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An Archive of Adepts - Walking the Ways

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Aria

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« Reply #75 on: <02-16-15/1627:06> »
In the spirit of all things Harlequin (the GW versions rather than SR) I've added a Mime with more in the works... enjoy!
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Aria

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« Reply #76 on: <03-05-15/0826:13> »
<<Switch>> Changeling Telekinetic Mysad has been added to the list...she's not technically a changeling but I'd allow her in one of my games, just bear in mind the non RAW use of the Metahuman Traits metagenic quality... any other spell jump out as being missing from her list?
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Aria

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« Reply #77 on: <03-12-15/0948:12> »
<<Kiss>> Harlequin Whip Adept has been added to the archive, sum to 10, monowhip wielding nastiness
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Aria

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« Reply #78 on: <06-02-15/0813:40> »
It's been a while, I've updated an SR4 adept and added them to the SR5 list!  His sister Kat will be uploaded shortly...

<<Kit>> Elven Parkour Adept

As ever, comments welcomed!  Anyone else got any adepts they'd like linking here???
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Aria

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« Reply #79 on: <06-04-15/0848:20> »
Added <<Kat>>, updated from SR4
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Aria

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« Reply #80 on: <07-13-15/0758:48> »
<<Spriggan>> Changeling Whip Adept added to the list.  Comments welcome!!!
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ZeldaBravo

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« Reply #81 on: <07-13-15/1023:34> »
Any backstory on Spriggan? Looks like an interesting charachter.
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Aria

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« Reply #82 on: <07-13-15/1234:59> »
Any backstory on Spriggan? Looks like an interesting charachter.
It's a work in progress...lots in my head and bound up with other character backstories, not a lot on 'paper' yet  ::)
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ZeldaBravo

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« Reply #83 on: <07-13-15/1312:32> »
Cool. Looking forward to see it!  ;D
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Strange

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« Reply #84 on: <11-29-15/0414:46> »
It's been a while, I've updated an SR4 adept and added them to the SR5 list!  His sister Kat will be uploaded shortly...

<<Kit>> Elven Parkour Adept

As ever, comments welcomed!  Anyone else got any adepts they'd like linking here???
Good build, just a couple of minor things I picked up, but not actual mistakes.  First, your native language is english and you have sperethial at 3, I noticed on the life modules for people from Tir they have that reversed.  Second, at first I thought 5 charisma was pretty high for someone with only a little etiquette, but then I thought, hey, that is only average for the elf, so that works fine.  I like that she isn't min/maxed to the max, I would only change around the language skill.

Aria

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« Reply #85 on: <01-28-16/0818:16> »
Added <<Silk>> Changeling Infiltrator turned Infobroker, a long running character with lots of karma, although she hasn't used it in the most efficient manner to keep on being a runner as she's evolved into an NPC principally...

& <<Stormcrow>> Human Jedi Wannabee
« Last Edit: <01-28-16/0820:36> by Aria »
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fr2itus

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« Reply #86 on: <02-07-16/1326:17> »
Anyone have info to create a Drunken Master Adept for SR5?

If its covered in a splatbook, which book?

If not, what skills/powers do you think would make a good Drunken Master build?
Preform: drunken dance
Addiction: alcohol
Light foot
High Pain Threshold
Quick Heal

Others?



Aria

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« Reply #87 on: <02-08-16/0233:35> »
I don't think there's anything specific in SR5, there might be a martial art style in R&G?

I've always tended to lump dance under gymnastics and saved performance for singing, painting etc...

Other than that I don't really know enough about the style  :o
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The Wyrm Ouroboros

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« Reply #88 on: <02-09-16/0353:43> »
Go watch the old 'Drunken Master' movies starring Jackie Chan.  Basic premise: barely-capable kung fu guy drinks, gets drunk, and his Kung Fu becomes unstoppable, but only for as long as he's thoroughly soused.

Since it's a 'must drink to perform' sort of thing, there isn't anything in SR that will really let you do it.  Boosted Attributes, maybe, and potentially a geas for all your powers - but the old 'power point cost reduction' of a geas doesn't exist in SR5, so it's really hamstringing yourself.
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Strange

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« Reply #89 on: <02-09-16/1638:55> »
Not quite the same thing, but you could create a drug that boost stuff how you want it.  It would boost you and you could just roleplay that you can't fight very well without it.  Heck, if you have a cool GM, you could probably revolve a small campaign around said drug.  Just spitballing.