I'll take care of the Sam attacking Isaint:
Ini:
14+3d6 21Full Defense
Ini 11: FA: Burst (4 RC means DP -5) Defense -9
Long FA Burst:
14d6t5 4 [14d6t5=2, 1, 4, 2, 4, 5, 5, 4, 5, 4, 3, 5, 1, 3]
Isaint defense: 0 without full defense
Soak:
24d6t5 9Spending my second to last Edge point
Defense Reroll:
13d6t5 4Soaked fully.
Isaint acts at 6
Nimble Finger: Free action to draw grenade - Impact activated
Simple Action: Aim
Simple Action: Throw
Free Action: Adept centering
Throw:
8d6t5 2 [8d6t5=3, 3, 5, 4, 6, 1, 2, 4]
Scatter:
1d6-2 1Scatter:
2d6 9 one meter to far to his right - no matter 10m radius on the gas grenade will have him included.
There goes my last DMSO+Narcoject grenade
Sam has not enough ini left for a Run for your Life interrupt:
Resist:
Resist drug:
8d6t5 2 Takes 13 Stun damage at the end of the round.
Sam can act at Ini 1
Aim
Short FA Burst:
Short FA Burst:
18d6t5 4 [18d6t5=4, 4, 5, 4, 3, 6, 2, 5, 5, 4, 1, 2, 2, 4, 1, 4, 4, 1]
Isaint Defense:
Defense:
6d6t5 2 [6d6t5=5, 1, 4, 5, 1, 1]
Soak:
24d6t5 7 [24d6t5=3, 6, 6, 3, 1, 2, 5, 6, 6, 1, 5, 1, 3, 1, 4, 4, 4, 2, 5, 2, 3, 1, 1, 3]
Takes 4 Stun damage - now at a total of 10 Stun
Round ends and Sam goes unconscious