Ran my first full-on hacker run on a corp facility last night and started to have a problem with Patrol IC.
The hacker has to have a mark to even enter the Host, and once he's got a mark (however fraudulently obtained) he's 'legit' in the eyes of the host and IC. What is the Patrol IC supposed to ever 'see'?
In my example, the hacker looped camera footage & motion sensor (negative) detections so that the meatbody guards at the security station wouldn't see the team's spec ops infiltrator sneaking about. I figured since all the Patrol IC ever does, every pass, is roll Matrix Perception, I figured once it eventually got to 4 hits on a single roll it'd notice that anomaly and prompt the security guards if 'they're sure' they want the cameras to be looping rather than showing live feeds.
From there, I figured I'd up the threshold for the Patrol IC to 5 before it'd randomly inspect the hacker's icon 'by chance'. Eventually it made the roll, then on its next pass I had it roll matrix perception specifically on the hacker. Ended up with 4 net hits, and I picked the 4 most unnerving (for the Hacker) things the Patrol IC will 'ask the GM'. Among other things, it learned the hacker's commcode and most recent matrix action (which was naughty but successfully accomplished), which I decided was finally enough to trigger the Host into spawning more IC.
Is there a better template for handling Patrol IC that I missed, or is it fundamentally just GMs call on when the Host 'knows' it is under attack via Patrol IC?