Although a fairly experienced runner, I and
others were left uncertain regarding how
Special Attributes relate to the Attribute section on p.63, and I believe it could benefit from editing for clarity.
"
Players may distribute points from the Attribute priority to increase any combination of Physical (Body, Agility, Reaction, Strength) and/or Mental (Willpower, Logic, Charisma, Intuition) attributes A, described on p. 37
. ,attributes fall into three different groups: Physical, Mental, and Special. All metahuman characters have a rank in each of their Physical and Mental attributes, but some may not have ranks in the Special attributes.Baseline a Attributes range
from start at 1
and can go up to
a baseline of 6
. That range is modified by but may have a higher/lower maximum depending on metatype and
/or chosenthe Exceptional or Impaired Attribute qualit
iesy (see Qualities, p.70). The Metatype Attributes table provides the ranges of
the attributes for each metatype
, as well as which and the particular qualities
certainthe metatypes gain as
a free bonus
es.
Descriptions of qualities start on p. 70. If player characters ever have a Physical or Mental attribute adjusted to 0 through magic or some other effect, they collapse, as either their body or mind has lost some critical functioning. They are nonfunctional until at least 1 rank is restored in that attribute.(Move to p.37)During character creation, only one
Physical or Mental attribute may be at the maximum for the selected metatype." (inline)
Suggested revision:"Players may distribute points from the Attribute priority to increase any combination of Physical (Body, Agility, Reaction, Strength) and/or Mental (Willpower, Logic, Charisma, Intuition) attributes, described on p. 37.
Attributes range from 1 to a baseline of 6, but may have a higher/lower maximum depending on metatype and the Exceptional or Impaired Attribute quality (see Qualities, p.70). The Metatype Attributes table provides the ranges of attributes for each metatype, as well as which qualities the metatypes receive as free bonuses.
During character creation, only one Physical or Mental attribute may be at the maximum for the selected metatype."
Orphaned text:"If player characters ever have a Physical or Mental attribute adjusted to 0 through magic or some other effect, they collapse, as either their body or mind has lost some critical functioning. They are nonfunctional until at least 1 rank is restored in that attribute."
(recommend moving to p.37, or appending to the end of Attributes)(Including Attribute 0 text)
Word count 152 -> 146
Character count 916 -> 923
Thanks for all of your hard work!