Shadowrun Missions Living Campaign > Living Campaign GM chat
Origins - Neo Tokyo
mbisber:
--- Quote from: Fade on ---I went through every CMP in the 2018 series, including Las Vegas and the Caribbean, and only one mission calls for any Edge tests at all outside of Suppressive Fire (Which can happen on any run). All of these Edge tests are related to being in the right place at the right time, and if they got lucky or not.
We'll talk to the GM's before Gen Con to sort this out.
- Mike
CDT Shadowrun XO
--- End quote ---
This is in the SRM FAQ on p.14:
Magic is common in Neo-Tokyo and simply usi
ng it may not be enough to garner any attention.
Combat Magic higher than Force 3, any Mental Manipulation, and
other uses of magic at the discretion of the GM
may garner attention from astral surveillance. When the GM det
ermines that magic use would be suspicious, the GM
may have the player roll their character’s Edge rating as a dic
e pool opposed by a dice pool created by the Force of
the spell being cast and an add
itional die for every security r
ating level over C in that neighborhood.
If they do not get any net hits, then a watcher spirit has tagg
ed their action as suspicious and an astrally
projecting NTMP mage will arrive on sight at the beginning of t
he next combat round and assense the situation. Based
on their findings, they may remain on sight to monitor, determi
ne that the activity is not criminal related, call in a local
patrol to check things out in the mundane, or trigger an HTR re
sponse.
Why Edge? Are Masking, et.al., Spellcasting, Stealth, etc, all irrelevant?
Kiirnodel:
--- Quote from: mbisber on ---Why Edge? Are Masking, et.al., Spellcasting, Stealth, etc, all irrelevant?
--- End quote ---
I believe those things would fall under keeping the Spellcasting from being suspicious. You only make the edge test when the magic would potentially draw attention. If the magician is taking extra precautions to keep their actions obfuscated, then they aren't as likely to be noticeably suspicious.
Hobbes:
--- Quote from: mbisber on ---Why Edge? Are Masking, et.al., Spellcasting, Stealth, etc, all irrelevant?
--- End quote ---
Sneaking skill likely won't matter, Masking would matter for sustains, I would say if a player is throwing spells with a Force 3 or 4 points lower than their Spellcasting the GM shouldn't be asking for an Edge check. That's a tough spell to notice unless the spirit/security mage/whatever was Astrally right there to see it.
Also note "...GM can..." so it's pretty much GM whim. If you don't irritate the GM, you'll probably be fine. Bring snacks, that helps.
TeOdio:
I concur on snacks. 8)
Captain Marge:
--- Quote from: Hobbes on ---
Also note "...GM can..." so it's pretty much GM whim. If you don't irritate the GM, you'll probably be fine. Bring snacks, that helps.
--- End quote ---
Absolutely - One of the guiding principles of our play in Shadowrun (and my personal GMing in other games) is if you can make the GM laugh, you can get away with all sorts of ridiculous stuff that may or may not adhere to the strictest letter of the rules. :)
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