Name: Fenris Greybeard
Alias: Thunderhead
Race: Dwarf
Sex: Male
Nationality: German
Lifestyle: Medium
Karma Spent: 0
Physical Description:Stocky dwarf wearing a chainmail coif and a shoulder holster sporting a vintage Colt 1911. Has a thick grey and black beard, medium weathered complexion, and bright, dark eyes. His front teeth have been replaced by black metal replacements. Overall features appear to be rather predatory, almost wolfish. Fenris was born in the year 2020, and therefore is one of the older dwarves around.
Personality/background Usually has a cautious, dark expression, and tends to grumble in a deep voice. He rarely raises his voice in anger among his friends, as he treats his companions as pack mates. When engaged in a fight, however, he can be brutally fierce, and often has a hard time breaking off even when outnumbered. His loud, booming voice is often heard over the fray.
Fenris is from the area known as Alsace-Lorraine, a region between Germany and France. He has long been a druid in the region, protecting native beasts and populace against paranormal creatures that would seek to upset the balance of nature. This includes such abominations as Loup-Garou, vampires, and their brethren. This also includes any who would seek to pollute or otherwise spoil the land, with exceptional animosity towards toxic and insect shamans.
He is a mystic adept druid who follows the totem of Morrigan, the Terrible Queen. When speaking with his mentor spirit, she takes the form of a giant black wolf, aiding him in both Combat and Beast spells. Fenris has incorporated traditional Celtic blacksmithing into his Druidic studies, and incorporates this into his armor, fetishes, foci, and even his spells.
Fenris is an accomplished Beastmaster, and has brought several of his most trusted animals with him to Seattle. This includes a rare Merlin Hawk, who has the ability to cast any of the Detection or Illusion spells with ease, and also includes his pack mate, a huge Fenrir Wolf who is his constant companion. Fenris has been known to cast illusion spells on his faithful pet in order to disguise his true nature. Sometime after arriving in Seattle, a Blackberry Cat found his home inviting and made herself at home.
Fenris has always had problems with technology, likely a result of the wild magic coursing through his blood. His magic is used to shape the will of beasts and metal, and this chaotic energy causes modern devices to spring to pieces in his presence. The only device he allows himself is his commlink, and he only uses it when necessary due to the high costs of constantly having it fixed. His weapon is a vintage Colt 1911 .45 Automatic, which were made on ancient metalworking machines long before the age of nanoforges and smart materials.
During his training to become a druid, he was exposed to the HMHVV-infected blood of ghouls and other Infected creatures, which helps him to attune his senses when hunting them. This had the unfortunate side effect of making Fenris permanently allergic to silver.
He is fairly new to the city of Seattle, having followed a particularly powerful ghoul to the city all the way from Germany. He may plan to return to his native lands in the future, but for now he is more than content to see what the world has to offer him in both wisdom and wealth.
