I find first-person narrators to be more immersive. The narrator can have an inner monologue, share thoughts, opinions, explanations, and observations with the reader. The obvious disadvantage is that the reader has to experience the story from a single perspective. You can't switch the narrative back and forth between multiple points of view.
Third-person narration lets you tell a broader story and focus on multiple characters, and events in multiple locations. You can conceal the thoughts of the protagonists, which makes it easier to build suspense.
Second-person ought to be familiar enough to an audience of gamers. It's the GM voice ("you open the door, you see a monster, you draw your weapon ..."). But it can be awkward for general audiences, and harder to write. It has the main disadvantage of the first-person (a single perspective) without the benefit of being inside the narrator's head.