Shadowrun Play > Gamemasters' Lounge
Planning a car chase
cyclonus743:
So i'm planning a car chase scene and i'm trying to decide what would be a good vehicle to carry some mid rent corp security. They are trying to take down PCs in an armored bus. They are aware of the bus. It ran over a member of their team earlier.
Usda Beph:
CorpSec sould have something mildly armored but not Military grade with some gun ports and maybe a battering ram of some kind. Ok thats more a police item but it could have aplications for causing a vehicle to roll over in a pinch.
Archivist:
Be aware of your PCs capabilities when planning the scene before you put a ton of work into it. I ran what I thought would be a dramatic car chase only to have it end before it started when the PCs summoned a spirit to use Accident on the opponent's car.
Their was still a dramatic roadside battle and the troll tossed a Yak into highway traffic... but we didnt get the chase scene leading up to that fight. (and the time i spent puzzling over the chase rules I could of spent prepping other things)
FastJack:
GM Rule #3 "If you build it, the players will find a way to break it."
Great way you could've gotten around what had happened, Archivist: After they had the spirit use it's power, the targets could have then pulled a GTA on a passing motorist, taking his car and continuing the chase. Then they could have also had a hostage or two... ;)
Liber Hazen:
Use tinted windows so the PC spell slinger can't target the Corp Sec units in the car. A Powerball in the middle of you vehicle will end things before they start.
Good luck.
Navigation
[0] Message Index
[#] Next page
Go to full version