So, I wanted to try something different, and usually medical stuff is so downplayed in SR5 that you don't really even need a medical expert. I do use some stuff from Bullets & Bandages, which I realize is optional, but I might as well. The concept of this guy was that he was a DocWagon medic and overstepped his bounds by breaking extraterritoriality. He was just too damn compassionate, so he broke the law to help others. Hence, he got kicked out and is on the street.
Also, I must have been using Chummer5 for months, and only just realized it had a print function. Most of the stuff isn't filled out, as I'm just getting the sheet down; no real backstory or name.
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== Info ==
Street Name:
Name: Unnamed Character
Movement: 6/12
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 5
Judge Intentions: 7
Lift/Carry: 7 (30 kg/20 kg)
Memory: 11
Nuyen: 50
== Priorities ==
Metatype: D - Human or Elf
Attributes: B - 20 Attributes
Special: E - Mundane
Skills: A - 46 Skills/10 Skill Groups
Resources: C - 140,000¥
== Attributes ==
BOD: 5
AGI: 3
REA: 3 (5)
STR: 2
CHA: 2
INT: 5
LOG: 6 (8)
WIL: 3
EDG: 5
== Derived Attributes ==
Essence: 3.6875
Initiative: 10 + 1d6
Rigger Initiative: 10 + 1d6
Astral Initiative:
Matrix AR Initiative: 10 + 1d6
Matrix Cold Initiative: 5 + DP + 3d6
Matrix Hot Initiative: 5 + DP + 4d6
Physical Damage Track: 11
Stun Damage Track: 10
== Limits ==
Physical: 5
Mental: 8
Social: 4
Custom Ballistic Mask [+1] (Only for intimidation, Must be visible)
Astral: 8
== Active Skills ==
Automatics: 6 [Submachine Guns] Pool: 9 (11)
Biotechnology: 1 [Bioware] Pool: 9 (11)
Chemistry: 6 [Analytical] Pool: 14 (16)
Computer: 1 Pool: 9
Cybertechnology: 6 [Repair] Pool: 14 (16)
Disguise: 4 Pool: 9
Etiquette: 1 [Street] Pool: 3 (5)
First Aid: 6 [Gunshot Wounds] Pool: 14 (16)
Gymnastics: 6 Pool: 11
Medicine: 6 [Extended Care] Pool: 14 (16)
Palming: 4 Pool: 7
Perception: 6 [Visual] Pool: 11 (13)
Running: 6 Pool: 10
Sneaking: 4 Pool: 7
Swimming: 6 Pool: 8
== Knowledge Skills ==
TBD
== Qualities ==
Analytical Mind (-5 Karma)
Code of Honor (Unarmed People) (+15 Karma)
Incompetent (Close Combat) (+5 Karma)
Natural Athlete (-7 Karma)
SINner (National) (UCAS) (+5 Karma)
== Lifestyles ==
Condominium 1 months
== Cyberware/Bioware ==
Cerebral Booster Rating 2
Damage Compensators Rating 4
Datajack
Internal Air Tank Rating 2
Reaction Enhancers Rating 2
Sleep Regulator
Smartlink
== Armor ==
Armor Jacket 12
+Chemical Protection 4
+Fire Resistance 4
+Nonconductivity 4
Custom Ballistic Mask 2
+Biomonitor
+Gas Mask
+Micro-Transceiver
Form-Fitting Body Armor 8
+Concealability
+Custom Fit
+Nonconductivity 3
== Weapons ==
Ares SIGMA 3
+Advanced Safety System, Basic
+Folding Stock
+Foregrip
+Gas-Vent 3 System
+Improved Range Finder
+Personalized Grip
+Safe Target System, Additional set of RFID or GPS data (10 data sets)
+Safe Target System, Base
+Safe Target System, Extra image profiles (10 profiles)
+Safe Target System, Image Recognition Capabilities
+Slide Mount
+Sling
+Smartgun System, Internal
+Spare Clip
+Spare Clip
Pool: 9 (11) Accuracy: 7 DV: 8P AP: - RC: 7
Unarmed Attack
Pool: 0 Accuracy: 5 DV: 2S AP: - RC: 1
== Commlink ==
Renraku Sensei (ATT: 0, SLZ: 0, DP: 3, FWL: 3) x2
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
== Gear ==
Advanced Medkit Rating 6
Ammo: Gel Rounds (Submachine Guns) x100
Ammo: Regular Ammo (Submachine Guns) x100
Certified Credstick, Gold x2
Certified Credstick, Silver x4
Certified Credstick, Standard x4
Datachip x50
Fake SIN (Drew Daniels) Rating 4
+Fake License (Concealed Carry) Rating 4
+Fake License (Emergency Response Medic) Rating 4
Glasses Rating 4
+Flare Compensation
+Thermographic Vision
+Vision Magnification
+Vision Enhancement Rating 1
Medkit Rating 3
Medkit Rating 6
Slap Patch, Trauma Patch
Survival Kit
Tool Kit (Cybertechnology Kit)
== Karma Expenses ==
50 total
-12 in Positive Qualities
-10 for 20,000 nuyen
-2 for Computer 1
-10 for Charisma 2
16 remaining
== Nuyen Expenses ==
160,000 total
-159,950 in Gear
50 + (4d6 x 100) nuyen remaining
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Hmm, not so sure how much I like the design. Oh well, there's the sheet.
I'm contemplating getting Biotech 6, which would free up a ton of skill points, but then I don't have specializations for the medical skills.