that works?)

Thinking of building towards Skill spec's, +resonance, but mainly the submersions of living network, skinlink, and then a Persona commanded drone, whilst saving $ for stealth and con skillsofts.

Trying for a Matrix Perception, Trace Icon with physical space Sneaking and Impersonation.

Whatya think?

Thx


« Last Edit: <02-16-20/1140:34> by Tkeela »