I´ve got a little problem and would like to have your opinion:
Mystic Adept (Magic 8, 7 magic points in adept powers, 1 for magician stuff) and let´s say, 2 points of conjuring and channeling
If I summon a spirit with force 1, does the character gain immunity to normal weapons and to what extend?
There is something about that in the Digital grimoire:
"So possession
requires the spirit make a Possession Opposed Test rolling
of 8 dice (Force 4 x 2) + the 6 dice modifier for the prepared
vessel against Johnny’s Willpower (5) + Intuition
(4)—one net hit is enough for the loa to ride the houngan
(increasing all his physical attributes by 4 and giving the
body Immunity to Normal Weapons for the duration)."
Page 13
Does this mean the body of my mystic adept has an armor of 2 (because it uses the spirits magic), an armor of 2 (because of the one magic point allocated to conjuring) or 16 (because of the magic the adept has alltogether)?
I think the second solution is not right, because in the FAQ it says:
"The Magic points allocated towards Magic-based skills counts for all aspects of those skills. This includes: Magic-linked skill tests (Summoning, Spellcasting, Enchanting, etc.), maximum spell Force, overcasting, etc."
and Immunity to Normal Weapon is not a Magic-based skill, but a Power:
For all other purposes—i.e., non-Magic-linked skills—the mystic adept's full Magic attribute is used: pressing through astral barriers, initiation grade limit, Masking metamagic, being assensed, etc.
With channeling (described in street magic page 54) the mystic adept gains more control over the body, wouldn´t this mean, he could use the power immunity to normal weapons with his own magic attribute?
I´m a little bit clueless here... thanks for answering.