Slightly OT. My only issue with the whole karmagen system is they broke it unnecessarily to kowtow to people who wanted to play trolls with extremely high str and bod. So rather than treating the metatype as similar to a cyber/bio enhancement and adding it AFTER buying attributes (like a normal human). They instead jacked up the amount of karma that these special snowflakes could spend on attributes, without putting any requirement that those points actually be spent on jacked up attributes. So if you take the 'package deal' then ignore the 'strengths' and play instead to the 'weaknesses' you end up with things which pretty much say... never play a human if you don't want to get screwed on points. (metas also benefit from the humans low costs to raise low attributes!)
Unless there have been significant changes beyond boosting it up to 1000 Karma for some reasons, there is no "they" there is only "me." So perhaps I should explain.
.... except, of course, that HeroLab has followed the very unofficial "errata", and set the default at 1,000 Karma, and the attribute cap at 62.5%. Which means, your words have gone beyond merely
you, and been put into one of the more popular character generators available for Shadowrun.
The were a couple outright design goals with KarmaGen, one of which was that the limitations on maximum attributes should be roughly in line with the maximum under standard BPGen.
Then the design fails to achieve that goal, and not by a small margin.
Real examples: Human with four 4's, four 3's. Costs 200BP. Costs only 280 Karma. 50% of your BP, or 28%of your Karma. Would be 37.334% at 750 Karma.
More extreme stats? Human with one 6s, two 5's, and five 2's: 195 BP, or 290 Karma. 49% of your BP, or 29% of your Karma. Would be 38.667% at 750 Karma.
Metahuman? Troll with strength/Body 8, Agility/Reaction 4, all else 3's. 245BP (45/race, 200/attributes), or 400 Karma. 61% of your BP, or 40% of your Karma. Would be 53.334% at 750 Karma.
Or same troll, with Body 10, Strength 9, plus three 3's and three 2's: 240BP (45/race, 200/attribute), or 455 karma. 60% of your BP, or 45.5% of your Karma. Would be 60.667% at 750 Karma.
...
Clearly, KarmaGen isn't working, if it's goals were to produce the same limitations on attributes that BPgen does. And your change in the default total only exacerbates the problem. Each and every example above - and I am willing to bet real money, any example you can come up with that starts out BP-legal, either - is going to show that not only does Karmagen
universally result in a smaller portion of character resources being spent on the same exact statistics ... but that increasing the starting karma to 1,000 only makes that gap wider. It is never necessary.
I suspect someone will come back with "oh but Edge and Magic count in KarmaGen, too". Well, bollocks to that, I say! First, they shouldn't be part of that limit, because that'd mean you were comparing not just apples and oranges when suggesting KarmaGen aims for the same attribute limitations as BPgen, but that you were in fact comparing apples and
orangutans. But, second, that simply doesn't matter anyway. Nor does it matter whether or not anyone wants to have lots of edge, nor whether people do or do not favor Awakened characters.
What matters is that, what costs you 200BP where the basic 8 attributes are concerned does not even cost you 300 Karma, let alone over 600. And that's using the x5 multiplier, in every case. So your increase from 750 to 1000 is
not needed. Not in the slightest, tiniest bit.
You want a proper design?
750 Karma, no more than one-third on the basic 8 attributes. Metatypes cost 2xBP in Karma. Buy your attributes from 1 to maximum (which is 6, minus any metatype penalties). Then add metatype bonusses. Gain free Knowledge/Language skill ranks by the same formula as with BPgen. Buy skills, gear, contacts, etc as the current system - including Edge and Magic. Playtest with a half-dozen or so powergamers, adjust specifics accordingly (primarily the initial amount, and the limit on attributes).
Voila. None of this "different for the sake of being different" nonsense. Any flaws in one system, are also flaws in the other.
And none of these "demigod of all" 1000-karma monstrousities being passed off as "balanced to 400BPgen characters", either.