Ok, I missed that Ericen shot with his action and didn't know to resolve that. I also missed Agonar's dmg expression with his atk roll. It's how I would honestly prefer that done tbh so pls continue that and I'll look for it. I would also very strongly prefer that the atk rolls & dmg expressions be in the IC thread. I know some people really don't like it there as it jars the immersion, but as a new GM it's where I need it so that I can reference it more easily. I will post a map as soon as I screenshot and upload it. Probably 20 min's.
no problems.
He shot when jumped in, getting 5 hits. your bodyguard will need to dodge/soak as usual (if allowed by their surprise state)
Each initiative step needs to be resolved individually as any wound modifiers and initiative modifiers {full defense/parry etc} will effect the next rolls in sequence (say took 3 stun damage, getting a -1 wound modifier in the process, this wound modifier then applies immediately to dodge/action rolls for the next initiative step)
-ericen shoots, gets 5 hits.
defender then has to react (say doesn't go full defense, rolls rea (6 for example) and gets 2 hits on his dodge(for example!).
he then has to soak base damage of whatever gun is mounted on drone + 3 net hits.
Calculate wound modifiers and initiative modifiers (if any) and move on to next initiative step.
-Rinse and repeat for agonars shot.
As each of the actions are resolved in initiative order, the guys further down the initiative order (like myself) will see whether our colleagues actions have made a pink mist of the baddies or whether they matrix-style dodged the shots.
It affects what we choose to do with our own actions which is why it is important to let us know what happened with each initiative step.
ie: ericen shoots
your reply might be: "the bodyguard rolls to dodge your fire, a stream of bullets kicking up the dirt behind him"
this lets us know that he successfully dodged the attack.
(you don't have to post your rolls as GM if you don't want to, though some choose to, your call entirely)
or "your shot slams into the bodyguard, sending him reeling"
is enough for us to know we're landing shot on target and to keep up the attack, we don't need to know that we've caused 3 boxes of stun and 1 physical for instance (if you don't want us to know)