Catalyst Game Labs > Official Announcements
Coming Next Week!
Crimsondude:
Meanwhile, I like to think his current body looks like Matthew MacFadyan. There’s no shortage of super-tall British villain actors to choose from (and given the Deadpool rumors, they’ve now cast every one I know of except for Mark Strong, ironically), and it would be gilding the lily to fancast Cavill.
I don’t have anything else to add. Good work.
taranion:
--- Quote from: FastJack on ---
--- Quote from: Beta on ---Scotophobia says at one point "Trying to get information out of Europe right now is becoming almost impossible." Perhaps with luck some early steam ships are running and we'll have more fulsome news in a few weeks :D
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I think it's a joke regarding the real life problems that Scotophobia messed up books that had already been published by Pegasus Press (i.e., they're about six-twelve months ahead in the timeline and didn't know about the coming "week of death").
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Maybe. It could also reflect the turmoil that happens in Europe. Since the Week of Death was meant to have a high impact on the runner scene and among Shadowtalkers, Pegasus Press went some length to focus on have a lot of them to be either killed or disappeared. During christmas time they published an advents calender of stories - each focused on a german Shadowtalker and a lot of them ended deadly.
So during such a time when most runners went into hiding, information is hard to get.
Beta:
--- Quote from: Boneguard on ---yeah, basically they were still using the old chronology progression of 1 year in real life = 1 year in game time not realizing/not having been informed that it had been changed to 1 year in real life = 6 month in game time.
Which caused the German timeline to be in early 2084 instead of early 2083 as per the later supplement (Wild life and Falling point).
Considering how fast some aspect of the Shadowrun timeline can move that can be quite significant.
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Wait, what? When did that change happen? For that matter, WHY did that change happen?
I do understand that the pace of a game in play will almost never keep up with the game calendar at a 1-to-1 ratio, but a) lagging behind is not the worst thing, b) it makes the timekeeping really easy, and c) it has over 30 years of tradition to it.
Was this announced somewhere, or just put together with the jackpoint dates of books? (I haven't paid much attention to those dates, and have just been assuming things were ticking along like they always have).
Boneguard:
--- Quote from: Beta on ---Was this announced somewhere, or just put together with the jackpoint dates of books? (I haven't paid much attention to those dates, and have just been assuming things were ticking along like they always have).
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I believe it is mostly through the date in the book since the inception of SR6. There may have been a previous discussion, but I am unaware of it. I'm just aware that bit of the of the issue.
Michael Chandra:
--- Quote from: Beta on ---
--- Quote from: Boneguard on ---yeah, basically they were still using the old chronology progression of 1 year in real life = 1 year in game time not realizing/not having been informed that it had been changed to 1 year in real life = 6 month in game time.
Which caused the German timeline to be in early 2084 instead of early 2083 as per the later supplement (Wild life and Falling point).
Considering how fast some aspect of the Shadowrun timeline can move that can be quite significant.
--- End quote ---
Wait, what? When did that change happen? For that matter, WHY did that change happen?
I do understand that the pace of a game in play will almost never keep up with the game calendar at a 1-to-1 ratio, but a) lagging behind is not the worst thing, b) it makes the timekeeping really easy, and c) it has over 30 years of tradition to it.
Was this announced somewhere, or just put together with the jackpoint dates of books? (I haven't paid much attention to those dates, and have just been assuming things were ticking along like they always have).
--- End quote ---
I've been aware of it for a while, and even had the official conversion formula at some point but lost it. I suspect 1 reason is because otherwise, the plot just went too fast. By the time you get a proper wrapup of a big metaplot, 4 years down the line, it would already be waaaaaay late. Either the universe was already in year X+2 by the time we got told what happened in year X, or the plot was going at a glacial rate. By condensing the game-time, so it's now 2 real years per game year, you no longer have that problem.
As a rough guideline, every 2 real years the start of con season equals the start of a gameyear. So in summer 2020 we started 2081, and now summer of 2024 will be roughly where 2083 starts for real.
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