So first off, greetings everyone! For my first post here, I have what I think is a bit of an unusual request. My playgroup actually wants me to play a vampire! Since this seems to be a fairly tough sort of character to build I figured I would enlist the assistance and advice of you fine folks. I'd like to play this character both as something fun to roleplay (providing interesting interactions and not just being 'the token edgelord' so many vamps can devolve into) and something combat effective without making the others feel too inadequate. Additionally, I've been started with something of a desired backstory/concept. First off, some background information on the group and current characters with lots of quotations, and then a starting point for the vamp.
--------------------------------------------------------------------------------------------------------------------
Game: SR 5E, all supplements allowed.
Setting: Seattle, most characters have something of a mafia involvement undertone.
Players/GM:
4 other players.
All experienced gamers with a habit of extreme optimization, mostly so they don't have to worry about "executing their party role"
I'm looked to as something of a "secondary GM", with most of the group's rules knowledge, and with a fair dose of theater/acting experience, usually the one counted on to "bring things back in character".
GM is alright with complex rules as long as they are easily explainable, so having most of my character's rules interactions down ahead of time is preferred, so the cries of "cheese monkey" are kept to a minimum
Group tends to have long bouts of "murder hobo" syndrome, where we shoot first and ask questions later. Tack that up to many games where everyone is out to kill us.
Characters:
Elven Shamaness: High charisma (with included spell sustained buffs for LUDICROUS PRETTY), operating as a spirit-based pet class and face (because of the pretty).
Elven Decker: Decker focused on maxed out matrix shenanigans with some Rigger flavor, usually settled in a van from which to launch most of his abilities.
Elven Street Sam: Cybered out gun bunny, who has been compared to "DooM guy" in that he has a gun for most situations and fair melee combat ability
Troll....Troll: Optimized troll tank. Designed to be both melee muscle, intimidation factor, and extremely effective damage sponge.
The Vamp:
Escaped experiment, borrowing heavily from the flavor of the Prototype Transhuman trait in CF. (replace Prototype with Infected:Vampire, and keep the caveat of having to take Wanted, Insomnia, or Allergy)
Currently using Priority build +12 Karma. Arguments can be made to switch to Karma build.
Think if a character from the game Bloodborne was a vampire (they probably are, lets be honest), and you've got my starting mindset on this guy.
-----------------------------------------------------------------------------------------------------------------------------------------------------------
Feel free to go nuts with suggestions, everybody! This is an exercise in pure fun and i'm interested to see what comes out of it!