* First off...
Core pg 452, Control Rig
Control Rig rating is applied to...
Vehicle stats, which become the Limits
Vehicle skill checks
And Vehicle skill check Thresholds
---Ok, Thinking about it I was looking at the entry for matrix actions for vehicles where it lists rigs p201, 207, 230 <-- from memory not 100% sure on the pages. But I may have made the classic mistake of checking the gear entry. I know I looked at the rigger entry for limits and the one above. I sent and email and will add this back in and re-align my upcoming changes to the post. Thanks for catching my over site. Its why I am asking. As you posted before... so many scattered pieces its hard to put it all together and why they didn't make a section in Rigger5.0 and detail rigger combat instead of pointing back to the book that is confusing everyone I will never understand. I like the tables and gear options they added... well except the absence of RCC anything. --- I will add the rig back to the pools on the first page now since you list quote and page--- But I will update all of it later.
* Second off...
The bonus for being in VR applies to the dice pools, not to the Limits. It's never applied to the Limits.
This one I will have to double check, because when I was looking at the book last night I copied over the exact quote in the book. That's when I noticed it says limits. With that said, its possible it is one of many that lists bonuses scattered around all over the book. In some ways that worries me more because if that is the case and we are talking about 2 different entries then it starts another "is this a typo" conversation or it means VR adds 1 to limit and pool. Prior to looking at the entry last night I was in complete agreement with you. So its possible I confused something as well. Again, I will add the quote and page tonight I hope.
* Lastly...
Initiative doesn't have anything to do with the Control Rig, you are correct. However, the Rigger section does have a paragraph which talks about what happens in general to a Rigger in VR. And it clearly states certain amounts of extra Initiative dice, as well as extra bonuses to Matrix actions (which vehicle actions count). That's why we're arguing the Initiative front, it is relevant. When the Rigger Initiative specifically lists different amounts of Initiative than a Decker, and then lists different amounts of bonus dice for Hot Sim... and then someone comes along and says "Oh, one of those bonuses is supposed to stack. The book doesn't even remotely hint at the fact, but that's what we meant to say."
This one, I have no idea. I though there was only the one matrix initiative and misunderstood people as saying the device pools for initiative are derived from VR bonuses applying to them and everyone is disputing what those bonus are. As initiative is not a skill test and it says in at least 2 places that matrix initiative is the same INT + REA + 2D6 matrix, INT + REA + 3D6 cold-sim, INT + REA + 4D6 hot-sim <-- from head, not book could be wrong.