What would you do if the icon gets outside of 100m range?
There is no mystic 100 meter limitation in SR6.
In SR5 there is, but once you spot an icon you keep spotting it no matter if it start to run silent or physically move further away from you. You only stop spotting it if it successfully hide from you or if it or you reboot or if it or you are placed in a Faraday's Cage etc.
SR5 p. 235 Spotting Duration
Once you’ve spotted an icon in the Matrix, you continue to spot it even if it initiates silent running. There are two ways you can lose an icon. If the icon successfully uses a Hide action against you, you lose it and need to try to spot it again. If the target reboots or jacks out, you also lose the icon.Call for a Matrix Perception test to maintain the trace? Repeated every x minutes or something?
What is wrong with tracing it as long as you can detect it...? ;-)
I'm particularly thinking of the scenario where the deckers wants to observe NPC1 calling NPC2, hack the call, trace NPC2's location, then go find them in meatspace.
In SR6 you probably want to spend a minute or so to probe NPC2's network for a weakness that you can exploit (fingers crossed that NPC2 does not reboot before this).
Then you complete the trace and share NPC2's physical location with your strike-team.
Once the trace is complete you will typically trace it's location until many hours later when you decide to reboot to clear out the overwatch score you accumulated so far.
So NPC2 might start outside of spotting range.
SR6 does not seem to have any specific range where spotting an Icon is no longer immediately obvious. In SR6 spotting the PAN of NPC2 typically only require a Matrix Perception test if NPC2 is trying to hide from you.
In SR5 icons are as obvious as a neon sign or a running crowd. GM might request that you take a matrix perception test with a threshold of 1 to spot them, but if they are in the vicinity they are typically immediately obvious and no test is normally required (this goes for neon signs and running crowds as well).