Shadowrun Play > Shadowrun: Anarchy
Metavariants for Shadowrun Anarchy
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waspeyelad:
Anarchy is all about rules light, narrative roleplaying it is true.
However my group loves options in particular in narrative games.
So I created a quick and dirty document with several metavariants, for both them as well myself, a way to spice up character sheets by placing more exotic npcs just by adding these different mechanical effects to an existing sheet.
https://docs.google.com/document/d/1szYjjU2k7emBDbEtxNP40ACeFRXQTqjodnotLKc543s/edit?usp=sharing
The metavariants missing were the ones where I couldn't squeeze different rules from. Feel free to use this, create your own, offer suggestions to how to improve this or even to rant about how this is a bad idea. The deed is already done haha.
Gingivitis:
These look nice. Balanced and not new crazy mechanics. I like them a lot.
It might be my tablet but there might be some formatting issues.
waspeyelad:
--- Quote from: Gingivitis on ---These look nice. Balanced and not new crazy mechanics. I like them a lot.
It might be my tablet but there might be some formatting issues.
--- End quote ---
I just threw it together over on google docs, might be super funky.
After checking the limits for the metahumanity I may have added one that is a bit broken, the Menehune is in essence, a better Ork. So I should revisit this soon.
Any feedback is appreciated.
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