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active skillsofts

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CyberT2000:
Hi,

In SR4a, the price of activelsofts is 10000 nuyen per Level. Isn't it a little too much  ? (it is more than X3 from SR4 to SR4A)

What is the reasonning behind this ?

Doc Chaos:
The prophecy says: Skills take lots of Karma and time to learn. Even with a limit to 4, cheap skillsoft would inevitably lead to that all cybered characters got themselves Skillwires rating 4 (not difficult) and outsorce all not so important skills to cheap skillsofts.

So, basically, its a gaming balance issue.

CyberT2000:
But in the name of game balance, the skillwires became much less attractive.

In my group two characters were interested in skillwires but facing the price they choose not to take them.

At character creation : the price is correct (about half real skill cost but with a essence cost and skillwire system cost) but compared to skill groups it cost too much.

In game : 10000 nuyen per level is way too much even for well paid runners. Even a level 2 skill cost as much as the pay for several runs.

 

FastJack:
Well, to get a level 2 active skill from actually learning it costs 8 Karma, which is several runs as well.

Casazil:

--- Quote from: FastJack on ---Well, to get a level 2 active skill from actually learning it costs 8 Karma, which is several runs as well.

--- End quote ---

Not really even a low karma GM would probally give 4 karma a run. You at least get 1 for surviveing and 1 for doing the run 2 more in a run isn't not that much. My players average 6 to 8 a run, Missions pay at least 4 as much as 6 a run if done well.

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