Shadowrun Missions Living Campaign > Living Campaign GM chat

Origins - Neo Tokyo

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mbisber:

--- Quote from: Fade on ---I went through every CMP in the 2018 series, including Las Vegas and the Caribbean, and only one mission calls for any Edge tests at all outside of Suppressive Fire (Which can happen on any run). All of these Edge tests are related to being in the right place at the right time, and if they got lucky or not.

We'll talk to the GM's before Gen Con to sort this out.

- Mike
CDT Shadowrun XO

--- End quote ---

This is in the SRM FAQ on p.14:

  Magic  is  common  in  Neo-Tokyo  and  simply  usi
ng  it  may  not  be  enough  to  garner  any  attention.   
Combat  Magic  higher  than  Force  3,  any  Mental  Manipulation,  and 
other  uses  of  magic  at  the  discretion  of  the  GM 
may  garner  attention  from  astral  surveillance.    When  the  GM  det
ermines  that  magic  use  would  be  suspicious,  the  GM 
may  have  the  player  roll  their  character’s  Edge  rating  as  a  dic
e  pool  opposed  by  a  dice  pool  created  by  the  Force  of 
the  spell  being  cast  and  an  add
itional  die  for  every  security  r
ating  level  over  C  in  that  neighborhood. 
If  they  do  not  get  any  net  hits,  then  a  watcher  spirit  has  tagg
ed  their  action  as  suspicious  and  an  astrally 
projecting  NTMP  mage  will  arrive  on  sight  at  the  beginning  of  t
he  next  combat  round  and  assense  the  situation.    Based 
on  their  findings,  they  may  remain  on  sight  to  monitor,  determi
ne  that  the  activity  is  not  criminal  related,  call  in  a  local 
patrol  to  check  things  out  in  the  mundane,  or  trigger  an  HTR  re
sponse.

Why Edge? Are Masking, et.al., Spellcasting, Stealth, etc, all irrelevant?

Kiirnodel:

--- Quote from: mbisber on ---Why Edge? Are Masking, et.al., Spellcasting, Stealth, etc, all irrelevant?

--- End quote ---
I believe those things would fall under keeping the Spellcasting from being suspicious. You only make the edge test when the magic would potentially draw attention. If the magician is taking extra precautions to keep their actions obfuscated, then they aren't as likely to be noticeably suspicious.

Hobbes:

--- Quote from: mbisber on ---Why Edge? Are Masking, et.al., Spellcasting, Stealth, etc, all irrelevant?

--- End quote ---

Sneaking skill likely won't matter, Masking would matter for sustains, I would say if a player is throwing spells with a Force 3 or 4 points lower than their Spellcasting the GM shouldn't be asking for an Edge check.  That's a tough spell to notice unless the spirit/security mage/whatever was Astrally right there to see it. 

Also note "...GM can..." so it's pretty much GM whim.  If you don't irritate the GM, you'll probably be fine.  Bring snacks, that helps.

TeOdio:
I concur on snacks.  8)

Captain Marge:

--- Quote from: Hobbes on ---
Also note "...GM can..." so it's pretty much GM whim.  If you don't irritate the GM, you'll probably be fine.  Bring snacks, that helps.

--- End quote ---

Absolutely - One of the guiding principles of our play in Shadowrun (and my personal GMing in other games) is if you can make the GM laugh, you can get away with all sorts of ridiculous stuff that may or may not adhere to the strictest letter of the rules. :)

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