Shadowrun Play > Previous Editions

SR5 Spirit Services in Combat

<< < (2/2)

Xenon:

--- Quote from: Sphinx on ---When a magician summons a spirit, write its stats on an index card and pass it to another player (preferably one with some rules knowledge, roleplaying ability, and less to do in a combat encounter). Make that player responsible for controlling the spirit and interpreting the commands of its summoner. This shares the bookkeeping and dice-rolling workload around the table, ensures the magician and their spirit minions don't monopolize table time in combat, and creates roleplaying opportunities that good players enjoy.
--- End quote ---
I will steal this. Thanks :-)

Navigation

[0] Message Index

[*] Previous page

Go to full version