I didn't have time to read all the posts, so maybe it's been addressed already, but one thing that's great about the SR gun rules is that they're very realistic in many ways compared to how many melee games handle guns (i.e. palladium..D20). Why should the martial arts rules be any less realistic. I'm sorry but by and large the primary difference between different fighting styles is purely esthetic....and is designed to only makes sense when fighting with other people of that same style. I do capoeira, and I love capoeira...my cousin is the capoeira instructor in my town and he used to be a professional ultimate fighter....and capoeira has helped him to be very flexible, have good stamina, and fast reflexes...so it's definitely helped him be an all around better fighter....but in a professional fight he doesn't use any capoeira....it all comes down to your standing game (muy thai variants) and most importantly your ground game (brazilian jujitsu)...and that's what everyone trains because it's what works in a real fight. Training other styles can help you out, but in a much more indirect way....not in the way martial arts enthuasats usually think where "dragon fist" or "praying mantis" is somehow going to make a difference. I think the way SR represents martial arts is much closer to reality....and if don't believe me just start watching some real MMA.