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[SR5] Astral Defense Question

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Major Doom

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« on: <02-05-16/1438:29> »
In the meatworld, a character's Defense Test is Reaction + Intuition.  Same Attributes for Initiative too.

Going by the Astral Attributes Table (SR5, page 314), I see that Reaction in astral is handled by Intuition.  Makes sense, since Astral Initiative is Initiative x 2.  But then I look under Astral Combat on the next page, and the examples given for both unarmed astral attacks and astral attacks with weapon focus, are opposed by a Logic + Intuition roll.  But on the Astral Attributes Table, Logic is the astral equivalent of Agility.

Why isn't Astral Defense Intuition x 2, just like Astral Initiative?  Or things in astral are just wacky enough to make Defense Test Logic + Intuition?
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Whiskeyjack

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« Reply #1 on: <02-05-16/1541:39> »
My guess is shoddy writing/editing.
Playability > verisimilitude.

Reaver

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« Reply #2 on: <02-05-16/1948:44> »
Boils down to dumpstats and attributes. The importants for a mage are based on his tradition. By spreading the needed stats for given tasks over a wide range, your less likely to mechanically invalidate a tradition.

IE: if Intuition was used as a drain stat, astral combat, astral perception, and spell casting: why take any other tradition? Especially if its doubled for many of those tests?
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Lucean

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« Reply #3 on: <02-08-16/0900:05> »
Basically what Reaver said. But you should be free to handle everything as the table dictates, since not using LOG to attack would also be a deviation from the table.