Hi all,
I run my first game two days ago. Overall it went well. By well I mean that everyone enjoyed their time, which is the most important!
I had some difficulties to enforce clear turns outside of fights, the players where eager to participate and it was ofter an happy mess!
The main difficulty we had was to understand how much a player can decide during his narration. For example, if he wants to get an information from a NPC, and succeed his test, how much can he decide the NPC knows?
I think it varies from table to table, but being all new to this narativism stuff, we were pretty lost sometime.
By the way, you can find my full review of the game
here.