Shadowrun Play > Rules and such
Assault Cannons
(1/1)
KarmaInferno:
Is it just me, or does 6E not actually include much in the way of actual game mechanics for Assault Cannons? And what is there is contradictory.
The corebook is silent on the subject, aside from noting that they fall under Firearms skill and can only take standard ammo. Not even a description of what Assault Cannons are or what they do.
Krime Katalog has non-explosive slug rounds for Assault Cannons, indicating that the standard ammo is explosive.
There's an optional rule in 6E to make the standard ammo explosive, which indicated normally it is NOT explosive.
It feels like they were just kinda forgotten about.
-k
Navigation
[0] Message Index
Go to full version