Does anyone know of a simple published adventure for a decker to help new players and GM's better understand all the things a decker can do, and how to do it?
I'm looking for something like breaking into a small two story office building where a decker would have to unlock doors, turn off security cameras, control an elevator, copy or manipulate a file on the host, and fight IC or a spider.
It would also be an adventure that could serve as a templet for a GM to use in creating their adventures.
There is a lot of information in the matrix section and I find it a bit confusing, so wanted to make sure we were doing everything correctly.
Anyone have any suggestions?
Thanks!