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SR3 Healing & Damage
WitFondle:
This is my first time GMing, and I'm just going through the First Run book for now. We've just finished the big shootout with the Cyberzombie and now I have a conundrum. Hopefully someone with a better familiarity of the rules can give me a hand.
I've got a character who has 1 point of High Pain Tolerance and 2 boxes of Overflow Damage from Will to Live. He recently sustained 10 boxes of physical wound in a firefight. Now, Will to Live states that the extra boxes are just to prevent the character from dying, not to prevent the character becoming incapacitated if they otherwise would. But with the pain tolerance combination, I allowed him to keep standing until the battle was done. After all, he hasn't died and does feel like he's just taken a Serious wound. Now it's time for recovery. Do I treat it as a Deadly wound, meaning he has to get to a hospital? He also happens to be an Adept, so his lack of Cybertechnology would allow him to be healed for a pretty low TN by the Mage. Does she take Deadly Drain or just Serious? And once the healing's over, does he need hospitalization regardless, having technically taken a Deadly wound? Can he be healed by a spell, even? Does he potentially take magic loss? I don't really know how to treat this.
Charybdis:
No worries, here's a simple guideline:
Healing takes place based on the wounds themselves (not how much they affect the PC).
- For example, a PC with an activated Pain Editor wouldn't feel any damage at all from his spleen hanging out the side, but the mage is going to be very concerned at the effort involved in healing that wound)
A) The PC has taken Deadly damage (just not died from it), therefore the Mage when healing has to resist drain for the Deadly wound category
B) Pain tolerance has no effect on the healing of the actual wound...as per the Pain Editor example above.
C) The Will to Live shouldn't have actually kept the PC conscious IMHO, but as a GM call it's not an unreasonable action to take, especially if it was fun for all concerned :)
In an uber-munchkin game from many moons ago, a mage in our group had damage compensators at R9, so didn't take any modifiers from any Physical/Stun damage until he dropped unconscious/dying. Basically, he operated at full efficiency until his body collapsed from damage/exhaustion. Ahhh, fun days....
WitFondle:
Nice. I didn't realize Damage Compensators were so cheap. Obviously in terms of Bio Index, not Nuyen. Definitely keeps the death spiral at bay.
Thanks for the advice. I'll see how my group wants to deal with this one.
EDIT: I do have a follow-up. I've read in a few places that if a Heal spell is used, Biotech can't be used afterward to further heal, but I haven't read anything that says that one can't be healed by Biotech, then by a Heal spell. Are they mutually exclusive, or is it just that a Heal spell is the final type of healing?
Charybdis:
--- Quote from: WitFondle on ---EDIT: I do have a follow-up. I've read in a few places that if a Heal spell is used, Biotech can't be used afterward to further heal, but I haven't read anything that says that one can't be healed by Biotech, then by a Heal spell. Are they mutually exclusive, or is it just that a Heal spell is the final type of healing?
--- End quote ---
I do recall that Heal CANNOT be followed by Biotech.... not sure about Vice Versa ???
I remember something about 'Only one type of healing can be applied to any set of wounds', but can't remember if that was a house rule or not :-\
Hopefully someone with their SR3 sourcebooks handy will hear the query and respond with a canon answer... all I've got is a fuzzy memory :P
Loki:
--- Quote from: Charybdis on ---
In an uber-munchkin game from many moons ago, a mage in our group had damage compensators at R9, so didn't take any modifiers from any Physical/Stun damage until he dropped unconscious/dying. Basically, he operated at full efficiency until his body collapsed from damage/exhaustion. Ahhh, fun days....
--- End quote ---
:-[ Shame on them for that. I don't know of anyone who'd be so terrible. <<looks nervous>> I'll be going now.
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