I may be trying the impossible here but I wanted to create a TM that wasn't a complete pansy in the meat...ok, she can't stand against a dedicated combat character but she hopefully won't wilt in the face of a loud mouthed ganger.
JazzAs ever, thoughts, comments, pointers much appreciated. I think this is probably my first serious TM character so I've probably missed things that I
really need! She could probably do with a car or similar, I've got about 9K funds left so that might stretch to something crappy. She seems to have a load of dice pools around 11/12 so I might need to focus my attention on doing one thing better than that?
One last thought, machine sprites inhabiting smartlinks - do they use the diagnostic power to assist firing, is it one task per go or per encounter? Or is there some other mechanic I'm missing?
Thanks