I've never considered myself an expert. Experienced, yes. Expert, I'm not so arrogant as to claim that. But in any game I've played, from rookie Shadowrunners to Epic level Gestalt D&D games to superhero systems like Mutants and Masterminds, I've never seen a character that was invincible, or that didn't need help from the rest of the group. The key to a team game is finding something you're good at, and then getting two or three other things you can do as well, so that each person has their time to shine, but when that person is unable to perform, either because they couldn't be at the table, or the group was split up, you're not SOL. To use the example of Control Thoughts and Mind Probe, there is certainly a lot a Face does that is replicated in those spells. Most of the time, the face would handle such things, unless you were in a hurry, or the face was down. In fact, in one of the books it even mentions that most teams have overlaps, with the exception of magic. If the hacker goes down, and can't open the blast doors for you, do you really want to be stuck there, waiting for them to recover from dumpshock and get back online to help while the corpsec is closing in on you? Do you only have one person in a team who knows how to do hand to hand combat? Only one person who knows how to shoot a gun? Only one person who can do legwork?