I'm a player in the game. We have a GM, but he doesn't write his own stuff.
And believe me, the gamemy character would have no answers. How I'm thinking of doing it is having them investigate various different conspiracies, instead of one big one. That way, if the GM wants to tie them together, he sure can. If he doesn't want to, he doesn't have to. The only reason I threw my character in is that his backstory could easily be considered as something a conspiracy theorist might think. The rest is not going to be connected to his backstory at all.