NEWS

[OOC] New Beginnings

  • 1943 Replies
  • 296297 Views

RHat

  • *
  • Prime Runner
  • *****
  • Posts: 6317
« Reply #1335 on: <07-08-13/0207:37> »
I'm pretty sure everyone's on the "get back to Seattle by any means" plan at this point.  Having so little to work with presents an interesting challenge, but since getting back to Seattle's a chokepoint between us and every single other thing we want to do...
"Speech"
Thoughts
Matrix <<Text>> "Speech"
Spirits and Sprites

Crossbow

  • *
  • Prime Runner
  • *****
  • Posts: 2881
« Reply #1336 on: <07-08-13/0309:24> »
Why is everyone so eager to kill my fixer?  You guys got a problem with Italians? :)

HydroRaven

  • *
  • Prime Runner
  • *****
  • Posts: 2537
« Reply #1337 on: <07-08-13/0317:15> »
I think we're just itching for some action. But yeah, I think paying him but making sure we're not dumped in the Barrens is probably the lowest risk for the biggest reward.
Self thought
Speech
Matrix

Crossbow

  • *
  • Prime Runner
  • *****
  • Posts: 2881
« Reply #1338 on: <07-08-13/0323:13> »
Get through this meet and I will try and give you some  ;D

farothel

  • *
  • Prime Runner
  • *****
  • Posts: 3859
« Reply #1339 on: <07-08-13/1216:04> »
I just wait for one reply and then I'll go inside to talk to the guy.  Should be fairly quickly.  But I need to know when we can have the money as that fixer will be giving us timelines, and I'd rather not agree to things we can't keep.  :)
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Necrogigas

  • *
  • Ace Runner
  • ****
  • Posts: 1477
« Reply #1340 on: <07-09-13/2342:01> »
Once the asshole fixer has his money, how much fast forwarding can we do? I think all of us just want to move on at this point.
"Speech" *Thought* <Matrix> ~Astral~

Characters

HydroRaven

  • *
  • Prime Runner
  • *****
  • Posts: 2537
« Reply #1341 on: <07-10-13/0013:15> »
I'm OK with moving forward to Seattle after payment, unless something happens on the way there of course.
Self thought
Speech
Matrix

irisheathen

  • *
  • Omae
  • ***
  • Posts: 339
  • "There is enough time to sleep when you're dead."
« Reply #1342 on: <07-10-13/1502:24> »
@crossbow
So if we cross through the woods across Martells property are there roads that he's got cameras on? or do we need to worry about guns with cameras on them?
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."
-H.L. Mencken (1880-1956)

Speech
Thoughts
Matrix Speech
Matrix <<Text>>

Thvor

  • *
  • Omae
  • ***
  • Posts: 990
« Reply #1343 on: <07-10-13/2022:35> »
Do both groups need to go past Martell's land, or just the diner's?
Colors: Speech Thoughts Matrix Astral

Like sci-fi/fantasy? Check out my wife's books!

Crossbow

  • *
  • Prime Runner
  • *****
  • Posts: 2881
« Reply #1344 on: <07-10-13/2103:56> »
Actually, it is Fionn, Clem, O'Connor and Icarus that have to travel near there.  The diner group can travel straight with no problem  I will see if I can put a map together if it is really confusing

Crossbow

  • *
  • Prime Runner
  • *****
  • Posts: 2881
« Reply #1345 on: <07-10-13/2117:32> »
I am in the process of trying to figure this out, but I don't think a spirit can conceal anything from mechanical surveillance.

The timeframe is such that, and yes this is the GM attempting to create a sense of tension/drama/urgency, the team that has to worry about being spotted will just make it, IF  they travel by the fastest route at the least conspicuous speed, AND their fuel might not hold out.  Cutting across Martell's land will both guarantee the fuel and time will get them there, but also practically guarantee them getting spotted by an extremely well armed person.

RHat

  • *
  • Prime Runner
  • *****
  • Posts: 6317
« Reply #1346 on: <07-10-13/2120:35> »
It also makes trying to hack in a lot more dangerous...  Hm...  Gotta figure out the best way to do this.
"Speech"
Thoughts
Matrix <<Text>> "Speech"
Spirits and Sprites

HydroRaven

  • *
  • Prime Runner
  • *****
  • Posts: 2537
« Reply #1347 on: <07-10-13/2128:48> »
I say we cut through.
Self thought
Speech
Matrix

RHat

  • *
  • Prime Runner
  • *****
  • Posts: 6317
« Reply #1348 on: <07-10-13/2134:38> »
If there's no way to play for time, I'm not sure we have another way.
"Speech"
Thoughts
Matrix <<Text>> "Speech"
Spirits and Sprites

Crossbow

  • *
  • Prime Runner
  • *****
  • Posts: 2881
« Reply #1349 on: <07-10-13/2145:18> »
If this works I will be amazed.

Okay it worked, just really small, I can handle that, any questions?
« Last Edit: <07-10-13/2147:10> by Crossbow »