...
It did produce one of the funniest expressions I've ever seen on a GMs face though when I was playing my face. They busted in and screamed for everyone to get
down in the corners and my face fires his pistol off into the air and yell's "Everyone drop your weapons, this is a robbery." Literally three minutes of complete blank
face on the GM before he could figure out how to respond to it.
Now we need to know, how did he respond?
He didn't. It's been seven years and he's still trying to think of what to say. : )
Anyway, back to the OP question (even if it's a dead question) I'd either recommend
Parliament Of Thieves (it's what I started off my 4E GMing career with, introducing a bunch of new players to 4E) or
Cold Blood by knassir, which is a very good "introducing you to the universe" kind of adventure (I used it to kick-start my more recent street level Ghost Cartels campaign).
Of course the first one only works if you want to start in Denver. (For me, that campaign started in Denver, then moved to Seattle by way of a stopover in New York for some wetwork (don't ask), and stayed there for most of it, with a few trips afield.)
Come to think of it, there is that adventure that I wrote myself as an introductory adventure...but I'm not entirely sure that I can't turn that into a Mission one day, so I will refrain from posting it here for free.