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Fun with Aspected Magicians - Nightscare

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FST_Gemstar

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  • Omae
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« on: <03-16-16/1628:59> »
Nightscare started a concept of a B&E specialist who likes to steal biological specimens to be used for Curse Rituals. The aspected sorcerer D build would start with Dream and Curse, but practicality gave out.

Now, Nightscare is an infiltrator type who while does not have a lot of natural magical affinity, has been bent on learning as much as he can. Spells will be more utilitarian, uses counterspelling to resist magical attacks and magical detection spells, and has a power focus for some extra magical oomph. He can quickly grow into more magical maturity by: picking more spells (Improved Invisibility, Increased Reflexes, and Dream), Rituals (Curse, Watcher, Homuncolus), and a health sustaining focus. He could use some B&E equipment and a mode of transport too.

Starting karma: (5 on spell, 10 on strength, 23 on positive qualities, 12 on focus binding, -25 on negative qualities) 0

As always, I appreciate some advice!

== Info ==
Street Name: Nightscare
Name: Unnamed Character
Movement: 18/36
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 8
Judge Intentions: 8
Lift/Carry: 5 (30 kg/20 kg)
Memory: 7
Nuyen: 310

== Priorities ==
Metatype: E(0) - Human
Attributes: B(3) - 20 Attributes
Special: D(1) - Adept or Aspected Magician
Skills: A(4) - 46 Skills/10 Skill Groups
Resources: C(2) - 140,000¥

== Attributes ==
BOD: 3
AGI: 6 (9)
REA: 3
STR: 2
CHA: 3
INT: 5
LOG: 2
WIL: 5
EDG: 2
MAG: 2

== Derived Attributes ==
Essence:                   5.01
Initiative:                8 + 1d6
Rigger Initiative:         8 + 1d6
Astral Initiative:         10 + 2d6
Matrix AR Initiative:      8 + 1d6
Matrix Cold Initiative:    5 + DP + 3d6
Matrix Hot Initiative:     5 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         11

== Limits ==
Physical:                  4
Mental:                    5
Social:                    6
   Ballistic Mask [+1] (Only for intimidation, Must be visible)
Astral:                    6

== Active Skills ==
Assensing                  : 2 [Aura Reading]       Pool: 7 (9)
Automatics                 : 6 [Machine Pistols]    Pool: 15 (17)
Con                        : 4                      Pool: 9
Counterspelling            : 6 [Detection]          Pool: 8 (10)
Disguise                   : 6                      Pool: 11
Impersonation              : 4                      Pool: 7
Locksmith                  : 1 [Maglock]            Pool: 10 (12)
Palming                    : 6                      Pool: 15
Perception                 : 6 [Visual]             Pool: 11 (13)
Performance                : 4                      Pool: 7
Ritual Spellcasting        : 6 [Material Link]      Pool: 10 (12)
Sneaking                   : 6                      Pool: 15
Spellcasting               : 6 [Illusion]           Pool: 10 (12)
Unarmed Combat             : 6                      Pool: 15

== Knowledge Skills ==
Bars and Clubs             : 1                      Pool: 6
English                    : N                      Pool: 0
Japanese                   : 2                      Pool: 7
News                       : 2 [Entertainment]      Pool: 7 (9)
Psychology                 : 2                      Pool: 4
Security Design            : 4 [Corporate]          Pool: 9 (11)
Sports                     : 1                      Pool: 6

== Contacts ==
; Fixer (4, 2)
; Talismonger (2, 1)

== Qualities ==
Agile Defender
Aspected Magician
Astral Chameleon
Consummate Professional
Impassive
Jack of All Trades Master of None
Mentor Spirit (Chaos)
Phobia (Uncommon, Mild) (Spiders)
Quick Healer
Weak Immune System

== Spells ==
(Tradition: Chaos Magic, Resist Drain with WIL + INT (10))
Levitate                   DV: F-2

== Lifestyles ==
Low  1 months

== Cyberware/Bioware ==
Datajack
Muscle Toner Rating 3
Smartlink

== Armor ==
Armor Clothing ("Nice")                       6
Armor Jacket                        12
Ballistic Mask                      2
   +Respirator Rating 4
Chameleon Suit                      9

== Weapons ==
Remington Suppressor
   +Smartgun System, External
   +Sound Suppressor
   Pool: 15 (17)   Accuracy: 8   DV: 7P   AP: -1   RC: 2
Shock Gloves
   Pool: 15   Accuracy: 4   DV: 8S(e)   AP: -5   RC: 2
Survival Knife
   Pool: 8   Accuracy: 5   DV: 4P   AP: -1   RC: 2
Unarmed Attack
   Pool: 15   Accuracy: 4   DV: 2S   AP: -   RC: 2

== Commlink ==
MCT-3500 (ATT: 0, SLZ: 0, DP: 3, FWL: 3)
   +Fake SIN Rating 4 [Fake License 4 (Weapon License), Fake License 4 (Concealed Carry Permit), Fake License 4 (Restricted Cyberware License), Fake License 4 (Restricted Bioware License), Fake License 4 (Mage License)]
   +Micro-Transceiver
   +Subvocal Mic

== Gear ==
Ammo: Regular Ammo (Machine Pistols) x80
Ammo: Stick-n-Shock (Machine Pistols) x20
Backpack (Cheap)
Contacts Rating 3
   +Camera, Micro Rating 1
   +Low Light
   +Flare Compensation
Magical Lodge Materials Rating 2
Power Focus (Bonded Foci) Rating 2
Survival Kit
Tool Kit (Disguise)