So I saw someone post about there being no rewards table to help guide GMs as to how much characters should get for completing a mission. I decided to make one up so feel free to use it if you wish. There are two tables, one for a standard campaign (~400BP) and one for low BP or as I like to call it "Rock Bottom" campaigns.
To calculate the appropriate amount to give from modifiers, take the sum of all the money gained from modifiers and multiply by the difficulty/2 (round up).
Modifier Bonus=(Total income from modifiers) x (Difficulty/2)
EX: Standard Modifiers- Good Roleplaying, Side quests (3,000), Deadline
Difficulty 4, 20,000
500+3,000+3,000=6,500
6,500 x 2= 13,000
Total- 33,000Y
NOTE: Karma is not included as there is already a table for that under the KARMA section of SR4A.
Standard CampaignDifficulty | Total Reward |
1 | 1,000-5,000 |
2 | 5,500-8,000 |
3 | 8,500-14,000 |
4 | 15,000-23,000 |
5 | 25,000-35,000 |
6 | 40,000-65,000 |
7+ | +15,000 per level |
Low BP CampaignDifficulty | Total Reward |
1 | 8,000-12,000 |
2 | 14,000-20,000 |
3 | 22,000-35,000 |
4 | 40,000-60,000 |
5 | 73,000-95,000 |
6 | 105,000-120,000 |
7+ | +30,000 per level |
Reward ModifiersModifier | Standard | Low BP |
Roleplaying | + or - 500 | + or - 1,000 |
Special Requirements | +1,000-2,500 | +2,000-5,000 |
Deadline | +3,000 | +6,000 |
Side Quests | +1,000-7,000 | +2,000-14,000 |
Other Modifiers | Determined by GM | Determined by GM |