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It's quiet... Too quiet...

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Voran

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« Reply #15 on: <12-25-24/2157:58> »
I just popped back on the old Dumpshock forum to see if it still existed, and saw I had a thread in there from 20 years ago :)  Merry Christmas everybody.

DeathStrobe

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« Reply #16 on: <12-29-24/1539:24> »
(although I just went to the Discord and saw the general CGL channels but not the SR ones?  But it looks like my Discord may be messed up somehow, that might just be me)
SR channels are opt-in, right?
How does one opt-in to these SR channels on discord? I only see the general CGL stuff

Michael Chandra

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« Reply #17 on: <12-29-24/1731:24> »
(although I just went to the Discord and saw the general CGL channels but not the SR ones?  But it looks like my Discord may be messed up somehow, that might just be me)
SR channels are opt-in, right?
How does one opt-in to these SR channels on discord? I only see the general CGL stuff
Welcome And Info category, server-info-roles channel, has a Game-line roles at the bottom.
How am I not part of the forum?? O_O I am both active and angry!

DeathStrobe

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« Reply #18 on: <01-02-25/2218:35> »
(although I just went to the Discord and saw the general CGL channels but not the SR ones?  But it looks like my Discord may be messed up somehow, that might just be me)
SR channels are opt-in, right?
How does one opt-in to these SR channels on discord? I only see the general CGL stuff
Welcome And Info category, server-info-roles channel, has a Game-line roles at the bottom.

I didn't realize that things that look like buttons are actually buttons in discord. I just thought they were weird emoji or something. Just goes to show how much I use this.

I mostly don't like discord because it's not open internet indexable, meaning all the knowledge just stays hidden inside the wall garden. But eh, if people be talkin' about the shadows, I love to be talkin about it too.

Thanks Michael for the crash course on discord.

Michael Chandra

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« Reply #19 on: <01-03-25/0745:12> »
There's also a bunch of servers where you click an emoji to pick certain roles. Speaking of, avoid the EMP checkmark in the rules channel. It EMPs your server access as a bot-trap.
How am I not part of the forum?? O_O I am both active and angry!

firebug

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« Reply #20 on: <02-24-25/2208:02> »
Well.  It's good to see there's still some people on this old site.  I think I spend the better part of a decade begging for money online and living like a rat, but after years I'm finally back in a relatively stable place...  Lost my email account and a lot of things connected to it, but I still have the password for this forum account it seems.

I never forgot Shadowrun or the community here.  And thank you to the people who did try to help me some in the past.  Feels weird to come back.  Plus ça change.

I never got into 6E, I still try to play 5th Edition with friends now that I can have a (meta)human life again.  I do miss being "up to date" with what's happening in Current Year Shadowrun-- my games now take place in my own version of the early 2080's, which works out since I have been tinkering with the idea of a Philadelphia sprawl, and my own take on JackPoint called Bitmap or BMP, for runners and other shadow workers in and around Boston, Manhattan, and Philadelphia.

I'm trying to use Foundry VTT to play, but that's another thing I have to learn on top of my players all (always) being totally new to Shadowrun and thus having to be taught the game.  I think it'll be fine, but the biggest thing for me is battlemaps.  I like to use grids (square or hex) for Shadowrun to allow players to get into the nitty-gritty once Initiative is being rolled, and I have a player who's doing melee so it's more relevant (for exact numbers to go with movement-per-turn and intercept attacks).  But I simply cannot create maps from scratch; I struggle, so much, to envision what the inside layout of a building would look like coherently.  For outdoor maps, I've had SOME lucky using Google Maps and applying a filter to it so it isn't quite as starkly realistic, but once my players get a "enter a facility" mission I'm really, really not sure what I can do besides just giving up and accepting that my players might not care if every indoor location in my game is just randomly-scattered rooms with no lobby or bathrooms.

