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Uncertain Death [OOC]

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Triskavanski

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« Reply #75 on: <07-20-15/0828:36> »
Well the most I could tell you is we're in london. Cause I'm not entirely sure where we are at either.
Concepts are great, but implementation sucks. Why not improve it?

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gilga

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« Reply #76 on: <07-20-15/1128:36> »
Deckert will help with the thugs but with remote gunnery from Rita's bike. He will try to sweet talk/kiddnap MB.

Jayde Moon

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« Reply #77 on: <07-21-15/0151:08> »
Mirriam is going to look for hostile commlinks, then try to hack them, then try to mess with them.

She's basing her searches off of Rita's location.

Initiative: 20

If the enemy is running silent, she makes an attempt to find their commlink:

Matrix Perception: 1 Hit vs their Logic + Sleaze (Protip: Commlinks don't come with Sleaze, so it's just their Logic).

Choose a random occupant's silent running commlink from the car (or vicinity, if you are feeling particularly cruel!) and that's what I'm spotting.
That's just like... your opinion, man.

Mercy Merchant

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« Reply #78 on: <07-24-15/1012:16> »
Is this game still going?
"Speech"  *Thought*  <Matrix>

Jack_Spade

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« Reply #79 on: <07-24-15/1019:30> »
Well, we need input from Nevyn, so... no idea :-[
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex