If the character does not act before the end of the Initiative Pass, they incur the standard reduction of 10 at the end of the Initiative Pass.
With my Initiative of 4, delaying into the next IP would leave me with a -6 and thus forfeit my action.
The standard -10 reduction is a way to prevent people from taking two Action Passes in a single IP. Let's look at it realistically. If a Combat Turn is 3 seconds and we have two IPs then each IP lasts 1.5 seconds. If Ohanzee's initiative score only allows him to take action in one IP, I don't see any reason why he should be forced to take it during the first IP rather than the second. ("You can only act in the first 1.5 seconds... if you wait longer, you can't act in the second 1.5 seconds" ---> Doesn't make any sense.)
In anything, it would be more realistic to force Ohanzee to act in the second IP, reflecting how slow he is. That used to be the mechanic of the earlier editions but the result was the wired samurai killed everyone before the rest of the team even had a chance to act. So they nixed that for gameplay reasons, not realism.
Long story short, if you only have a single IP and want to use it during IP2 rather than IP1 then I won't have any problems with it.
BulldogResist marks:
3 hits, good thing you Edged
Doc now has
2 marks on the Bulldog.
EnfieldResist marks:
1 hitDoc now has
1 mark on the Enfield.
Resist Control Device:
1 hitThe Enfield pops its clip!
WolfUsing Fear on Troll with Sthotgun, per Ohanzee's request.
Magic 6 + Willpower 6 - 3 Wounds:
2 hitsTroll (Willpower + Logic - Wounds):
1 hitSaid troll will be losing his drek for the next Combat Turn.
Ork SamuraiRun!
The ork does not take any aggressive action toward Ace nor the RV. He is running for the hills.
Next@Zweiblumen IC post your Matrix success.
@Malevolence IC post Ohanzee's IP plus Wolf's successful use of Fear.
@Poindexter Sam's up. Here's the layout, assuming Sam continues to the end of the RV as previously planned.
*| ||[G]|* O <----- O is for Ork
*| ||[M]|* /RV/S <----- S is for Sam
*| || |* A /RV/ <----- A is for Ace
*| || |* /RV/
*| || |* /RV/
Wolf *| || |*[ATV] <----- Snowmobile / ATV / Gas Grenade)
*| || |*
*| || |*
(cliff) *| || E |* <----- E is for Elven female staggering toward Tata
*| ||[T]|* <----- Troll on the passenger side of the Tata
*| ||[H]|*
*| || |*