Now I wonder; does anyone even remember me?  I remember you.
« Last Edit: <02-24-25/2228:57> by firebug »
I'm Madpath Moth on reddit (and other sites).  Feel free to PM me errata questions!
Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

FastJack

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« Reply #21 on: <02-24-25/2215:08> »
Well.  It's good to see there's still some people on this old site.  I think I spend the better part of a decade begging for money online and living like a rat, but after years I'm finally back in a relatively stable place...  Lost my email account and a lot of things connected to it, but I still have the password for this forum account it seems.

I never forgot Shadowrun or the community here.  And thank you to the people who did try to help me some in the past.  Feels weird to come back.  Plus ça change.

I never got into 6E, I still try to play 5th Edition with friends now that I can have a (meta)human life again.  I do miss being "up to date" with what's happening in Current Year Shadowrun-- my games now take place in my own version of the early 2080's, which works out since I have been tinkering with the idea of a Philadelphia sprawl, and my own take on JackPoint called Bitmap or BMP, for runners and other shadow workers in and around Boston, Manhattan, and Philadelphia.

I'm trying to use Foundry VTT to play, but that's another thing I have to learn on top of my players all (always) being totally new to Shadowrun and thus having to be taught the game.  I think it'll be fine, but the biggest thing for me is battlemaps.  I like to use grids (square or hex) for Shadowrun to allow players to get into the nitty-gritty once Initiative is being rolled, and I have a player who's doing melee so it's more relevant (for exact numbers to go with movement-per-turn and intercept attacks).  But I simply cannot create maps from scratch; I struggle, so much, to envision what the inside layout of a building would look like coherently.  For outdoor maps, I've had SOME lucky using Google Maps and applying a filter to it so it isn't quite as starkly realistic, but once my players get a "enter a facility" mission I'm really, really not sure what I can do besides just giving up and accepting that my players might not care if every indoor location in my game is just randomly-scattered rooms with no lobby or bathrooms.

Now I wonder; does anyone even remember me?  I remember you.
*I* remember! Glad to hear things are doing relatively well now!

firebug

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« Reply #22 on: <02-24-25/2230:33> »
*I* remember! Glad to hear things are doing relatively well now!

Thank you.  It feels nice to be remembered.
I'm Madpath Moth on reddit (and other sites).  Feel free to PM me errata questions!
Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

Aria

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« Reply #23 on: <02-25-25/0432:52> »
There are various 'maps' and 'building plans' popping up on Reddit now and again, I've not really used them myself as I tend to use Google Maps for outside and wing it on the inside but there's some good stuff!

https://www.reddit.com/r/Shadowrun/
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Beta

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« Reply #24 on: <02-26-25/1044:00> »
Welcome back Firebug -- it is great to hear that things are going better for you these days!  And also that you are still involved with ShadowRun :)

My mapmaking never evolved past scribbling something in a square-ruled notebook, but to follow up on what Aria said about Reddit, there is a recent thread on digital map-making where various people talk about their techniques, and someone links to their Pinterest archive of maps.  Likely worth checking out!  https://www.reddit.com/r/Shadowrun/comments/1iy1u8p/shadowrun_making_basic_maps/

firebug

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« Reply #25 on: <02-26-25/2226:22> »
Thanks, and thanks for the recommendations.  I'll see what other people have already made and see if there's anything I can use...

The campaign I'm trying to do is a very straightforward one, with each "job" boiling down to one main encounter with a roleplay scene before and after, so my new players can learn to play.  The first job is going to be a chase combat; with Foundry VTT I should be able to make a scrolling highway map for the battle to take place on.  I might be able to find a map for this one or I'll just have to make my own stretch of highway for it.

The second job (I am not preparing further yet, but I have the rest outlined) is going to be focused around a fight in a bowling alley, so that one I think I'll also have to make from scratch but, at least it's just a one-story building so they layout shouldn't be too difficult to match.
I'm Madpath Moth on reddit (and other sites).  Feel free to PM me errata questions!
Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

jtnlange

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« Reply #26 on: <03-04-25/2124:10> »
I remember you Firebug. Glad to see you around.
Shadowrun has a different definition of fair than a game like D&D. In D&D fair means not throwing the PC's up against things they can't beat. In Shadowrun fair is if you piss off the dude with the gauss rifle you eat a gauss rifle - ShadowcatX

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