I'm pretty sure that it is Force x Force [Force].
Which actually would make alchemical detection spells kind of decent if it was easier to get their dice pool up. Let's say you'd managed a pretty good prep, at force 6 potency 3 (average result for throwing 15 dice in alchemy). You would get a nice 36m radius, but rolling only 9 dice for the preparation means you are only averaging 3 hits, which makes a somewhat unreliable detection spell. It certainly beats nothing, but for something you have invested in heavily enough to have 15 dice in, that is not overwhelming.