Shadowrun Play > Previous Editions
SR5 Spirit Services in Combat
Xenon:
--- Quote from: Sphinx on ---When a magician summons a spirit, write its stats on an index card and pass it to another player (preferably one with some rules knowledge, roleplaying ability, and less to do in a combat encounter). Make that player responsible for controlling the spirit and interpreting the commands of its summoner. This shares the bookkeeping and dice-rolling workload around the table, ensures the magician and their spirit minions don't monopolize table time in combat, and creates roleplaying opportunities that good players enjoy.
--- End quote ---
I will steal this. Thanks :-)
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