AttributesBody | Agility | Reaction | Strength |
4 | 5 | 2 | 3 |
Charisma | Intuition | Logic | Willpower |
2 | 5 | 2 | 6 |
Edge | Magic/Resonance | Essence | Initiative |
2 | 5 | 6 | 7 |
Positive QualitiesMystic Adept (+10)
Mentor Spirit (Wolf) (+5)
Animal Empathy (+10)
Spirit Affinity (Beasts) (+10)
Negative QualitiesGremlins 3 (-15)
Computer Illiterate (-5)
Spirit Bane (Toxic) (-10)
Allergy (uncommon, mild) (Silver) (-5)
Active SkillsAnimal Husbandry Skill Group | 1 |
Animal Handling | 1 |
Animal Training | 1 |
Riding | 1 |
Vet Tech | 1 |
Magical Skills | |
Spellcasting | 5 |
Summoning | 5 |
Counterspelling | 4 |
Assensing | 1 |
Combat/Other Skills | |
Pistols | 4 |
Perception | 1 |
Infiltration | 1 |
Knowledge Skills (21 free points)Street Knowledge - Environmentalist Groups | 2 |
Street Knowledge - Smuggling Routes | 2 |
Academic Knowledge - HMHVV Infected | 3 |
Academic Knowledge - Paracritters | 3 |
Academic Knowledge - Botany | 2 |
Academic Knowledge - Ancient Mythology | 2 |
Interest Knowledge - Blacksmithing | 2 |
Language Skills
Adept PowersPower | Cost | Notes |
Animal Empathy (4) | 1 | +4 dice to all animal-related rolls |
Astral Perception | 1 | Dual-natured being |
Magical TraditionTradition: Druidic
Magic (Mage/Adept): 3/2
SummoningCombat: Beast
Detection: Water
Health: Plant
Illusion: Air
Manipulation: Earth
DrainWillpower + Intuition
Spell ListingSpell | Type | Range | Dur. | DV | Notes |
Control Pack | M | LOS | S | 6 | - |
Borrow Sense | M | T | S | 2 | - |
Animal Mask | P | T | S | 3 | NEW SPELL |
Heal | M | T | P | varies | - |
Increase Reflex | P | T | S | 5 | - |
Metal Aura | P | LOS | S | 6 | Requires Fetish |
Metal Grenade | P | T | I | 7 | Requires Fetish |
Focus Binding - F2 Power Focus
Focus Binding - F3 Sustaining Focus (Illusion)
All foci and fetishes are wrought iron beads worn in Thunderhead’s beard
Gear (124,660¥)Colt 1911 (Vintage) w/ extended mag | 1500¥ |
Silencer | 200¥ |
90 rounds regular ammo | 180¥ |
90 rounds EX-EX ammo | 900¥ |
45 rounds silver ammo | 1125¥ |
Chain Shirt | 900¥ |
Form Fit Body Armor (Full Suit) | 1600¥ |
Nonconductivity (3) | 600¥ |
Fire Resistance (3) | 300¥ |
Iris Orb | 1000¥ |
Novatech Airwave | 1250¥ |
Earbuds (r3) | 30¥ |
Subvocal Mike | 50¥ |
Trodes | 50¥ |
Sim Module | 100¥ |
Power Focus (r2) | 50000¥ |
Sustaining Focus (Illusion) (r3) | 30000¥ |
Fetish (Combat) | 200¥ |
Fetish (Manipulation) | 300¥ |
Merlin Hawk | 8000¥ |
Fenrir Wolf | 14000¥ |
Blackberry Cat | 1000¥ |
Fake SIN (4) | 4800¥ |
Fake SIN (1) | 1200¥ |
Lifestyle (Med) - 1 month prepaid | 5375¥ |
ContactsContact | | C/L |
Smiley (Fixer) | | 3/3 |
Hatcher (Talismonger) | | 2/2 |
Build Point totals: 220 (attrib) +25 (Dwarf) +35 (pos qual) -35 (neg qual) +94 (skills) +26 (spells) +10 (contacts) +25 (resources)
Animal CompanionsFENRIR WOLFCanis lupus aesiri
Habitat: Forests
Range: Germany, Scandinavia, and far Eastern Europe
Frequency: Uncommon
Identification: The fenrir wolf is a large canine, standing 150 centimeters tall with a length of 220 centimeters. It can weigh up to 150 kilograms. It has short, dense fur that can be white, cream, red, brown, grey, black, or a mottled pattern mix. It has well-developed canines and curved claws. Females are typically smaller than males.
Habits: The fenrir wolf is the Awakened version of the common European wolf. It is a nocturnal carnivore that hunts in packs of six to eight members. It is fearless, and it attacks all manner and sizes of targets. It is territorial, and packs have fought over territory, though deaths are infrequent. It is highly resistant to magic, strong beyond its size, able to crush bone in its jaws, and the most feared predator in Europe. Farmers hire armed security to protect cattle from roving packs.
