Hello, long time since I've been here, equally as long since the last campaign I played in.
In past campaigns I played an Elf Shaman (I know, I know), and then a Human Technomancer, and while I really liked those characters, I really never had an opportunity to do the thing that really attracted me to Shadowrun in the first place: Cyberware. And I really wanted to just play a Face who could hold his own in a firefight.
So, before I start, let me just kinda outline what I wanted in the character:
1. I wanted an Ork. I know Ork Faces aren't impossible, but it makes the chargen more difficult.
2. I wanted the exact negative qualities I've chosen. I really like the idea of a guy who's so into old videos of Dallas and old Westerns that he scorched himself on BTLs that override his personality from time to time.
3. I wanted him to be a negotiator and a bit of a con artist and intimidator, but not necessarily a social infiltrator or team leader. He's the guy that will walk up to you and shake your hand so hard you think bones have broken, and put an arm around your shoulder while he talks to you with a cigar in his mouth. You know, a bully.
4. I wanted cyberware.
5. I wanted a Bentley.
So keep these goals in mind as you give advice (though that doesn't mean alternate advice isn't welcome, just be aware of the above). And under these constraints, this is what I came up with:
EDIT: Changed due to suggestions, see post #17
¥Texas
A- Resources - 450,000
B - Ork (4)
C - Skills - 28/2
D - Attributes - 14
E - Mundane
Attributes
=============
Body -5
Agi - 4 (6)
Rea - 3
Str - 3 (5)
Wil - 3
Log - 1
Int - 4
Cha - 4
Edge - 5
Ess - 2.0
Ini - 7+1d6
Physical Limit - 6
Mental Limit - 3
Social Limit - 7
Physical boxes - 11
Stun boxes - 10
Overflow - 5
P.Qualities - (17)
Human-Looking - 6
First Impression - 11
N.Qualities - (23)
Addiction - mild - Novacoke - 4
Addiction - moderate - BTLs - 9
Scorched - BTLs - Blackout - 10
Skills
==============
(Stealth) - 2
Con - 4
Running - 1 (2 karma)
Unarmed - 1 (2 karma)
Computer - 1 (2 karma)
Longarms - 6 +2 Shotguns
Etiquette - 4
Negotiation - 6 +2 Contracts
Perception - 1 (2 karma)
Intimidation - 4
PGC - 1 (2 karma)
Know Skills
=============
English - N
Fancy wining and dining - 3
Fancy cars - 2
Fancy music - 2
Criminal organizations - 3
Contacts
===========
Drug dealer - C3 L3
Cyberdoc - C3 L3
Augmentations:
=============
Tailored Pheremones - R3 - 0.6 Ess - 93,000
Muscle Replacement - R2 - 2 Ess - 50,000
Smartlink - 0.2 Ess - 4,000
Sim module - 100
hot-sim - 250
Skilljack - R6 - 0.6 Ess - 120,000
Commlink - R6 - 0.2 Ess - 7,000
Flare Compensation - 0.1 Ess - 1,000
Image Link - 0.1 Ess - 1,000
Sound Link - 0.1 Ess - 1,000
Damper - 0.1 Ess - 2,250
Gear:
Shock Gloves - 550
Ares Desert Strike - 17,500
-Smartgun (external, under barrel) - 200
-silencer - 500
-Vision magnification - 250
-Thermographic - 500
Defiance T-250 (short barrel) - 450
- Smartgun (internal)- 450
- Flare comp - 250
Enfield AS-7 - 1,100
- Smartgun (external, under barrel) - 200
- Flare comp - 250
Clothing - 4,000
Actioneer Business Clothes - 1,500
- Electrochromic - 500
Armor Jacket - 1,000
AR gloves - 150
Subvocal mic - 50
Bug Scanner - R6 - 600
Jammer, area - R4 - 800
Tag eraser - 450
White Noise Generator - R6 - 300
Shopsoft - Languasofts - 150
Shopsoft - Knowsofts - 150
Mapsoft - 100
Datasoft - Security do's and don'ts - 120
Linguasoft - Japanese R6 - 6,000
Knowsoft - Accounting R6 - 12,000
Credsticks, 1 standard, 1 silver, 1 platinum - 525
SK-Bentley Concordat - 65,000
- Rigger Interface - 1,000
Autopicker - R6 - 3,000
Cellular glove molder - R4 - 2,000
Keycard copier - R6 - 3,600
Maglock passkey - R4 - 8,000
Mono chainsaw - 500
Sequencer - R4 - 1,000
Climbing gear - 200
Gas mask - 200
Grapple gun - 500
Catalyst stick - 120
Stealth rope - 500M - 425
Medkit - R6 - 1500
- supplies(x5) - 500
Fake SIN - R4 - 10,000
Fake license - concealed carry - R4 - 800
Fake license - firearms - R4 - 800
Fake license - locksmith - R4 - 800
Fake license - surveillance devices - R4 - 800
Fake license - smartgun system - R4 - 800
Fake license - PGC - R4 - 800
Fake SIN - R2 - 5,000
2 months Medium lifestyle - 10,000
Jazz(x4) - 300
Cram(x10) - 100
Novacoke (x10) - 100
Psyche - 200
Kamikaze - 100
BTL - Personafix
- William Munney (x3) - 600
- Doc Holliday - 200
- Little Bill - 200
- Wyatt Earp - 200
- George W. Bush - 200
- J.R. Ewing (x3) - 600
DocWagon Basic - 5,000
Note that at this point I've spent 4 karma on resources, so I have:
17 karma left
3660 nuyen left
Unless I've miscalculated something somewhere. Not sure where to spend the rest, or what I should change at this point. One thought is to up my Logic, but that won't bump my mental limit at all. Another is to lower my Reaction, increase my Charisma and Intuition, and then use 10 karma to bump the Reaction back up to 2. That would bump my Social limit up to 8 (9 when coked up).
EDIT: Quick note, I have a rigger interface for the Bentley because we have a Rigger on our team who requested I do so
EDIT EDIT: I only have SR5. I can get access to other books but cannot browse them at my leisure. If you suggest anything outside of SR5, please note which book they're in so I can hunt them down, thanks!