Am I missing something here?
Resonance Spike Complex Form: Cracking+Resonance test, each net hit causes 1 point of damage. Fade 4 (likely a bit of fade/stun damage to the technomancer every action)
Matrix Action Data Spike: Cracking+Logic test, AR/2 DV and each net hit causes an additional point of damage. No fade.
Why would a Technomancer ever learn/use Resonance Spike?
Even if their Resonance is at 6 and Logic at 5 (likely set up at Chargen), fade 4 vs no fade, more damage on getting a single net hit....