Fenrir wolf packs have both an alpha male and an alpha fe- male. Females can have up to six pups in a den that is dug among bushes or rocks. While the male will bring home food for the caring female and pups, he will also kill off weaker pups or entire litters if necessary so that only the strongest join the pack. Fenrir wolves have a lifespan of 10 years.
The numbers of fenrir wolves are kept low by a shortage of suitable habitat and hunting. As with the golden boar, the German government’s protection of the Black Forest and Saeder-Krupp’s species protection program has helped stabilize fenrir wolf numbers, though not without some resistance. S-K has also worked out a breeding program to produce fenrir wolves for security. The corporation takes pups that would have otherwise been killed by an alpha male. Such security animals fetch a high price on the market, as it’s almost impossible to tame a wild fenrir.
Bod | Agi | Rea | Str | Cha | Int | Log | Wil | Edge | Ess | M | Init | IP |
7 | 5 | 4 | 8 | 2 | 5 | 2 | 5 | 2 | 6 | 5 | 9 | 2 |
Movement: 15/60
Skills: Counterspelling 3, Infiltration 2, Intimidation 2, Perception 3, Shadowing 3, Tracking 3, Unarmed Combat 4
Powers: Enhanced Senses (Hearing, Low-Light Vision, Smell), Fear, Magical Guard (Self ), Natural Weapon (Claws/Bite: DV 6P,AP1)
LEARNED TRICKS:
Housebroken
Stop Attacking / Don’t Attack - “Sperre”
Attack - “Anfall”
Fear/Intimidate - “Angst”
MERLIN HAWKFalco velox
Habitat: Fields and light forests
Range: In Europe, the northern British Isles and Tír na nÓg in the spring and southern France in the winter. In North America, the northeastern region of the continent in spring and the southern region in the winter.
Frequency: Uncommon
Identification: The merlin hawk measures a half-meter in length with a meter wingspan and weighs an average of 4 kilograms. Males have a blue-grey back and wing feathers with a reddish brown underbelly. The females are dark brown with a tan underbelly. Both have a strong eye stripe, with a reddish tinge in males. Males change colors during the spring to red with a white spotted chest.
Habits: The merlin hawk is the Awakened version of the common merlin (Falco columbarius). While the merlin can be considered two different species—North American and European variants— the merlin hawk appears to be one species that was simultaneously Awakened on both continents.
The merlin hawk is a carnivorous diurnal predator, hunting small rodents and birds. It is also known to eat devil and demon rats. It is territorial, and it uses its extraordinary speed to drive all other birds of prey from its territory.
Males and females live as mated pairs from spring to winter. Breeding pairs also hunt cooperatively, as one flushes out prey animals towards the mate. Males compete with complex aerial dances to attract females and resolve disputes.
Merlin hawks sometimes take over an abandoned nest in- stead of making their own nests in trees or grassy hills—especially in Europe. The female will have four ruddy brown eggs at a time. The male will provide food for her and the chicks. Chicks become fledglings in 30 days, and they will be dependent upon their parents for up to four weeks. Older siblings sometimes help their parents feed and protect fledglings.
The merlin hawk has been noted to be magically active and capable of casting spells and summoning spirits. They appear to use these talents only when threatened or provoked. Because of this magical activity, some believe that the merlin hawk is sapient, as it does take considerable intelligence to use magic to this degree. The Society of Hawks in New York has worked to protect hawks and paid particular attention to the merlin hawk. So far, no one has petitioned for the merlin hawk to be given metahuman rights. More psychoanalysis and attempts at communication will need to be performed before such a resolution is feasible.
Merlin hawks are particularly vulnerable to willow wood and poisons. Poachers of their feathers—a valued telesma—have used old-fashioned bows with willow wood arrows to hunt them. It is also noted that merlin hawks can sense and react negatively to creatures with unusually low essence due to the effects of drugs, implants, or the Infected.
