Hi all,
I would like to design a very custom metamagic quality for one of my players. It’s quite a tailored fit so I don’t expect this to be very reusable for anything else, but I would like to have feedback on the crunch I proposed here. So first, a bit of context: my player is a rigger who a customized VTOL. Using the rule of Forbidden Arcana, I opted to attach a Vehicule spirit to VTOL (after all the vehicle went into the Court of Seelie and was temporarily transformed into a sort of a small dragon).
Up until now, the player has no real control on the spirit of his vehicle. The spirit manifest when he want—often to save his butt and is “asleep” the rest of the time. Crunchwise this is also done so because the rule attached to the vehicle spirits are not really thought to interact with a rigger.
The character itself got awakened (yes, an awakened rigger with maximum magic of 2 because of his control rig) and the player has opted to learn how to communicate with spirit (using the Shinto tradition).
After taking a look at available metamagic and even magic skills, we did not find a good way to implement what he would like to develop. The idea would be for him to be able to really communicate with the vehicle spirit. Right now, it’s more him talking to his VTOL like a nerd and hoping the spirit will do what he says. Mechanically what I would like to see—down the road is him being able to jump in VR and teamwork with the vehicle spirit.
So my idea is to build a metamagic quality allowing doing so and set a series of requirements for his character to acquire until he can purchase the quality. In a sense, building a sort of path (or a way) to this ultimate goal. And here is my questions to you all: what kind of requirement do you think there should be here?
I’m thinking raising his summoning skills to 5, increase his initiation level the 3 and Magic to 5. But I also would like to see some requirements on metamagic. Or maybe some magic quality? What do you think?