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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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Aria

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« Reply #2220 on: <07-28-15/1623:51> »
I didn't mention it before, but when Solo and Nitro check their drone feeds from the time in the shallow they will notice that over an hour passed in the shallow, and yet your perceived time can only have been ten minutes or so <cue spooky music> !!!  :o
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gilga

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« Reply #2221 on: <07-28-15/1627:25> »
Is that something unusual in the astral?

I took some liberty to say that the spirit disappeared without a trace in some odd manner to add to the mystery.  I hope it is cool, I'll edit if not.
« Last Edit: <07-28-15/1633:11> by gilga »

Aria

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« Reply #2222 on: <07-28-15/1638:51> »
Oh yes...definetly counts as 'weird shit!'

Just a note: lots of good content going up on the Obsidian Portal page! <<Stormy Waters>>
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gilga

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« Reply #2223 on: <07-28-15/1644:44> »
Nice drawings!!!

Aria

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« Reply #2224 on: <07-28-15/1736:25> »
Thanks :)

More on my DevArt page...you'll often see characters there that you'll end up meeting later  ;D

Of course that's just the pencil sketches...the colour stuff has been ripped off Google  :-\
« Last Edit: <07-28-15/1753:46> by Aria »
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Kinkerbell

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« Reply #2225 on: <07-28-15/1744:46> »
Using Fashion for fun and profit!

F6 Fashion on Natasha's gear - 17d6t5: 7
Gear's OR pool (Used 8 because its synthetic and complicated, but not electronic) - 8d6t5: 2
Goodnight's Drain Resistance against F-1(5) - 18d6t5: 9

4 Net hits means I can pretty much do anything I want so long as I don't violate the laws of conservation of mass.

Looks like Natasha is getting a semi-practical makeover.
« Last Edit: <07-28-15/1932:14> by Kinkerbell »

obidancer

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« Reply #2226 on: <07-28-15/1925:51> »
So I'm experimenting with some new photoshop techniques and decided to work on a couple characters:
Here are the Frenchman and ISaint:


I took some liberties for Isaint as I tried to go as closed as an Ork with Human-Looking Quality could get.
Rick Deckard - Circles of Fate
Kachina - Shaking the Shadows

adamu

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« Reply #2227 on: <07-28-15/1936:11> »
Dude - those are great!

Ummm - just mentioning - that while the character sheet info for Al on Obsidian Portal is extremely out of date, the physical description is still there...

Aria did do rendering of Al already, and there was another guy over on Dumpshock that did a nice job as well...but always interested in what sort of vision people have...


Just sayin'....

obidancer

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« Reply #2228 on: <07-28-15/2232:54> »
Al's portrait:

Rick Deckard - Circles of Fate
Kachina - Shaking the Shadows

Kinkerbell

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« Reply #2229 on: <07-28-15/2245:15> »
Wow! Nice work!

Triskavanski

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« Reply #2230 on: <07-28-15/2257:21> »
Man, those are pretty awesome
Concepts are great, but implementation sucks. Why not improve it?

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gilga

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« Reply #2231 on: <07-28-15/2314:48> »
Indeed.

ScytheKnight

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« Reply #2232 on: <07-29-15/0003:40> »
Those are awesome!
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Jack_Spade

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« Reply #2233 on: <07-29-15/0059:15> »
That is eerily perfect, considering that Isaint changes his face and hair at will. Really great work Obidancer :D
talk think matrix

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obidancer

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« Reply #2234 on: <07-29-15/0236:39> »
I actually really like how Al turned out!
Rick Deckard - Circles of Fate
Kachina - Shaking the Shadows

 

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