Bod | Agi | Rea | Str | Cha | Int | Log | Wil | Edge | Ess | M | Init | IP |
1 | 7 | 3 | 1 | 4 | 6 | 4 | 4 | 3 | 6 | 5 | 9 | 1 |
Movement: 30/70 (flight)
Skills: Astral Combat 3, Flight 5, Perception 4, Spellcasting 4, Summoning 4, Unarmed Combat 3
Powers: Animal Control (Avians), Dual Natured, Natural Weapon (Claws/Bite: DV 2P, AP 0)
Weaknesses: Fragile (1), Vulnerability (Willow-Wood Weapons, Poisons)
Note: Merlin Hawks can cast any Detection or Illusion spell.
LEARNED TRICKS:
Housebroken
Stop Attacking / Don’t Attack - “Ruhig”
Attack - “Töten”
Find Flower - “Finden Blume”
BLACKBERRY CATFelis nigra
Habitat: The blackberry cat stays close to human settlements, even pretending to be a domestic stray. It lives in buildings and alleys, and it has the same diet as regular housecats.
Range: Throughout Europe
Frequency: Common
Identification: The blackberry is the same size as a regular housecat, though averaging around 15 kilograms in weight. In Southern Europe, it is jet black with slight tawny tones at the tips of its long fur, while in Northern Europe the blackberry can be snow white with dark-toned tips. It walks with its long feathery tail erect. While its behavior resembles that of a housecat, it displays extraordinary intelligence and cunning. It’s nearly impossible to surprise or capture one, though like normal cats they find catnip irresistible.
Habits: The blackberry cat is an Awakened species of the wild cat (Felis silvestris), possibly intermingled with the domestic subspecies.
Blackberry cats still face a legacy of superstition in Southern Europe as black cats, and they have a standing bounty in some countries. In some rural places, black cats can even be burned, fearing the ire of the blackberry cat. This may explain the coloration found on the species in the north.
The blackberry cat is an urban-dependant species. While it still has instincts to hunt rodents and birds, it prefers the processed products of urban living. Blackberry cats do not fear metahumans, and they take advantage of open doors and windows to partake in metahuman comforts. They walk among us like regular cats and even come up to metahumans for attention or food. Even with all this boldness, they have a sixth sense about threats and can usually avoid or evade them. They are very social creatures with ranks. While they don’t move in packs, they do engage in social gatherings of ten to fifteen cats.
Blackberry cats are known to move faster than normally possible as well as project threatening images to frighten away aggressors like dogs. This phantasm ability has also been observed in males fighting over territory and females. While the phantasm appears abstract, it remains startling imagery. No use of this power has been seen in mating rituals.
They are an annoyance as well as a mystery, as they can enter locked rooms or open cabinets and containers to steal food. The superstition surrounding the blackberry cat is not totally unfounded, as it is theorized that these cats can influence metahumans to provide food or shelter. Observance of their vocalization and behavior has recorded only typical cat meows and purrs, suggesting that a subconscious connection may be induced through physical contact.
Blackberry cats have similar breeding habits as housecats, with a spring and summer mating season. They find warm, secluded places to give birth to litters of six to eight kittens.
Bod | Agi | Rea | Str | Cha | Int | Log | Wil | Edge | Ess | M | Init | IP |
1 | 5 | 5 | 2 | 3 | 6 | 3 | 5 | 2 | 6 | 4 | 11 | 1 |
Movement:15/30
Skills: Climbing 2, Infiltration 2, Perception 4, Spellcasting 3, Tracking 3
Powers: Adaptive Coloration, Enhanced Senses (Low-Light Vision), Influence, Innate Spell (Combat Sense, Phantasm), Movement (Self), Natural Weapon (Claws: 3P, AP 0), Psychokinesis
Weaknesses: Addiction (Catnip, Mild), Fragile (1)
LEARNED TRICKS:
Housebroken
Stop Attacking / Don’t Attack - “Schnurren”
Attack - “Zischen”
Combat Sense Alert - “Alarmieren”