I'm contemplating mixing chem grenades with ultriglide (I believe both are in Armed and Dangerous).
Basically since ultriglide is extremely cheap (30nuyen a liter) I'm thinking of basically using them preemptively in halls that we are fairly sure that guards or something will be coming down, or even in combination with a flashbang. Or maybe even as a trap when combined with a motion sensor (or wirelessly detonated).
The next run my character is doing is basically the team clearing out a few levels of a building that is infested with a few different gangs, one we'll have to wipe out completely, the other we may be able to get by with just taking out the leader.
So does anyone see a reason that this shouldn't work (other than a GMing nixing the idea outright)? Or anyone have any other ideas and uses for it?
Sorry I don't have the rule books handy, but basically what it does is make everyone do a reaction test to keep from falling on their buts (similar to the ice sheet spell). Might also make a fun slip and slide.