Grounding a Spell
Grounding is the method through which an Awakened individual can channel their magic through a dual natured object or being in order to affect the physical world from the Astral Plane. The way this is accomplished is that first, the astrally projecting Magician or Spirit must cast the spell as normal except that they must make a second Magic + Spellcasting test with a threshold of the Magic rating of the target channeling the spell into the physical world. If this test fails, the spell 'fizzles' but the caster must still resist the full Drain value. For this purpose, the Force of a focus is treated as the Magic rating. An Initiate has an easier time performing this feat and reduces the threshold by his grade of Initiation to a minimum threshold of 2. Only so much magical energy can be funneled through any given connection, so as a result, the Limit for the spell becomes either the Force of the spell or the Magic rating of the channel, whichever is lower. Furthermore, the act of forcing magic through this channel in order to cross the boundary between worlds is taxing on the caster imposing a +3 DV to the Drain value of the spell in question. Regardless of the success or failure of the spell or the attempt at channeling it across planar boundaries, the dual natured being (or the bonded owner in the case of a focus) can immediately make an Assensing + Intuition test in order to notice the attempt.